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Author Topic: WIP Workshop  (Read 4700213 times)
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nanobuds
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    « Reply #13410 on: March 03, 2014, 10:19:21 AM »


    I feel like this has turned into a social thread...

    Less chatting, more previews please.
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    Sir Kirby the 4th
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    Yep.

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    « Reply #13411 on: March 03, 2014, 10:56:10 AM »


    I feel like this has turned into a social thread...

    Less chatting, more previews please.
    he's right.
    So more on R.O.B. news, i have the R.O.B. attacker... thing from the subspace emissary ready to rig. i can't post a preview pic right now because i'm in school XD.
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    nanobuds
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    « Reply #13412 on: March 03, 2014, 03:27:41 PM »


    he's right.
    So more on R.O.B. news, i have the R.O.B. attacker... thing from the subspace emissary ready to rig. i can't post a preview pic right now because i'm in school XD.

    Then you shouldn't be posting at all.

    This thread is for showing pictures, and discussing the pictures. It's not for chatting about progress and other stuff. Make your own thread for that.

    I'm tired of coming here to only see pointless chatter, and no WIP previews.
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    Hi stranger, you look good ;D

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    « Reply #13413 on: March 03, 2014, 09:58:26 PM »


    the head is mostly done, although I tend to take an awful amount of time planning things out... and also texturing
    « Last Edit: March 03, 2014, 10:04:45 PM by Dr. » Logged

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    « Reply #13414 on: March 03, 2014, 10:00:02 PM »


    Pliskin... nice!
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    « Reply #13415 on: March 03, 2014, 10:52:05 PM »


    Finished my ZSS side project.



    If anyone would be interested in rigging it, let me know.

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    « Reply #13416 on: March 03, 2014, 10:59:01 PM »


    Love the mixture of Other M and Brawl Samus.
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    « Reply #13417 on: March 04, 2014, 06:31:16 PM »


    Finished my ZSS side project.



    If anyone would be interested in rigging it, let me know.



    It's bootyful.
    Damn, now we have another who can both model AND texture. Das nice.
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    « Reply #13418 on: March 04, 2014, 10:30:43 PM »



    Broken R.O.B.!
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    « Reply #13419 on: March 04, 2014, 10:34:49 PM »


    It's bootyful.
    Damn, now we have another who can both model AND texture. Das nice.

    Didn't really model anything. Just put the tits, holster, and some hair from Other: M ZSS onto Brawl ZSS =P
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    « Reply #13420 on: March 04, 2014, 10:36:58 PM »



    Broken R.O.B.!
    I swear ROB was winking...
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    « Reply #13421 on: March 04, 2014, 11:13:35 PM »



    Broken R.O.B.!

    reminds me of a creepypasta or 2
    i am enjoying Project: R.O.B.
    i cant remember if this has been thought of already, but have you considered making a dry R.O.B. (skeleton R.O.B.)?
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    « Reply #13422 on: March 05, 2014, 07:00:42 AM »



    I cry at how low poly his model is. Wish I could find the model they use for the cutscenes (obviously not the CGI ones, the other ones where they look... surprisingly good).

    Also, what bone would be good to rig the bottom of the coat to? I was thinking the lower cape bones, but that might cause a problem with his basic animations... even if I'm going to put him over Ganon.

    EDIT: Found it! The Sune and Tare bones should do it perfectly.

    Only problem would be making so that I don't accidentally make the legs influenced to those bones.
    « Last Edit: March 05, 2014, 09:45:00 AM by Zack Fair » Logged



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    « Reply #13423 on: March 05, 2014, 09:46:20 AM »


    cutscenes are prerendered, meaning the game will never have the models in it...
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    « Reply #13424 on: March 05, 2014, 10:07:22 AM »


    cutscenes are prerendered, meaning the game will never have the models in it...

    Then what are the high poly models on the models resource? ._.
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