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« Reply #750 on: June 08, 2013, 11:25:36 AM » |
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will you even be able to send maya dae to bb?
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« Reply #752 on: June 09, 2013, 04:09:49 AM » |
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Not just for vegeta updates but for any DBZ moveset that needs that kinda of aura but it using alot of bones xD so maybe on Gotenks i can´t have oneslot aura effect (if not it dont hurt to add like +50 more bones to a charater model)
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #753 on: June 09, 2013, 06:17:57 AM » |
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gonna try a kratos psa working on wait animation. https://www.dropbox.com/s/ul4emcnutlsjmkx/BrawlboxScreencap0.pngmy first animation. well its a still for now once i learn how to move his body more. to make it look like in the games. edit. its gonna be over ike. in my brawl it will be over dedede.
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« Last Edit: June 09, 2013, 06:28:40 AM by superben2008 »
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http://www.youtube.com/user/ssbenepisodes of web series superben: 12 superben shorts: 6 micro superben: 4 2 stupid power rangers: 1 Ben's answering machine: 2 ---------- photobucket name superben_2007
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« Reply #754 on: June 09, 2013, 11:13:51 AM » |
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[censored] MDK. Awesome.
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« Reply #755 on: June 11, 2013, 12:52:17 AM » |
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Never thought I'd get to this point.
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« Reply #756 on: June 11, 2013, 09:45:00 AM » |
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Never thought I'd get to this point. Nice!
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« Reply #757 on: June 14, 2013, 08:31:15 AM » |
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Only just a little teaser at the moment
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« Reply #758 on: June 14, 2013, 08:49:11 AM » |
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amazing now just his new attacks we saw in the videos xD Post Merge: June 14, 2013, 12:09:03 PM
mainly preview of the new super buu Rig(only for moveset): only Face left to rig/make bones for but ported most of the animetions from kid buu´s animetions and animted fingers/soon horn on some aswell 1 thing for sure about megaman he is sure WIP right after my codeset is done with v1 ohh yeah i forgot to add the new down-Air: the old down-air on kid buu moveset is the up-B(flying downwards) also on the Horn thingy got oneslot animetions it resize bigger if on Kid/Super buu but if on "insert Absorb" Buu (that buu with the big horn) it just stay the same size
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« Last Edit: June 14, 2013, 01:20:17 PM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #759 on: June 19, 2013, 11:22:29 AM » |
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My English is imperfect.
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« Reply #760 on: June 21, 2013, 06:37:06 PM » |
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I hope a few select people will shut up after seeing this video... If you're wondering, I only applied PSA edits to the Jab. The rest of her moves save for the Specials have been animated already.
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« Last Edit: June 21, 2013, 06:48:59 PM by A Bloody Canadian »
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« Reply #761 on: June 22, 2013, 04:01:34 PM » |
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just posting this here So i have this gyarados idea since day one since i love gyarados, i mean who doesn't? he looks badass So i have been messing around with flygon's great import and i made this i did some other animations, mainly for movement,guard and jumps but animation is not my cup of tea , i never know how to do things look alive at all so anyone that wants to help me animate this beast pls reply the moveset isnt still defined but im thinking of porting him over mario now that mario can be rel ported anywhere thanks to PW and use mario downB fluud so gyarados can charge and shoot a hydro pump and it will do damage so its not useless like mario fludd and other ideas are waterfall or bounce for upB, but like i said im still thinking, anyone with ideas for the moveset or that wants to animate pls let me know.
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« Reply #762 on: June 23, 2013, 09:56:12 PM » |
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Never posted in here before but meh Progress for Sasuke Uchiha(EMS) over Marth. Video: Things done so far: To Do list:
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« Last Edit: June 24, 2013, 11:16:57 AM by _Hidan_ »
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PSN:Undead_Baan My Youtube:http://www.youtube.com/channel/DrunkenRussianGaming Contains Hacks,Naruto Storm stuff, and other [censored] Current projects being worked on:Smash 4 Cloud,Gintok Sakata,Shishio Makoto,Deidara,Kenpachi Remake,Ryuko Matoi, Grimmjow, Hollow Ichigo V2
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« Reply #764 on: June 24, 2013, 08:19:28 PM » |
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I forgot about this model for the past 12ish days to fix up Simon, so I worked on it more over the weekend and today and here I am. Mirror modeling FTW
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