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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2341795 times)
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DoctorFlux(Mariodk)
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    « Reply #7365 on: July 24, 2012, 12:30:24 AM »


    I'll have some more animations done for you tomorrow. Had to take care of some IRL stuff today and now I have to finish creating this logo for my mom's business. I hate doing work for her... she refuses to pay me and says she pays me by taking care of me :/ Horrible excuse...

    Anyway...

    I really like the Wolffang fist animation. I could add a few more strikes in there if you want. There are only 5 right now.
    i think they are fine i also like the animations they are epic but i will change the down-smash alittle but not much then i start PSAing them so the attack ends in air
    i will have done them but you know from my PM i working slowly if i will make that good animations while you working fast on them at same time they getting good xD

    i also got some IRL stuff to do (reason why vegeta beta is not done yet) but i hope i can get him done today or tomorrow and i also needing this request here to get done:
    http://forums.kc-mm.com/index.php?topic=48028.0 so i can make GT to turn to SSJ4 at SSj mode and HDing buu saga
    « Last Edit: July 24, 2012, 12:33:28 AM by Mariodk » Logged

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    « Reply #7366 on: July 24, 2012, 10:19:35 AM »


    i think they are fine i also like the animations they are epic but i will change the down-smash alittle but not much then i start PSAing them so the attack ends in air
    i will have done them but you know from my PM i working slowly if i will make that good animations while you working fast on them at same time they getting good xD

    i also got some IRL stuff to do (reason why vegeta beta is not done yet) but i hope i can get him done today or tomorrow and i also needing this request here to get done:
    http://forums.kc-mm.com/index.php?topic=48028.0 so i can make GT to turn to SSJ4 at SSj mode and HDing buu saga

    why dont you ask matsako by pm for the max files of all the vegetas?
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    AnImAiNe
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    « Reply #7367 on: July 24, 2012, 10:52:08 AM »


    hey mariodk did u see my pm?
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    DoctorFlux(Mariodk)
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    « Reply #7368 on: July 24, 2012, 10:58:39 AM »


    why dont you ask matsako by pm for the max files of all the vegetas?
    almost never online here
    mainly online then he do a preview of something and then offline until release and next preview and i already asked him afew times about this but no reply
    hey mariodk did u see my pm?
    yes and why you needing .max of the sword cuz you can download it in model resource and just delete the black outline of it if needed
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    « Reply #7369 on: July 24, 2012, 11:49:32 AM »


    When playing on the actual Wii, I use the Wiimote and Nunchuk, but on Dolphin, which I use for hacks, I use a keyboard version of a Gamecube Controller, I try really hard to make it as money-less as possible (since I don't have a credit card to buy things across the internet), that's wii I don't use bluetooth. Tongue I'm actually much better with the keyboard then with an actual Wiimote and Nunchuk. xD
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    DoctorFlux(Mariodk)
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    « Reply #7370 on: July 24, 2012, 12:17:17 PM »


    ok i will maybe do what i did with goku over pit  for gotenks/naruto before they will get released
    beta testers for the moveset but i have kinda already choosed who so you dont have to ask:
    them who have giving me good feedback on my past uploaded moveset
    them who have helped me with making naruto/Gotenks moveset (even if just CSP for them)
    for vegeta i release as soon i am done with all the alts. models(but pink shirt)/PSA and then give feedback to mainly Sdo0m (with "A" attacks) and for "B" attacks you dont have to since they will be edited alot then Sdo0m update vegeta anyway

    also for naruto i dont think i can anything like as SSBF2 still even with new brawlbox so some of the "B" attacks will not be like as SSBF2 (Side-B/alittle of Down-B mainly) but thats if over Ike
    i still think i can make it 100% like as SSBF2 if over olimar
    « Last Edit: July 24, 2012, 12:21:03 PM by Mariodk » Logged

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    « Reply #7371 on: July 24, 2012, 12:24:33 PM »


    ok i will maybe do what i did with goku over pit  for gotenks/naruto before they will get released
    beta testers for the moveset but i have kinda already choosed who so you dont have to ask:
    them who have giving me good feedback on my past uploaded moveset
    them who have helped me with making naruto/Gotenks moveset (even if just CSP for them)
    for vegeta i release as soon i am done with all the alts. models(but pink shirt)/PSA and then give feedback to mainly Sdo0m (with "A" attacks) and for "B" attacks you dont have to since they will be edited alot then Sdo0m update vegeta anyway

    also for naruto i dont think i can anything like as SSBF2 still even with new brawlbox so some of the "B" attacks will not be like as SSBF2 (Side-B/alittle of Down-B mainly) but thats if over Ike
    i still think i can make it 100% like as SSBF2 if over olimar

    Good to know about Vegeta. But have you tried your idea for Naruto over Olimar yet?

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    DoctorFlux(Mariodk)
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    « Reply #7372 on: July 24, 2012, 12:29:10 PM »


    Good to know about Vegeta. But have you tried your idea for Naruto over Olimar yet?


    nope but possible will try then i will update naruto PSA
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    « Reply #7373 on: July 24, 2012, 12:35:07 PM »


    nope but possible will try then i will update naruto PSA

    Okay that cool I hope that ideal works for you.
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    « Reply #7374 on: July 24, 2012, 12:44:58 PM »


    naruto over olimar? if its possible i say do it Smiley
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    « Reply #7375 on: July 24, 2012, 02:57:31 PM »


    Ok, So I've Noticed Some Pretty Amazing Mods On In Vault, And Don't Get Me Wrong, As Much As I'd Like To Not Only Learn, But To Master Creating Similar Characters And Stages, No One On This Vault Seems To Offer Assistance. Now, I Know That Everyone Has A Life Aside From Brawl Hacking And Are Usually Busy With Upcoming Hacks To Benefit Me But WakaAlpacolo's (Coorect Me If I Mispronounced) Tutorials Are Too Fast Paced And Complicated For Me. Are There Any "Easy To Comprehend" PSA, Animation, Import, (Character Or Stage, Either Or) Model Tutorials Out There To Get Me At Least Up To Where An Average Noob PSAer's Position Is. On A Side Note, I Wouldn't Be Surprised If No One EVER Responds To This Question And I've Completely Wasted My Time Posting It Talking To Myself, Because Help On Kc-mm Is Awful not impressed

    why did you capatalize all teh starting letters lol
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    « Reply #7376 on: July 24, 2012, 03:27:56 PM »


    i think they are fine i also like the animations they are epic but i will change the down-smash alittle but not much then i start PSAing them so the attack ends in air

    You want it to finish in the air?

    That takes like 1 minute to do animation wise for me. I'll change that up for you if you want. I am gonna take a break from this photoshop project I have to do, so I'm animating Gotinks now.
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    « Reply #7377 on: July 24, 2012, 03:32:06 PM »


    Ok, So I've Noticed Some Pretty Amazing Mods On In Vault, And Don't Get Me Wrong, As Much As I'd Like To Not Only Learn, But To Master Creating Similar Characters And Stages, No One On This Vault Seems To Offer Assistance. Now, I Know That Everyone Has A Life Aside From Brawl Hacking And Are Usually Busy With Upcoming Hacks To Benefit Me But WakaAlpacolo's (Coorect Me If I Mispronounced) Tutorials Are Too Fast Paced And Complicated For Me. Are There Any "Easy To Comprehend" PSA, Animation, Import, (Character Or Stage, Either Or) Model Tutorials Out There To Get Me At Least Up To Where An Average Noob PSAer's Position Is. On A Side Note, I Wouldn't Be Surprised If No One EVER Responds To This Question And I've Completely Wasted My Time Posting It Talking To Myself, Because Help On Kc-mm Is Awful not impressed
    Well there is always trial and error, thats how I got to where I am in my PSAing skills...although I'm not sure if that's really saying anything. Tongue And sometimes you just have to actually read tutorials, like BlackJax96's model importing tutorial, it has pictures, but mostly text, and sometimes you have to be used to the program like 3ds Max 2010, and know where some of the tools are. Also looking at other's PSAs and making changes and testing them out somtimes helps learn what some of the commands do in a PSA. Smiley
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    DoctorFlux(Mariodk)
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    « Reply #7378 on: July 24, 2012, 03:37:12 PM »


    You want it to finish in the air?

    That takes like 1 minute to do animation wise for me. I'll change that up for you if you want. I am gonna take a break from this photoshop project I have to do, so I'm animating Gotinks now.
    i dont know if it is possible to make a Smash to end in air so thats why i will do it then i start PSAing yours animations (as i do right after i have done vegeta beta)
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    « Reply #7379 on: July 24, 2012, 04:36:33 PM »


    i dont know if it is possible to make a Smash to end in air so thats why i will do it then i start PSAing yours animations (as i do right after i have done vegeta beta)

    in a world where you code what happens... EVERYTHING IS POSSIBLE!
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