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Question: Boygos, you have too many unfinished WIPs, let's pick one for you.
Batman over Snake (Arkham City edited model)
Wolverine over Wolf (Deadpool: The Game)
Batgirl over Sheik (Injustice: Gods Among Us)
Ahsoka Tano over Sheik (Clone Wars)
Anakin Skywalker over Marth (Clone Wars)
Nightwing over Sheik (Arkham City/Injustice Hybrid)
Bane over Donkey Kong (Arkham Asylum)

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Author Topic: Boygos' Avenging Models - Hello everyone  (Read 639725 times)
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SwingSet
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    « Reply #2370 on: November 05, 2012, 10:22:49 PM »


    Mickey looks great! Cheesy
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    DoctorFlux(Mariodk)
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    « Reply #2371 on: November 05, 2012, 11:16:23 PM »


    all mickey needs more is: animted eyes and version of SMBZ mario PSA XD
    but best thing on this mickey: finnaly rigged fingers
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    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    BlueBrain
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    « Reply #2372 on: November 06, 2012, 04:24:50 AM »


    boygos, be humble and dont call a rig perfect... xDDD

    anyway, that shine on oswald looks kinda odd, giving him random lines on his body, what texture is being used for the shine?
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    Boygos
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    « Reply #2373 on: November 06, 2012, 06:13:46 AM »


    boygos, be humble and dont call a rig perfect... xDDD

    anyway, that shine on oswald looks kinda odd, giving him random lines on his body, what texture is being used for the shine?
    Peach's crown.

    That's the reason I didn't send him to you last night. I'm making him a brand new shine texture to make him look like a blob a paint kind of like in Epic Mickey. I'll see what I can do on that one. I have another half day, so I can get that to you right after I finally finish exams today. W00t.

    Oh, oops, I thought I said near perfect in the description xD

    Post Merge: November 06, 2012, 06:19:19 AM
    Could you also give classic Mickey a sexy texture like Oswald?
    « Last Edit: November 06, 2012, 06:19:19 AM by Boygos » Logged



    BlueBrain
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    « Reply #2374 on: November 06, 2012, 07:39:20 AM »


    Peach's crown.

    That's the reason I didn't send him to you last night. I'm making him a brand new shine texture to make him look like a blob a paint kind of like in Epic Mickey. I'll see what I can do on that one. I have another half day, so I can get that to you right after I finally finish exams today. W00t.

    Oh, oops, I thought I said near perfect in the description xD

    Post Merge: November 06, 2012, 06:19:19 AM
    Could you also give classic Mickey a sexy texture like Oswald?

    sure, tbh, oswald i sent u isnt even finished texture-wise, but that shouldnt be a problem for what you're doing with him, also, u gotta teach me some material stuff, i always end  messing it up. . .
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    StupidMarioFan1
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    « Reply #2375 on: November 06, 2012, 03:21:01 PM »


    Boygos...did you ever get to rigging Bowletta's horns to their Horn bones?
    If anything PM me on how you fixed Bolwetta's Horn mapping!
    « Last Edit: November 06, 2012, 03:21:59 PM by StupidMarioFan1 » Logged

    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #2376 on: November 06, 2012, 05:31:32 PM »


    Hm... As others have pointed out. Mickey needs expressions. And his rig is not 100% perfect...

    However, I'd also like to point something else out. His shaders seem really bright, he looks very washed out on brighter stages, like Delfino, or any daytime stage.
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    StupidMarioFan1
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    « Reply #2377 on: November 06, 2012, 06:28:26 PM »


    I have found that custom shaders look bad on certain stages like Delfino...because opeople comment about it on my most recent imports from Mario Galaxy 2. lol I can understand Mickey not having eye movement, but expressions really shouldn't be that hard since he has a FaceM, FaceDmgM, HairM, and HairMb bones. I said the hair visiblity because you could still use those to your advantage, like I did with my Popple Brawl Import. lol
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    Don Jon Bravo
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    « Reply #2378 on: November 06, 2012, 06:55:54 PM »


    I have found that custom shaders look bad on certain stages like Delfino...because opeople comment about it on my most recent imports from Mario Galaxy 2. lol I can understand Mickey not having eye movement, but expressions really shouldn't be that hard since he has a FaceM, FaceDmgM, HairM, and HairMb bones. I said the hair visiblity because you could still use those to your advantage, like I did with my Popple Brawl Import. lol
    why wouldnt eye movement be possible?
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    StupidMarioFan1
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    « Reply #2379 on: November 06, 2012, 07:15:16 PM »


    why wouldnt eye movement be possible?
    I didn't say it wasn't possible but because of how hard it can be to get perfect eye movment, or any good looking eye movement is, I wasn't surprized that Mickey didn't have it.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #2380 on: November 06, 2012, 07:47:10 PM »


    eye movement is impossible on epic mickey, cuz the eyes are a complete separate object, and it has no real distinction between eyewhite (doesnt have), iris, or pupils, for modern mickey, it could be done probably, but it would be a HUGE pain in the ass, since atm, the eyes are part of the head model, they're just textured on it
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    Don Jon Bravo
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    « Reply #2381 on: November 06, 2012, 08:51:12 PM »


    eye movement is impossible on epic mickey, cuz the eyes are a complete separate object, and it has no real distinction between eyewhite (doesnt have), iris, or pupils, for modern mickey, it could be done probably, but it would be a HUGE pain in the ass, since atm, the eyes are part of the head model, they're just textured on it
    really?Im srs here
    that is so easy to detach from the model
    they can even be detached by clone and keep material therefore keeping the uv's
    « Last Edit: November 06, 2012, 08:52:51 PM by Mr.MW » Logged


    BlueBrain
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    « Reply #2382 on: November 07, 2012, 03:35:37 AM »


    really?Im srs here
    that is so easy to detach from the model
    they can even be detached by clone and keep material therefore keeping the uv's

    u meaning the modern mickey eyes, right?
    tbh ive never felt the urge to make any eyes move in any of my imports... xD
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    DJ Lowgey
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    « Reply #2383 on: November 08, 2012, 05:18:27 AM »


    oh no suicide mouse joins the brawl  Im srs here
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    BlueBrain
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    « Reply #2384 on: November 08, 2012, 08:52:43 AM »


    oh no suicide mouse joins the brawl  Im srs here
    wth?
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