Poll
Question:
Should I stop making Fails of model imports?
Option 1: Yes! I'd rather have it ready for Brawl!
Option 2: No. I like what you're doing.
Option 3: meh. what ever.
I'll rebuild this in the near future
reserved just in case. Never know.
me liek wat i see! :af2:
Awesome, Inuyasha. :3
i've already had that Inuyasha model and asked someone from another thread to do it.
why won't it work ingame??? i have plans for this PSA...
i mean, it's epic =3
why is the sword seperate, do you want me to send you the model with the sword attached?
Quote from: Ultraxwing on October 25, 2011, 12:49:13 AM
i've already had that Inuyasha model and asked someone from another thread to do it.
why won't it work ingame??? i have plans for this PSA...
i mean, it's epic =3
why is the sword seperate, do you want me to send you the model with the sword attached?
nope. I'm just exporting models to get BrawlBox working. who ever wants to use em are welcome to Download them and tweek it to work. it's all this topic is for.
Can you import the model i have, i wish for it to have Ike's Boneset, his hair rigged to work with the cape's bones for wind, and having the sword attached if you don't mind.
can you do that? it's rather necessary for me to have Inuysha working ASAP
I'm about to go to bed, i'll just hope you have awesome friendship skills, and will use the model i'm about to post, just get it working with bones... PLEASE =3 (if you don't mind)
http://www.mediafire.com/?fpbh4oqbmkn8ebf
Quote from: Ultraxwing on October 25, 2011, 12:51:56 AM
Can you import the model i have, i wish for it to have Ike's Boneset, his hair rigged to work with the cape's bones for wind, and having the sword attached if you don't mind.
can you do that? it's rather necessary for me to have Inuysha working ASAP
I'm about to go to bed, i'll just hope you have awesome friendship skills, and will use the model i'm about to post, just get it working with bones... PLEASE =3 (if you don't mind)
http://www.mediafire.com/?fpbh4oqbmkn8ebf
You read my Op? The stuff I'm posting is for people that's having trouble making DAE of models. I've already got them ready. They just need to be rigged TO brawl's bones and resized.
added a few more models =p
Where'd the model for Chunners come from? I don't recognize that style from any of the game I've played that she's been in.
Honestly I dono XD I'm just digging through my archive of stuff I have on my Pc and getting them Dae Approved.
Quote from: Kit Ballard on October 25, 2011, 03:31:14 AM
Honestly I dono XD I'm just digging through my archive of stuff I have on my Pc and getting them Dae Approved.
Interesting. It doesn't look like SF4, TvC or MvC3 Chun at all, but I can't think of any other 3D Chun-Li models to chose from.
Oh well.
Chell?
*drools*
Quote from: Segtendo on October 25, 2011, 04:05:38 AM
Chell?
*drools*
Yeah but RTB's already got her in order
do any of these work in-game yet Kit?
Quote from: ShadowSnake on October 25, 2011, 04:14:48 AM
do any of these work in-game yet Kit?
Read the Op XD I just got them BrawlBox readable. You'll have to do the rest.
So where did u get that Inuyasha model from?
Quote from: Sorceress on October 25, 2011, 04:44:18 AM
So where did u get that Inuyasha model from?
Gmod ^_^''
Quote from: Kit Ballard on October 25, 2011, 04:15:31 AMRead the Op XD I just got them BrawlBox readable. You'll have to do the rest.
sorry i was lazy :P
Anyways i will see what i can do about getting Lara and Chun Li imported, but then again almost everyone is on the same step except RTB and BlackJax.
Quote from: Kit Ballard on October 25, 2011, 04:45:00 AM
Gmod ^_^''
. . .
I know it, so who is next on your model import list for that Inuyasha series?
Quote from: ShadowSnake on October 25, 2011, 04:47:32 AM
sorry i was lazy :P
Anyways i will see what i can do about getting Lara and Chun Li imported, but then again almost everyone is on the same step except RTB and BlackJax.
You're welcome to take anyone you like from my random uploads ^_^ they should generally work and be ready for rigging
to explode for the brawl bones and what not. I've tested them a few times and they do load back into both 3DsMax 2010 and BrawlBox 65.
Quote from: Sorceress on October 25, 2011, 04:50:00 AM
. . .
I know it, so who is next on your model import list for that series?
I tried Kagome but the hair texture (or som'in) screwed up. I prob won't post her. She was pretty generic too (like Tetsuigia's blade)
Quote from: Kit Ballard on October 25, 2011, 04:50:52 AM
I tried Kagome but the hair texture (or som'in) screwed up. I prob won't post her. She was pretty generic too (like Tetsuigia's blade)
. . .
*suggests Kikyo and then walks away*
:P
Added a new base model
The Death Egg Robo? O:
Is that from Sonic 4 or was it customly made?
Quote from: Segtendo on October 25, 2011, 06:00:28 PM
The Death Egg Robo? O:
Is that from Sonic 4 or was it customly made?
according to the source file it's Sonic 4
Wait, so are all of these Gmod models?
If so, are the textures in a funky format, and do the models show up all polygonated in Brawl Box before adding textures?
Quote from: Gamma Ridley on October 25, 2011, 06:02:58 PM
Wait, so are all of these Gmod models?
If so, are the textures in a funky format, and do the models show up all polygonated in Brawl Box before adding textures?
I can export em Smooth styled honestly. I just dono how to assign Textures to the Dae before exporting cause the Dae builder doesn't have any info about it
Quote from: Kit Ballard on October 25, 2011, 06:05:53 PM
I can export em Smooth styled honestly. I just dono how to assign Textures to the Dae before exporting cause the Dae builder doesn't have any info about it
So the textures
aren't in a weird format? Because apparently they have a weird compression or something like that. /:
Quote from: Gamma Ridley on October 25, 2011, 06:07:37 PM
So the textures aren't in a weird format? Because apparently they have a weird compression or something like that. /:
Lara and Cammy's textures goofed I can tell you that one. The rest they came out fine. Also Chin-Li and EggRobo I didn't change the Lighting brightness in the previewer
Quote from: §uper Ӄit ßallarɖ on October 25, 2011, 06:09:50 PM
Lara and Cammy's textures goofed I can tell you that one. The rest they came out fine. Also Chin-Li and EggRobo I didn't change the Lighting brightness in the previewer
Hmmm.... alright, thanks for that. Guess I have a few things to look into...
Sorry but you are not allowed to view spoiler contents.
My drill will FAIL TOpierce the heavens!!
Added one of RTB's Models :af:
Venustoise! :af:
Honestly I need to learn how to map the textures to the model so I can port the smooth versions...
The portal gun model/textures are in root\materials\models\weapons\v_models\v_portalgun
PotatOS is also in there >:3
Quote from: RAWRzilla on October 25, 2011, 08:01:11 PM
The portal gun model/textures are in root\materials\models\weapons\v_models\v_portalgun
Ah! sweet =3 I shall convert to Tga!
edit: wait I need the W (weapon) data not the V (view, aka First person). I'll still dig about that folder
edit x2: oh right. I couldn't get them cause it's in a file format I can't dink with x.x
Nice stuff you got there, Rydia!
Very epic [censored].
Why all these Mediafire links though? These aren't finished?
Also, check your PMs. ;o
Quote from: ItalianStallion on October 25, 2011, 08:07:56 PM
Nice stuff you got there, Rydia!
Very epic [censored].
Why all these Mediafire links though? These aren't finished?
Also, check your PMs. ;o
read the first paragraph XD and yes I saw. looks good ^_^
I suggest using VTFEdit. It exports in TGA. :) Looking forward to Chell. I'm guessing she'll be over ZSS?
Edit: The w models can be found in the weapons folder. Would sending it to you simplify your life?
Quote from: RAWRzilla on October 25, 2011, 08:08:38 PM
I suggest using VTFEdit. It exports in TGA. :) Looking forward to Chell. I'm guessing she'll be over ZSS?
It's in a VTX. I would know about a TVF file (since all my models have been Valve =p). Nah. Chell's already being (properly) done by RandomTBush
Thanks!
And yeah I just read. At least you give whoever finishes these, a great start.
Keep up the good work.
Quote from: ItalianStallion on October 25, 2011, 08:11:43 PM
Thanks!
And yeah I just read. At least you give whoever finishes these, a great start.
Keep up the good work.
Right o. i'll prob take down cammy as I don't see why she's breaking BB. The Egg Walker's 60k Verts and it Ported to a Dae fine =\
Added my pos guide :af:
Quote from: §uper Ӄit ßallarɖ on October 25, 2011, 06:05:53 PM
I can export em Smooth styled honestly. I just dono how to assign Textures to the Dae before exporting cause the Dae builder doesn't have any info about it
I know how its easy, imma make a video tutorial on how to do so very soon.
where do you get SMD models? i looked everywhere. :(
Quote from: ShadowSnake on October 26, 2011, 03:30:27 AM
I know how its easy, imma make a video tutorial on how to do so very soon.
where do you get SMD models? i looked everywhere. :(
i have a program that can turn .GMO (PSP model Format) to SMD model format
Quote from: DSX8 on October 26, 2011, 03:35:38 AM
i have a program that can turn .GMO (PSP model Format) to SMD model format
Unless you're using Source Files (MDL) and you'll need som'in called CannonFodder.
Eh, in fact, the program is called Noesis, and it can turn .GMO into .SMD, and with the .SMD script for 3DsMax: easy cake.
I've used it all this time with all the Dissidia models I've got stored.
Quote from: Albafika on October 26, 2011, 03:40:35 AM
Eh, in fact, the program is called Noesis, and it can turn .GMO into .SMD, and with the .SMD script for 3DsMax: easy cake.
I've used it all this time with all the Dissidia models I've got stored.
ah really? well does Noesis work well with the stages of GMO and keep the bones in place?
Quote from: DSX8 on October 26, 2011, 03:41:30 AM
ah really? well does Noesis work well with the stages of GMO and keep the bones in place?
I've no idea, I'm just naming programs that do that convertion.
Another one would be mesh2rdm.
Quote from: Albafika on October 26, 2011, 03:45:37 AM
I've no idea, I'm just naming programs that do that convertion.
Another one would be mesh2rdm.
mesh3rdm is what i use... but it seems to keep the skeleton structure for characters and not stages... which is why i asked ^^"
mind if i send u a stage file and see if it works for u in Noesis?
added a new model to my list.
edit: added a second one =p
Digging Megaman Zero Zero ;D
Same with that Lego Servebot.
Added a poll.
Added some weapons this time.
Thanks Kit! Your tutorial helped tremendously! I followed it with a test model I downloaded from The Models Resource, and I was able to rig it to Marth's bones and import it into Brawl Box. Voila!
Sorry but you are not allowed to view spoiler contents.
Now I just need to learn how to get the dang thing into Brawl. I suppose I'll wait for a slow and clean version of your tutorial.
Quote from: SeriousPhatage on October 27, 2011, 03:25:43 AM
Thanks Kit! Your tutorial helped tremendously! I followed it with a test model I downloaded from The Models Resource, and I was able to rig it to Marth's bones and import it into Brawl Box. Voila!
Sorry but you are not allowed to view spoiler contents.
Now I just need to learn how to get the dang thing into Brawl. I suppose I'll wait for a slow and clean version of your tutorial.
Nice! and there won't be one ^_^'' That's awesome that you got the rigging! Load marth's motionect file and see if there's any problems. If there is, you'll have to ask someone with Rigging knowlage cause I dono how to make
explosives rigs.
Quote from: §uper Ӄit ßallarɖ on October 27, 2011, 03:32:16 AM
Nice! and there won't be one ^_^'' That's awesome that you got the rigging! Load marth's motionect file and see if there's any problems. If there is, you'll have to ask someone with Rigging knowlage cause I dono how to make explosives rigs.
Oh lol....I should have thought of that. Yeah there are a handful of bones I need to add weights to...but that shouldn't be too much of a problem. It looks
managable for now. I'd like to first figure out how to get the thing into brawl before I iron out the glitchyness. It just soft freezes whenever I pick marth :\ I suppose it has something to do with the shaders because this model only has one, whereas a normal marth has like 9. I can add shaders to the model, but whenever I save they disappear.
interesting. Actually in order for it to brawl load properly you will have to fix the bone structure for it will wonk up when selecting him
Quote from: SeriousPhatage on October 27, 2011, 03:25:43 AM
Thanks Kit! Your tutorial helped tremendously! I followed it with a test model I downloaded from The Models Resource, and I was able to rig it to Marth's bones and import it into Brawl Box. Voila!
Sorry but you are not allowed to view spoiler contents.
Now I just need to learn how to get the dang thing into Brawl. I suppose I'll wait for a slow and clean version of your tutorial.
Shredder?
Holy [censored]. WIN.
Eh? All the bones are the same as a default marth, and in the same order. I don't know what else could be wrong. It obviously has different amounts of polygons, materials, and textures than a default marth, but I don't think that would be causing the problem. Oh well I won't ask for help in your thread, since this is supposed to be about your work...I'll take it to the help section. I just wanted to thank you for the tutorial is all. Nice imports btw.
Hehehe Well from experiance, when a poly gets stretched funny, like, in 12 different ways and locations, it will cause calculation problems. If the model isn't matched up properly with marth's bones in Marth's Motionect file, then it'll cause the calculation errors (and eventual crash)
Oh...well poop. I guess I'll have to properly rig it the hard way after all :P I was hoping to avoid that until after I got it working into Brawl, but I suppose I'll get it over with. You haven't gotten any of your models to work in game yet, have you?
I don't have any of them rigged in a brawl skeleton. I have tested the EggWalker in game and it loaded onto my stage. Also another Model I have (the Egg Mobile) also loaded into the brawl stage without an issue.
I saw someone doing Optimus so I figured he get his spunky lil sidekick =3 Ingame (stage style) preview added =D
Do you know were i could get the MvC3 model?
Chun Li? ask Segtendo. He's poking about it already.
I extracted every character's ARC from MvC3.
All you would have to do is convert the model and textures.
Quote from: Segtendo on October 27, 2011, 04:51:52 AM
I extracted every character's ARC from MvC3.
All you would have to do is convert the model and textures.
You wouldn't happen to have Zeros, would ya? <.<
Kit, I had been working since the day, .65 came out to get that Megaman Zero model working in Brawlbox.....
And you did it! Yay! :happy:
Quote from: Beyond on October 27, 2011, 04:54:59 AM
You wouldn't happen to have Zeros, would ya? <.<
I'll PM it to ya tomorrow.
I gotta go.
I've updated my BumbleBee photos, since I took them in Brawl this time and not Dolphin.
Added a new model. I've desided to include the MDL0 Files (which are incased in an already built PAC file). I'll update my other links with Pac files in a little while.
Bumble Bee!
That's all.
Added a new model... Though Since people don't care about Startcraft 2 maybe it was a waste of time.
Added Megaman X. He'll need a Texture repair though.
Changed my poll.
I say keep doing it.
Someone could waltz in here and see that someone has taken the liberty to convert it to a proper DAE so that they could save some time.
damn i was going to choose the first option but i didnt read it all the way. D:
You should brawl ready these mods. I got rigging working, honestly its not that hard. i think imma make a tutorial for it so imports will be released daily. :>.>:
I agree keep going at it kit =]...
I in the other hand cant seem to know what I'm doing >_< lol
Rydia, quit being dramatic and keep it going, lol.
You're doing much help by doing these, and maybe you can learn how to rig one day once some tutorials are out?
Don't give up.
Quote from: ItalianStallion on October 29, 2011, 06:52:24 AM
Rydia, quit being dramatic and keep it going, lol.
You're doing much help by doing these, and maybe you can learn how to rig one day once some tutorials are out?
Don't give up.
^ this
dont give up at all kit!!
Quote from: DSX8 on October 29, 2011, 06:55:59 AM
^ this
dont give up at all kit!!
^this some here your imports are great kit ^^
Thanks guys. I'm still not gonna rig models but atleast they can be a starting point or hell used as great stage props =3
lol House of wax stage.
i think hes picturing a stage where theres a house.. a bunch of characters in the background as props of the stage.. made outa wax.. thats what i got from the "or hell used as great stage props =3"
anyway.. i think you should prioritize any unfinished stuff and THEN by then some dudes mightve made guides to help ya out to import these yourself. glorious is what that would be.
I was thinking of having a stage built with all the models I have as a demo.... But honestly I've already tried to figure out how to even use the bones and what not and it's just so far over my head. I'll just stick to porting the model to BrawlBox ready (Brawl Stage usable) and let you guy do the rest if you want to have the model. Just credit me some where XD
added 4 new models for your enjoyment.
Added another model cause I'm bored.
Lol @ the DP can.
Quote from: Segtendo on October 31, 2011, 12:37:34 AM
Lol @ the DP can.
Im sure you woulda seen that coming XD
Hey Kit, nice Tikal.
May I grab to rig?
Quote from: Vee Lucifer on October 31, 2011, 12:52:17 AM
Hey Kit, nice Tikal.
May I grab to rig?
I think she won't mind, unless u credit or colaborated with her.
Quote from: Vee Lucifer on October 31, 2011, 12:52:17 AM
Hey Kit, nice Tikal.
May I grab to rig?
What the OP says =3 you can use anything I've posted here, just make sure you credit me in some form.
Good job on all of this. It would be nice if you rigged them at some point, but still you are doing a great job Rydia. ^.^
And why did you cross out ThunderThighs for Chun-Li? It is totally accurate.
Quote from: EnigmaticSpirit on October 31, 2011, 01:20:53 AM
Good job on all of this. It would be nice if you rigged them at some point, but still you are doing a great job Rydia. ^.^
And why did you cross out ThunderThighs for Chun-Li? It is totally accurate.
lol.
Like I posted somewhere in this thread, I've already tried to wrap my mind around how to rig and it's just way over my head... I'd rather stick to som'in I'm good at, Animations.
Quote from: Sorceress on October 31, 2011, 01:09:12 AM
I think she won't mind, unless u credit or colaborated with her.
I just like to always ask. xD
Quote from: §uper Ӄit ßallarɖ on October 31, 2011, 01:10:48 AM
What the OP says =3 you can use anything I've posted here, just make sure you credit me in some form.
Don't worry you'll get credit, I'm not an pig. xD
and thanks.
Quote from: Vee Lucifer on October 31, 2011, 01:28:04 AM
I just like to always ask. xDDon't worry you'll get credit, I'm not an pig. xD
and thanks.
Not a prob =3 I try to update this thread with som'in atleast once a day. I plan on uploading 2 more models real shortly though =3
Just saying if a decent tutorial is ever done that makes it fairly easy on you. You are great at animations though; I would love to see you do more.
Nice job on all the model imports kit!
The lancer gave me an idea for a mod I'd want to make.
Anywho, would you happened to have and tatsunoko vs capcom models that you could import? Just asking of course...
Quote from: Ninka_kiwi on October 31, 2011, 01:38:04 AM
Nice job on all the model imports kit!
The lancer gave me an idea for a mod I'd want to make.
Anywho, would you happened to have and tatsunoko vs capcom models that you could import? Just asking of course...
Nah... I haven't messed with anything else yet... but Leme post 2 new models right fast (if I can find their files)
edit: Added 2 new Files to the list. That'ssssssssssss a lot of progresss I got there..
Guess who I found in my files.
Minecraft AND Aerith?
Noice.
Quote from: §uper Ӄit ßallarɖ on October 25, 2011, 03:25:29 AM
Sorry but you are not allowed to view spoiler contents.
That [censored]ing wins so damn much, you have no idea.
Now.. should this be imported over Wolf? I guess that's the closest since nobody spits out acid. >D
Quote from: ItalianStallion on October 31, 2011, 09:02:28 PM
That [censored]ing wins so damn much, you have no idea.
Now.. should this be imported over Wolf? I guess that's the closest since nobody spits out acid. >D
LOL
Aerith tempts me so. D:
Added a DBZ Char... now I'll go cleanse my hands of the filthy char...
Sorry i couldn't smooth this guy. If I did, the Verts woulda all screwed up =\
edit: Added Krillin too
Sorry but you are not allowed to view spoiler contents.
inb4mariodk
i wanted krillin but idk who he can be over :( maybe CF for the goku moveset or Ness for the Kid goku moveset i planed to make
piccolo is easy he can be over ganondorf
i can maybe try to rig them cuz they got bones and can easy get in T-pose
if you got Gotenks,Goku,Vegeta,Kid Goku rigged and working in brawlbox please say so
anyway going to try Piccolo as my first Rig he looks like he fits good with ganondorf´s boneset :D so i hope he will be a easy bone rig
too bad my gotenks model is not :'(
Piccolo looks epic as hell!
Rydia, do you have a version of him with the cape and turban?
I just picked up a collection of new models. I'll Brawlbox em tomorrow. You guess might love em =3 Might even be enough to sing...... "The Doom Song"? =3
Quote from: §uper Ӄit ßallarɖ on November 02, 2011, 08:36:55 AM
I just picked up a collection of new models. I'll Brawlbox em tomorrow. You guess might love em =3 Might even be enough to sing...... "The Doom Song"? =3
dear lord dont let it be GIR :>.>palm:
3 new models have come to invade your BrawlBox.
Quote from: §uper Ӄit ßallarɖ on November 02, 2011, 02:15:18 PM
3 new models have come to invade your BrawlBox.
Quote from: DSX8 on November 02, 2011, 08:38:14 AM
dear lord dont let it be GIR :>.>palm:
He called it :af:
Minus Zim :P
Is it cool if I rig the Gir and Zim models, and upload them as collabs with you?
Quote from: Soneek on November 02, 2011, 02:17:58 PM
Is it cool if I rig the Gir and Zim models, and upload them as collabs with you?
Op says so =p I'm not sure how well the Zim model will do.. The BB preview shows his eyes a bit messed up... Also they are supposed to be Cell Shaded so that could possibly screw som'in up (Though I did set the shader to Cell)
Hmmm I'll see what I can do with that.
good luck =3
Sorry but you are not allowed to view spoiler contents.
Krillin with Piccolo texture, lol.
So, good job Kit.
you should try to rig kit =3
Quote from: Nuke on November 02, 2011, 04:51:56 PM
you should try to rig kit =3
I did. Pass. too tough.
Steve and Creeper NEED to be playable!
Quote from: SonicBrawler on November 02, 2011, 07:54:42 PM
Steve and Creeper NEED to be playable!
lol how would the creeper work? XD Explode?
Quote from: §uper Ӄit ßallarɖ on November 02, 2011, 07:55:54 PM
lol how would the creeper work? XD Explode?
It could work as a Bob-omb.
Simple :P
Except that you'd be able to pick him up lol
Quote from: Segtendo on November 02, 2011, 09:41:39 PM
It could work as a Bob-omb.
Simple :P
Except that you'd be able to pick him up lol
That's the craziest Idea I've ever heard :srs:
Someone DO IT! Be some awesome! :a f:
Quote from: §uper Ӄit ßallarɖ on November 02, 2011, 10:46:34 PM
That's the craziest Idea I've ever heard :srs:
Someone DO IT! Be some awesome! :a f:
Crazy enough to work. All you need is the same amount of bones.
Anybody up for this? Ya'll better jump on it, because there aren't that many Minecraft characters. They'll go quick.
Hey if anyone tries to get GIR or ZIM in brawl and fails cause of the texture, leme know. I got the Non-Cellshaded versions also.
New Model.. Let's just say you got Bio Shocked.
Quote from: §uper Ӄit ßallarɖ on November 04, 2011, 02:11:10 PM
New Model.. Let's just say you got Bio Shocked.
:>.>: I see what you did thar.
Anyway, do I need to collab you or anything If I get Steve and the Creeper to work?
Nobody's on it, so I'm gonna do it.
Quote from: Spex130 on November 04, 2011, 03:17:00 PM
:>.>: I see what you did thar.
Anyway, do I need to collab you or anything If I get Steve and the Creeper to work?
Nobody's on it, so I'm gonna do it.
She said it's fine as long as credit is given in some way.
Quote from: Segtendo on November 04, 2011, 03:20:41 PM
She said it's fine as long as credit is given in some way.
What this fella said.
Right then! Thanks!
Not a prob. and if you did get a Bob-omb creeper, I want a copy XD
be so epic to toss a creeper at someone XD
Quote from: §uper Ӄit ßallarɖ on November 04, 2011, 03:27:38 PM
Not a prob. and if you did get a Bob-omb creeper, I want a copy XD
be so epic to toss a creeper at someone XD
You're getting one. Honest. It'll walk and everything.
Quote from: Spex130 on November 04, 2011, 03:38:44 PM
You're getting one. Honest. It'll walk and everything.
Hahaha!! That'd kick so much ass that I'd have to start playing with Items (bob-ombs only) from then on XD
A Creeper Bob-omb would be the greatest item ever.
Just remember to streighten the texture.
I hope that this doesn't count as spam or anything, but....
I got it. Textures fixed, Creeper animated. It works ingame. Mostly.
The first try revealed to me that the bomb works at this weird 180 degree thing. I'm about to test the second time. It should run nice and upright!
Holy crap.
YES.
Screeeens.
Big Daddy! im so going to rig this to bowser or samus. I am kc-mm biggest Bioshock fan. :srs:
Quote from: Segtendo on November 05, 2011, 01:20:58 AM
Holy crap.
YES.
Screeeens.
Give me screens NAO! Creeper bombs!
Haha! Sorry, Transformers 3 called. I'll get on that.
Edit: Photobucket's being an idiot.
I can't get the pics up.
I'll just phase into try #3 instead.....
Edit 2:
Yeah. Works fine.
I couldn't animate the legs because of a few complications. Some bones don't follow the model no matter WHAT you do simply because it's programmed into the engine.
Seriously though. It WORKS. As in WALKS UPRIGHT and CHASES. I'll get up pics when I can.
Quote from: Spex130 on November 05, 2011, 04:35:53 AM
Haha! Sorry, Transformers 3 called. I'll get on that.
Edit: Photobucket's being an idiot.
I can't get the pics up.
I'll just phase into try #3 instead.....
Edit 2:
Yeah. Works fine.
I couldn't animate the legs because of a few complications. Some bones don't follow the model no matter WHAT you do simply because it's programmed into the engine.
Seriously though. It WORKS. As in WALKS UPRIGHT and CHASES. I'll get up pics when I can.
hahaha [censored]ing awesome XD try using Image Shack (http://imageshack.us/). I use them for jpg's to save my bandwidth. Should have one of the photos with luigi doing his sissy punches while running from it XD
Quote from: ShadowSnake on November 05, 2011, 01:30:48 AM
Big Daddy! im so going to rig this to bowser or samus. I am kc-mm biggest Bioshock fan. :srs:
I just had a funny thought of BigD blowing Fire From the mask....
Yeah. ImageShack isn't freaking out.
(http://img32.imageshack.us/img32/9228/creepern.jpg) (http://imageshack.us/photo/my-images/32/creepern.jpg/)
CUuuuuute, ain't he?
Quote from: Spex130 on November 05, 2011, 02:26:54 PM
Yeah. ImageShack isn't freaking out.
(http://img32.imageshack.us/img32/9228/creepern.jpg) (http://imageshack.us/photo/my-images/32/creepern.jpg/)
CUuuuuute, ain't he?
LOL!!! Oh man I'd give my animations away if only we knew how to rig it properly to the Bob-omb's bones and animate XD
Want me to put it on the vault?
I could send you the .max file I did too, if you wanna try a rig.
If it's ready to be tossed at poor unsuspecting fulk, please do vault it =D And no, I can't rig...
Vault it, boyo.
It's up :happy:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23543&Moderated=All
Added 2 new models.. a blast from the past if you will =3
Quote from: Spex130 on November 05, 2011, 03:18:28 PM
It's up :happy:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23543&Moderated=All
That'ssssss a nice brawl submition you have there..
Is that the Doom Marine? He needs to go over snake.....
Quote from: Spex130 on November 05, 2011, 03:30:21 PM
Is that the Doom Marine? He needs to go over snake.....
You just gave me an idea... though that'd be the Quake 1 Rocket launcher but still =D
Are you gonna replace Snake's weapons?
Quote from: Spex130 on November 05, 2011, 03:37:27 PM
Are you gonna replace Snake's weapons?
I honestly tried to do that already (Zss' pistal -> Lancer) and failed. But atleast i can rip out the Quake 1 Rocket Launcher and someone can replace Snake's XD
(http://img337.imageshack.us/img337/1675/unledrnb.jpg)
hahaha.. I'm loving it already. (preview from Dolphin). I'll have a video for you soon :af:
Question: Is it possible to make it any larger or was there an issue in doing so?
edit: Video :af2:
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=AD9ti36kuFg
Quote from: §uper Ӄit ßallarɖ on November 05, 2011, 03:38:28 PM
hahaha.. I'm loving it already. (preview from Dolphin). I'll have a video for you soon :af:
Question: Is it possible to make it any larger or was there an issue in doing so?
Do you want a bigger creeper? It's certainly possible, and I'd be able to have it done within a few minutes.
Also, that's certainly a very interesting video there. Cool!
Quote from: Spex130 on November 05, 2011, 09:41:27 PM
Do you want a bigger creeper? It's certainly possible, and I'd be able to have it done within a few minutes.
Also, that's certainly a very interesting video there. Cool!
Would be perfect. This one's a bit.... short lol XD but still very cool =3
Quote from: §uper Ӄit ßallarɖ on November 05, 2011, 09:42:13 PM
Would be perfect. This one's a bit.... short lol XD but still very cool =3
About how tall should it be?
just a tad shorter then Zss would be fine. atm it comes to her hip. make it about neck high and it should be peachy.
I liked the import tut i was searching how to.....
Quote from: Pride the Arrogant on November 05, 2011, 10:13:35 PM
I liked the import tut i was searching how to.....
Daaa it's nothing special. I will note that before adding the Skin from the paste, add a "smooth" option from the drop down and Click 1. Then paste the skin before the Smooth (right click smooth). it'll give you a nice rounded figure and the proper skin bends from the default model. Thanks to dsx8 for teaching me XD
Thanks =D
Ding. Creeper's done.
I can't really test it out right now to see how it is height-wise, but I sent you a PM. Tell me what you think.
It's a perfect size now =D yayz!
Added the Good Ol' Rocket Launcher From Quake 1 (ok this is the TF2 remixed one). Thanks to LC for getting the proper texture rip.. some reason mine wouldn't do it right.
...Are you gonna do anything with it?
thats a nice dildo creeper that tifa is holder
Quote from: Spex130 on November 06, 2011, 03:31:33 AM
...Are you gonna do anything with it?
If I knew more about replacing models I woulda replaced Snake's RL with this one XD But I couldn't even replace Zss's Pistal with the Lancer =\
Does that mean I can try?
lol anything I post here's up for grabs =p as long as the proper credit's due (in this case both me and Lc)
Sweet. That's next on the agenda, then.
(http://i196.photobucket.com/albums/aa80/Ultraxwing/ClareRepresentv2.jpg)
How's she look Kit?
She has 18K polies, do you think she'll work in Brawl???
can you see if she imports correctly for me ??
Quote from: Ultraxwing on November 06, 2011, 09:46:39 PM
(http://i196.photobucket.com/albums/aa80/Ultraxwing/ClareRepresentv2.jpg)
How's she look Kit?
She has 18K polies, do you think she'll work in Brawl???
can you see if she imports correctly for me ??
Be fine to me. I got both my Stage (106k+ verts) and the Egg Walker (60k+ verts) to load into brawl without any hicups.
Another thing, do you know a thing or two about Uv-Wrapping? because evertime i try with my computer, it hickups and dies <_<
and i've used the method that Kit's model uses, for the yes. 2 half disks =D
I'm an animator... not a modeler...
Well, i forgot =/
meh, i need someone to get the Uv's done. because i made the body, and i just got the armor pieces from an old armor pack. so the Uv's and textures are there.
I can try, if you'd like.
Sent ya the model.
good luck, she's my very best work.
Quote from: Ӄit ßallarɖ on October 25, 2011, 12:31:17 AM
Sorry but you are not allowed to view spoiler contents.
Rydia, wtf is this, lol.
Looks interesting, and very fitting for Kirby.
Quote from: ItalianStallion on November 06, 2011, 11:10:09 PM
Rydia, wtf is this, lol.
Looks interesting, and very fitting for Kirby.
Wikis hold the answers =3 (http://doom.wikia.com/wiki/Cacodemon)
I surprised u haven't imported Rydia yet...
Quote from: Sorceress on November 06, 2011, 11:13:56 PM
I surprised u haven't imported Rydia yet...
As far as I've known, there's 1 3d Rydia and that's from the DS copy... and that's rreeaallyy not import safe lol
Added a new model: Ayumi. I dono who she is, but I found her in my files. I thought she looked kinda bad ass with her swords and the triple pony-tail.
O mah gawd. hype!!!! i condone your antics!
Boredom strikes and I ported another model for the hell of it.
Ooh where did you get Zim and Gir? Does yo source have Dib?
Who? I'm not fimilure with Invader Zim to be honest.
Quote from: RydiaFromFF2 on December 01, 2011, 02:53:59 PM
Who? I'm not fimilure with Invader Zim to be honest.
Well where did you get Gir and Zim's model from?
It's apart of a pack I downloaded, but I can't find it. If I saw the face, I'd be sure to tell ya if I did.
(http://images.fanpop.com/images/image_uploads/Dib-invader-zim-518477_600_947.jpg)
That is Dib.
OH! Yes, I do have him. I can get that one brawlBox ready too. I'll do the Un-cell shaded version, since I've heard reports the Cell shading doesn't work still... though I'd like to know if the 2 models I did post are reacting to the cell shade or not..
Added the Robotnik model I'm using for my stage.. cause I can. bite me.
*Bite* SnooPING AS usual I see!? :P
...
In all silliness aside, I think it's really neat how you got the models ripped with their original bones.
dat stage preview... i want :P
atleast it shows proof that I'm using the very same model in brawl animations itself without rigging =p
....well... for stages atleast
It's been far too long since I posted in here.
So yeah! Kit! Remember that RPG from a while back?
There's a reason it never came back up.
It's being a pain. Textures don't work.
Unmodified, they look akin to:
Sorry but you are not allowed to view spoiler contents.
If I screw with the settings a bit, I can get it to look like:
Sorry but you are not allowed to view spoiler contents.
What do ya think? Does it still deserve a release?
Quote from: Spex130 on December 12, 2011, 06:51:45 AM
It's been far too long since I posted in here.
So yeah! Kit! Remember that RPG from a while back?
There's a reason it never came back up.
It's being a pain. Textures don't work.
Unmodified, they look akin to:
Sorry but you are not allowed to view spoiler contents.
If I screw with the settings a bit, I can get it to look like:
Sorry but you are not allowed to view spoiler contents.
What do ya think? Does it still deserve a release?
quite interesting. If there was a way to polish the texture a bit more that'd be awesome. if not, I say it's pretty good.
Quote from: Sally P. on December 12, 2011, 06:53:09 AM
quite interesting. If there was a way to polish the texture a bit more that'd be awesome. if not, I say it's pretty good.
I can't really figure out how the mappings work for the second pic, so I just kinda gave up and came here.
I guess it'll be released, then!
added a model that the Pso fans would love =3
hey the rappy! i remember when i first played dat game and was all " what the, is it dead? "
and then as soon as you run off wondering what just happened, the fury runs off himself too
i think he would be goOOod over pikachu or kirby
ya know what would be kool.. brawling in a bunch of different areas from the jungle levels in phantasy star online episode 2 ya know.. after the virtual stages the music with em too.. so calming
you're the 3rd person to say "Pikachu". Also I originally had plans of making the Dark Falz Memorial area, but I can't seem to beable to extract the stage =\
Quote from: Segtendo on Facebook
lulz
those "chickens" from pso
If a model works on a stage, then it can work over a character. ;)
Nice Bumblebee. Who is he over again?
No one =p all models in here are ready to be rigged to a brawl skeleton. I just got them ready to do so.
Oh ok. Me like it very much. lol
If you know how to rig, you're welcome to give him a go. Just remember he'll need to be resized XD Also don't forget to credit me in some form if you do. Oh lastly, Change the resolution of the texture. atm it's 2000+ x 2000+... it wouldn't work out too good for a file size XD
This would probably be one of the few hacks that need a "down-size" mod.
And about the rest: 10'4
hehehe. Like, robotnik model I'm using, I have to scale him down to 0.3 in horder to be the proper height in brawlbox to animate XD Bumble's really huge lol
I wonder if we will ever have to go on a "negative" scale. O_o. And anyways Black Jax is the best for his new program it makes it so much easier to size mod and stuff.
Negitive would invert the model (aka make it inside out) =p
Oh man, I really wish I could figure out the issues I'm having with 3DS Max, I'd rig up that rappy in a heartbeat. XD So on that matter, I know it's not from PSO, but I could probably rip PSU's version of Falz's Memorial, if that interests you? :P I've already ripped my own character from PSU, so I'm pretty sure I can do it.
Quote from: Yamashii on December 12, 2011, 10:57:13 PM
Oh man, I really wish I could figure out the issues I'm having with 3DS Max, I'd rig up that rappy in a heartbeat. XD So on that matter, I know it's not from PSO, but I could probably rip PSU's version of Falz's Memorial, if that interests you? :P I've already ripped my own character from PSU, so I'm pretty sure I can do it.
You have my support and my ♥ if you do
I should totally make my character from PSO :srs:
I got the HuMar model but problem is it's in 3 pieces with 5 or 6 different texture lay outs....
I would totally love to get my Psu Char in Brawl... She... was.. my baby...
Is that the bird thing? I could try. who would you want it over?
The Rag rappy? I've already heard 3 people say Pikachu lol
lol. well i can tryin a few hours. it will be pika unless you want someone else XD
I'm fine with pika. be hillarious honestly.
I am lovin' all the PSO/U love in this topic! I've racked countless hours on both, personally. Also, Sally, do you have any good screen shots of your PSU character? I could take a shot at recreating her and rip that for you, which would be essentially the same thing I did for my character. :) Regardless, I'm working on getting Falz Memoria ripped now. [Or rather, looking for a way to get there... lol.]
EDIT: Got Falz Memoria ripped. The ripper left it kinda on it's side... and it's got a TON of textures... but it's there and I have it! It can be found here, under Memoria.zip! https://skydrive.live.com/?id=C69351AA26F24F5C!471 (https://skydrive.live.com/?id=C69351AA26F24F5C!471)
hm, he isnt in a t-pose. i cant t pose at all. lol. if someone can t pose him,. then i can import him
do this stuff is actually playable? cause if that hydralisk is for real...
Quote from: Yamashii on December 12, 2011, 10:57:13 PM
Oh man, I really wish I could figure out the issues I'm having with 3DS Max, I'd rig up that rappy in a heartbeat. XD So on that matter, I know it's not from PSO, but I could probably rip PSU's version of Falz's Memorial, if that interests you? :P I've already ripped my own character from PSU, so I'm pretty sure I can do it.
i tryed what i could with what i learned from Beyond's tutorial i hope ya find out the problem
Quote from: Ӄit on December 12, 2011, 07:59:50 AM
you're the 3rd person to say "Pikachu". Also I originally had plans of making the Dark Falz Memorial area, but I can't seem to beable to extract the stage =\
niice for me it would mostly only be for eye candy the stage id really wanna see is uh.. you know on phantasy star online episode 2 at the jungle areas where theres puddles that are sorta stairs? maps in that area, where theres sorta a hole to one side, yer under all those trees and those puddles on a other side also that one area.. where theres some water and a waterfall. you could see the ocean and out of the island from that place too. the cliff could be where one could fall off
in the end.. its up to you i like a stage where you can fall off, instead of being completly flat. maybe edit the memorial with damaged floors and some go-through platforms somewhere id really want those songs transformed.. i think it was called "jungle cage"
in case ya guys dun know, phantasy star online 2 is commin to PC in the US next year. since my comp is crap, i hope it comes to consoles soooon.. the trailers look gooood
Lol, thanks for trying to help anyway, ramon. Apparently the model-gods are afraid of the magic I could potentially create, lol. Also, oh yeah I'm aware of PSO2. I've been watching it extremely closely ever since was announced, lol. I'm actually planning on upgrading my PC just for that game.
I'd like to appologize for my rude additude by deleting my Model import list. I'll rebuild this list again when my eyes fully heal up. I'll prob go back importing models at a later time but I do hope you guys like these models and rig them to a brawl skeleton sometime =3
Welcome back Kit!
I missed ya! :af:
All right! I can't wait!
There's always interesting stuff here!
Welcome back Kit.
Quote from: ds22 on January 05, 2012, 11:30:17 PM
Welcome back Kit.
Technically I can't thank you enough for helping me get into this in the first place with me attempting animations.. You're the full reason why I can't get away from this and the fun I have with animations. The Model import thing is just for fun and for people to go "Hey! I like that" and they could port them themselves lol but I want to Thank you ds22. Thank you for helping me start som'in amazing.
I'm glad I could help you find something you like to do. :)
Quote from: SonicBrawler X on February 01, 2012, 11:58:59 PM
:oshi: dang.
could you get a fox, werewolf, giant, and a dragon priest, please? and could you get me the peices, adn i try to put them together?
The pieces would be way too many. the face alone has over 500 files. All Objects will be in OBJ so you're going to have to wrestle with them to T-Stance, else I'll post them in a bit. Takes me a bit to find everything and convert
oh wow. lol thats a lot. i cant do that haha
(http://img823.imageshack.us/img823/2949/39225828.jpg)
Is this the dragon Priest? he's kinda see through..
yeah thats him. and do you think that will mess up in brawl?
Quote from: SonicBrawler X on February 02, 2012, 12:27:46 AM
yeah thats him. and do you think that will mess up in brawl?
Not unless you set the texture right. I'll get the rest exported and pack it up. I'm not going to include the .pac this time as these are obj files.
Edit: The werewolf is in 4 pieces, but shouldn't be too hard to fix up.
what might you have in the way of Dremora?
Specifically Dremora Kynreeve or Dremora Markynaz
Quote from: Ӄit ßallarɖ on February 02, 2012, 12:28:42 AM
Not unless you set the texture right. I'll get the rest exported and pack it up. I'm not going to include the .pac this time as these are obj files.
Edit: The werewolf is in 4 pieces, but shouldn't be too hard to fix up.
alright. i hope i can get it to work :D and thanks.
Quote from: Aisuru Senka on February 02, 2012, 12:33:11 AM
what might you have in the way of Dremora?
Specifically Dremora Kynreeve or Dremora Markynaz
Are they in Skyrim?
Quote from: Ӄit ßallarɖ on February 02, 2012, 12:35:48 AM
Are they in Skyrim?
yes, they're what you summon with the Sanguine Rose
oh, kit, by the way, you wouldn't need to do your thing with the files. I just need them, unless it's one of those files that you should just stay away from
I don't see em. Found the weapon but not the meshes for the Draemora
Quote from: Ӄit ßallarɖ on February 02, 2012, 12:39:49 AM
I don't see em. Found the weapon but not the meshes for the Draemora
mmh?
It's probably wherever the enemies are found, I guess. They are enemies, but only in the daedric artifact quest.
or the files for Sanguine work too, because he looks basically the same XD
Ooo~!
Would you be able to do the Wabbajack and Sheogorath~? =3
one other thing, if you think its possible, but the daedric armor and the 4 theives armour things u get for joinign the thevies guild
Your signature's too big.
thanks for the info
Quote from: Whiterun Guard on February 02, 2012, 01:27:06 AM
thanks for the info
Better me then an admin.
Dragon Priest:
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?71ied60m6l5et7t
Fox:
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?mrqt9c5oypjdk39
Giant:
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?p2zds2o9raypn46
Wabbajack:
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?ujk0ow016sb09zq
Werewolf (No eye, but left a spot for you to make one. He's also a tad.... white.):
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?l1mk02ei4s92x4s
Wolf:
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?bzxqs9ajt37h1ll
thanks. does the giant come with his weapon?
Quote from: Whiterun Guard on February 02, 2012, 01:41:51 AM
thanks. does the giant come with his weapon?
Oops forgot. I'll have to hunt for it.
uh... Kit, do you know if you can find the files for the hagraven?
if I could have them... that would be great :)
Hagraven:
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?1jtdb2ny8b11def
No more requests for now =p
[edit: Oopsed. Hit "send" too fast. Fixed XD
lol thanks. the giant is going over ganon
Quote from: Whiterun Guard on February 02, 2012, 02:07:41 AM
lol thanks. the giant is going over ganon
Oh crap! forgot to look for your hammer when I ripped that ugly thing. Is it ok if I do it tomorrow? I'm kinda burnt on poking the files..
i [censored]ing love you.
*downloads dragon priest*
cant wait for more Skyrim models!
Quote from: Ӄit ßallarɖ on February 02, 2012, 02:05:43 AM
Hagraven:
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?1jtdb2ny8b11def
No more requests for now =p
[edit: Oopsed. Hit "send" too fast. Fixed XD
thanks a ton, Kit! :3
Quote from: Ӄit ßallarɖ on February 02, 2012, 02:08:45 AM
Oh crap! forgot to look for your hammer when I ripped that ugly thing. Is it ok if I do it tomorrow? I'm kinda burnt on poking the files..
thats fine
Quote from: Whiterun Guard on February 02, 2012, 11:55:51 AM
thats fine
Club:
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?5oezoifwkqvayhk
A few days passed but here ya go.
Jirachi (request)
Sorry but you are not allowed to view spoiler contents.
http://www.mediafire.com/?duk3dmq6cldm39c (http://www.mediafire.com/?duk3dmq6cldm39c)