Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 6 7 8 [9] 10 11 12 ... 29
Author Topic: Aafyre's Unorganized Mess - Genesect Released (finally)  (Read 127098 times)
0 Members and 1 Guest are viewing this topic.
Aafyre
Holy Kitten
*
Offline Offline

Posts: 1107


  • Awards Star Hacker Featured KCMM Veteran Ninja

  • View Profile Awards
    « Reply #120 on: January 01, 2013, 11:40:38 PM »


    Poliwrath is finally released. A big thanks to Flygon for the rig, Velen for the spec map, and Snoopy for getting everything working.
    Logged


    _Data_Drain_
    Master of the Dark Matter
    Heroic Kitten
    **
    Offline Offline

    Posts: 2579


    ....

  • Awards 2012 SSBB Tournament Runner-Up Fiery Topic Good Citizen Ceiling Cat

  • View Profile WWW Awards
    « Reply #121 on: January 02, 2013, 01:54:19 AM »


    Hm...

    The model is quite amazing. The textures are great, the detailing is very nice. The overall shape is well done. Velen made a nice SpecMap, it really gives him a amphibian look to his skin. Overall I like the model quite a bit.

    ...

    But that rig... Not so much.



    I'll show a few pictures to show what I mean...


    As you can see... Well... The back folds into itself. The shoulders seem a bit odd too. And the body must all be rigged to one bone. Like the bust, or waist bone... That rig needs to be reworked..
    « Last Edit: January 02, 2013, 02:04:45 AM by _Data_Drain_ » Logged


    3DS FC: 1762-2823-8581

    Wii-U ID: Data-Drain Mii Name: Jiro

    SMM Stages: https://supermariomakerbookmark.nintendo.net/profile/Data-Drain

    Don Jon Bravo
    Heroic Kitten
    **
    Offline Offline

    Posts: 2836


  • Awards Boo! Starstormer Super Saiyan Topic Famous Hacker

  • View Profile Awards
    « Reply #122 on: January 02, 2013, 01:54:38 AM »


    Poliwrath is finally released. A big thanks to Flygon for the rig, Velen for the spec map, and Snoopy for getting everything working.
    Awesome Sauce
    Lol at the hack's description
    Beeeefff!
    Logged


    Aafyre
    Holy Kitten
    *
    Offline Offline

    Posts: 1107


  • Awards Star Hacker Featured KCMM Veteran Ninja

  • View Profile Awards
    « Reply #123 on: January 02, 2013, 02:01:46 AM »


    I don't think the rig is quite that bad but there are a few problem areas. I'm not really sure whether the problems come from the rig or the fact that Poliwrath's body is just too big for DK's frame to fit properly. I really appreciate all the work that Flygon did with the rig so I wouldn't really want all his effort to be wasted. That being said, if there is a way to fix these problem areas anybody is welcome to pick up the project and help out. If it turns out that the rig would have to be completely redone in order to fix him, I want to make sure Flygon is okay with it before that happens. I will add whoever decides to help out as a collab with the rest of the team that made this.

    Post Merge: January 02, 2013, 10:51:10 PM
    Here's a preview of the next stage I've been working on:

    It's Lakeside Limbo, the very first stage in Donkey Kong Country 3, as seen here:
    <a href="http://www.youtube.com/watch?v=FGB6TOv44rg" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=FGB6TOv44rg</a>

    The modelling for the stage itself is pretty much done, but does anyone have suggestions on how to build the rest of the environment? I want there to be water all around, with some mountains in the background, just like in the video.

    Post Merge: January 03, 2013, 01:27:39 PM
    Goombella's nearing completion, thanks to Nanobuds. Here's what she looks like textured Smiley

    « Last Edit: January 03, 2013, 01:27:39 PM by Aafyre » Logged


    nanobuds
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6753


  • Awards Former PMDT Sniper Diamond in the Rough >9000

  • View Profile WWW Awards
    « Reply #124 on: January 03, 2013, 02:39:29 PM »


    When you're done with the textures, send them to me. I want to add some nice shaders to het helmet.
    Logged

    Haseyo
    K-Pop Connoisseur
    Holy Kitten
    *
    Offline Offline

    Posts: 1939


  • Awards Fiery Topic Heart Container 128-bit Pro Gamer 64-bit Hardcore Gamer

  • View Profile Awards
    « Reply #125 on: January 03, 2013, 02:44:05 PM »


    So awesome.
    Logged



    Ninka_kiwi
    Holy Kitten
    *
    Offline Offline

    Posts: 1819


    Burn my Dread

  • Awards 16-bit Core Gamer Super Saiyan Topic Starstormer Pin Collector

  • View Profile Awards
    « Reply #126 on: January 03, 2013, 02:45:06 PM »


    For lakeside limbo I'd suggest using one of the backgrounds from the subspace emissary for it.
    Perhaps use the background from the fight with Rayquaza?
    Logged

    Aafyre
    Holy Kitten
    *
    Offline Offline

    Posts: 1107


  • Awards Star Hacker Featured KCMM Veteran Ninja

  • View Profile Awards
    « Reply #127 on: January 03, 2013, 02:53:20 PM »


    Yeah, I was also thinking about this one:
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30013

    There should definitely be some form of mountains in the back. I just don't know how I should build it exactly. Should I just take the background as is from one of the SSE maps, and then make a giant flat surface connecting everything to be the water?
    Logged


    Gamma Ridley
    ~Mercenary~
    Boss Kitten
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #128 on: January 03, 2013, 02:56:21 PM »


    Oh, there are plenty of models you can use for water. You could probably take Delphino's or Pirate Ship's ocean model for that. As for the background, you could make a large flat surface and just texture the background on it. Either that or model the mountains and stuff completely from scratch. Depends on how much filesize you have left to mess around with.
    Logged


    Ninka_kiwi
    Holy Kitten
    *
    Offline Offline

    Posts: 1819


    Burn my Dread

  • Awards 16-bit Core Gamer Super Saiyan Topic Starstormer Pin Collector

  • View Profile Awards
    « Reply #129 on: January 03, 2013, 03:15:12 PM »


    Oh I know, you could use the model from Ice Climbers' final smash and retexture it to look like a mountain, or better yet, use the mountain model from the ice climbers stage.
    Logged

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #130 on: January 03, 2013, 03:52:37 PM »


    I say steal the Lakeside water and background and build the stage from there.
    Logged

    : SW-2632-7270-6724


    Don Jon Bravo
    Heroic Kitten
    **
    Offline Offline

    Posts: 2836


  • Awards Boo! Starstormer Super Saiyan Topic Famous Hacker

  • View Profile Awards
    « Reply #131 on: January 03, 2013, 03:56:24 PM »


    I dont know i think it would kick-azz if you could include the original DK island in the background:
    Logged


    Aafyre
    Holy Kitten
    *
    Offline Offline

    Posts: 1107


  • Awards Star Hacker Featured KCMM Veteran Ninja

  • View Profile Awards
    « Reply #132 on: January 03, 2013, 04:43:20 PM »


    Yeah I'll see what I can do with the lake stage. The only problem was that it's too jungley, and DKC3 is all about the countryside. Maybe I can get rid of all the palm trees and stuff.

    Post Merge: January 03, 2013, 05:36:02 PM
    Also, I finally released those brawlified pokemon textures. Check the opening post if you want 'em.  Smiley

    Post Merge: January 03, 2013, 10:28:08 PM
    Okay, got my stage textured:


    And I attempted to build an environment for it out of SSE parts:


    I used the sky from the Rayquaza lake, and some background scenery from Mewtwo2000's Huge Forest
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7065

    I've not added any water (or ground beneath it) though, because I'm not really sure how that works, and I couldn't find the right parts in the stages I was looking at in brawlbox.

    Post Merge: January 04, 2013, 09:38:00 PM
    Sgt. Kerero WIP


    Gonna put the rest of the platoon over the pikmin
    « Last Edit: January 04, 2013, 09:38:08 PM by Aafyre » Logged


    Alex Climax
    The Rapeable Cutie
    Lol Kitten
    *********
    Offline Offline

    Posts: 929


    Let's hit the climax!

  • Awards Super Saiyan Topic Famous Hacker Heart Container Active Contributor

  • View Profile Awards
    « Reply #133 on: January 06, 2013, 12:13:19 AM »



    Did you want me to send him your way?
    Logged


    Aafyre
    Holy Kitten
    *
    Offline Offline

    Posts: 1107


  • Awards Star Hacker Featured KCMM Veteran Ninja

  • View Profile Awards
    « Reply #134 on: January 06, 2013, 12:21:54 AM »


    He's looking great! Sure that would be awesome if you could send it to me when you're finished with him, thanks  AWESOME 2.0!

    Post Merge: January 06, 2013, 04:35:39 PM
    Goombella's out. Also, more ARMPIT Platoon (ready to be rigged, if anyone's willing):


    Also more Battletoads (size subject to change):
    « Last Edit: January 06, 2013, 04:35:40 PM by Aafyre » Logged


    Pages:  1 ... 6 7 8 [9] 10 11 12 ... 29
    Print
    Jump to: