Previews of the revamped N-B:
new GFX for load the wave since kamehameha GFX on the two first frames not moving i can use it like this if just i do so it remove the GFX after 1 frame and add it again so it feel like 2x Models+Animation but only one model/Animation
N-B if not Holding up/Down:
N-B if holding up:
N-B if holding Down:
here is what needed to be Fixed on N-B:
-if play in slowmotion or goku is in slowmotion by Timer he still teleport to stage if used in air(dont know how to fix)
-N-B: if Hold Down: then on Ground he needs to use the Ground Animations not the Air cuz that makes him to teleport abit upwards like as Down-B(ground) in v1(have tried almost anything)
-Also same problem with Start/Load animation if used in Air then Landing on Ground sometimes he still use the air Animation if on Ground
Down-B(counter attack: Wildsense): just needing do to so i can move upwards cuz right now it can only move sidewards while in the Animation it teleport upwards but can´t get it to do that and ofc add Hitboxes after fixed that problem