Poll
Question:
Lost some of Airman's texture files. Should I....
Option 1: A) Get back to work on them right away.
Option 2: B) Take a break and get back to them later
Option 3: C) Who are you and why should I care.
Turbochaos's Lair of Epic Imports(Must I say more?)
WIPSorry but you are not allowed to view spoiler contents.
Hacks[spoiler](http://i1283.photobucket.com/albums/a549/johnny_white2/BrawlboxScreencap2_zps78857eed.png)(http://i1283.photobucket.com/albums/a549/johnny_white2/BrawlboxScreencap1_zps654619e6.png)(http://i.imgur.com/Ep1uwii.png)(http://i.imgur.com/bTXuxrJ.png)(http://i815.photobucket.com/albums/zz71/turbochaos47/CSS_zps85719b44.png)(http://i815.photobucket.com/albums/zz71/turbochaos47/6b5011bf-85d1-4c8f-9737-3e3e3cf8138b_zps76cae806.png)(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap3_zps46092d63.png)(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap5_zps6daa6aff.png)(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap13_zps6fd108bb.png)(http://i815.photobucket.com/albums/zz71/turbochaos47/avatar_21414_zps73685eb4.png)(http://i815.photobucket.com/albums/zz71/turbochaos47/markcsp_zpsf64918af.png)
How about for Glire/Glice/Glunder the Flamers from Kirby, with recolor for the respective element?
Herd ya like pokemans
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Over :yoshi:
*subs*
Well....
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nice louie
Quote from: TurboChaos on October 23, 2013, 06:17:57 PMSorry but you are not allowed to view spoiler contents.
Quote from: Leon Exodio on October 23, 2013, 07:47:21 PMlooks nice
Thanks. You probably can't see it, but the hat has jiggle-physics thanks to Lucas's hair bones.
.\
One could say I have a
Nack for making mods
Sorry but you are not allowed to view spoiler contents.
that looks like crap!
jk
but I think his FANGS have to be bigger
since u know
thats his name.
Yeah I'll get to that.
Also thanks to this guy http://nibrocrock.deviantart.com/gallery/ (http://nibrocrock.deviantart.com/gallery/) for making the model. i'm just simply rigging it.
-------------------------------------------------
Edit: Just need to rig the hands.
(http://i.imgur.com/BMLH59C.png)
Well as it turns out my Fang model is way too high poly. Meaning ether I find someone who can make it lower poly, or just give up on the project. I'ts too bad I spent so much time working on it.
The real problem is that he doesn't show up in-game. If anyone wants to give fixing it a shot, be my guest. http://www.mediafire.com/download/5un6ok7bv6wnyl3/FitSonic04.pcs (http://www.mediafire.com/download/5un6ok7bv6wnyl3/FitSonic04.pcs)
Psst, or you could just ask me to make a lower poly version of it, just tell me how low to make it
(I assume would under 14k to 10k)
So I picked up some of my old projects again. I still feel kinda depressed about the whole Nack thing I might try working on him again some day. For now I have a list of things to do until then.
- Finish Sableye
- Start rigging Cranidos
- UV Map Maxwell and send to Flygon for textures
- Secret Project
Expect some pics of Sableye some time this week.
Post Merge: April 02, 2014, 03:57:32 PM
So who wants to see some Sableye?
Sorry but you are not allowed to view spoiler contents.
this thread looks promising... subbed.
Quote from: Bad Box Art Mega Man on April 04, 2014, 06:09:36 AMthis thread looks promising... subbed.
Thank you I hope to not disapoint!
Have some Screenshots.
Sorry but you are not allowed to view spoiler contents.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203347 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203347)
Here you go!
nice work *downloads*
Making somethin'.
(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap3_zps92cef55b.png) (http://s815.photobucket.com/user/turbochaos47/media/BrawlboxScreencap3_zps92cef55b.png.html)
just noticed you have a thread, there's some cool stuff here :D
In-game shot.
Sorry but you are not allowed to view spoiler contents.
Olimarai? best i could come up with :P
Done.
(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap0_zps4fbe6d6f.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203660 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203660)
Dude. Loving it!!
Keep up the great ass work!! :yay:
Quote from: TurboChaos on May 12, 2014, 06:47:02 PM
Made a new model for this since my original was really low quality. (http://i815.photobucket.com/albums/zz71/turbochaos47/maxwell_zpseb9823bf.png)
chicken boy with a pencil! ;D
Progress.
(http://i815.photobucket.com/albums/zz71/turbochaos47/maxwell_zps6c78a435.png)
Post Merge: May 13, 2014, 08:47:48 PM
(http://i815.photobucket.com/albums/zz71/turbochaos47/maxwell_zps6f5dfc36.png)
Post Merge: May 14, 2014, 03:58:45 PM
(http://i815.photobucket.com/albums/zz71/turbochaos47/maxwell_zpsdec014ef.png)
Together now.....
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Quote from: TurboChaos on June 24, 2014, 03:35:53 AM
Together now.....
Sorry but you are not allowed to view spoiler contents.
Chorus Man? That little bastard. XD He'll make a perfect Sandbag for my PSAs. :P
Quote from: Tabuu Forte Akugun on June 24, 2014, 04:36:46 AM
Chorus Man? That little bastard. XD He'll make a perfect Sandbag for my PSAs. :P
Uhhh.... Thanks. I guess. :-\
Anyways. What should I use for the hammer?
(http://i815.photobucket.com/albums/zz71/turbochaos47/chourusman_zpse28b1519.png)
Quote from: TurboChaos on June 24, 2014, 01:59:37 PM
Uhhh.... Thanks. I guess. :-\
Anyways. What should I use for the hammer?
(http://i815.photobucket.com/albums/zz71/turbochaos47/chourusman_zpse28b1519.png)
Yea, sorry about that. I'm bitter about a so called "Gematsu Leak" for SSB4 that supposedly gives this guy a spot over K. Rool. XP
But the model itelf is well made. :)
the gematsu leaker never mentioned anything about rosalina. krool still has a chance. mewtwo is technically not a newcomer, and since the leaker only mentioned newcomers, mewtwo still has a chance.
anyways, back to the model, it aint too bad. been needing a rhythm heaven rep.
Taadaa!
(http://i815.photobucket.com/albums/zz71/turbochaos47/al_140626_1708binout_zps9bbb6d39.jpg)
Anyone know how to add a black outline?
Post Merge: June 28, 2014, 01:41:46 AM
Have fun Tabuu! :happy:
(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap3_zps46092d63.png)
(http://i.imgur.com/uMsT69m.png)
I've been "enjoying" the Chorus Men. xP Or rather, K. Rool was enjoying them. lol
And nice! ;D
Quote from: Tabuu Forte Akugun on July 02, 2014, 01:17:02 AM
I've been "enjoying" the Chorus Men. xP Or rather, K. Rool was enjoying them. lol
And nice! ;D
Lol.
Had to redo the rig but tadaa!
(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap3_zpsc4ca6a80.png)
Sorry but you are not allowed to view spoiler contents.
Post Merge: July 02, 2014, 07:45:08 PM
Rigging something for SonicBrawler
(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap5_zpsc938dd43.png)
Post Merge: July 04, 2014, 12:58:26 AM
Thanks to Nano for fixing the materials.
(http://i815.photobucket.com/albums/zz71/turbochaos47/al_140703_1940binout_zpscc811e2f.jpg)
Post Merge: July 04, 2014, 01:21:15 AM
(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap5_zps6daa6aff.png)
Nice President hack, mate.
And dat Sonic...
Quote from: Tabuu Forte Akugun on July 05, 2014, 04:25:04 PM
Nice President hack, mate.
And dat Sonic...
Thanks! Also don't worry I'm working on Lip as we speak.
Quote from: TurboChaos on July 05, 2014, 04:26:51 PM
Thanks! Also don't worry I'm working on Lip as we speak.
Welcome! ;D
And I hope you're not having too much trouble with her. The guy who originally rigged her said she was tough.
Quote from: Tabuu Forte Akugun on July 05, 2014, 04:28:46 PM
Welcome! ;D
And I hope you're not having too much trouble with her. The guy who originally rigged her said she was tough.
Yeah, that's okay I like a challenge.
Cool. :) Have fun. :)
*Comes out of hiding*
Quote from: Tabuu Forte Akugun on July 05, 2014, 04:28:46 PMAnd I hope you're not having too much trouble with her. The guy who originally rigged her said she was tough.
*Girl, not guy.
Anyway, I never said that. What I said was that considering SSB4 is out very soon, I don't really have the patience to learn how to properly rig anymore. I tried my luck, but the model had to many disfigurations, making her incredible flat sometimes (not as flat as Mr. G&W or Paper Mario though).
And considering I never liked that Frankensteinian model to begin with, I simply didn't bother anymore. At first I simply wanted to replace the skirt and boots, but it quickly escalated from there. Now all that's left from the original Captain Rainbow model is the head. Well, and her weapon, to differentiate it from the SSBB one.
-----
Anyway, that's it for the backstory. Time to vanish again, but not before wishing good luck to this project. Also, even though they look pretty bad, if Captain Rainbow models or textures are needed for the Lip project, I could very easily get them. Too bad it's the only game with anything 3d Panel de Pon related.
Quote from: Taigiry on July 06, 2014, 07:01:35 PM
*Comes out of hiding*
*Girl, not guy.
Anyway, I never said that. What I said was that considering SSB4 is out very soon, I don't really have the patience to learn how to properly rig anymore. I tried my luck, but the model had to many disfigurations, making her incredible flat sometimes (not as flat as Mr. G&W or Paper Mario though).
And considering I never liked that Frankensteinian model to begin with, I simply didn't bother anymore. At first I simply wanted to replace the skirt and boots, but it quickly escalated from there. Now all that's left from the original Captain Rainbow model is the head. Well, and her weapon, to differentiate it from the SSBB one.
-----
Anyway, that's it for the backstory. Time to vanish again, but not before wishing good luck to this project. Also, even though they look pretty bad, if Captain Rainbow models or textures are needed for the Lip project, I could very easily get them. Too bad it's the only game with anything 3d Panel de Pon related.
Aha, so it was you, huh? I never meant anything bad from what I said. ;) I'm just curious to see how she'd have turned out if you weren't burned out, is all. I liked what I saw in the Smashboards thread pics.
Quote from: Tabuu Forte Akugun on July 07, 2014, 06:00:23 PM
Aha, so it was you, huh? I never meant anything bad from what I said. ;) I'm just curious to see how she'd have turned out if you weren't burned out, is all. I liked what I saw in the Smashboards thread pics.
Don't worry, I didn't take it as such. I just figured I should clarify a bit, nothing more. It's nice to see her being worked on by people who actually know what they're doing after all. All I did was take model parts and stitch a Lip model together (and somewhat learn how to used 3ds Max while doing so). I just did it because I was disappointed that there isn't a Lip model to be found anywhere and the Captain Rainbow one is really ugly.
since TC posted the sonic rig, i should probably post this here
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204871 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204871)
(http://i815.photobucket.com/albums/zz71/turbochaos47/HampB_zps07cdab55.png)
W... what is that? :) And it's on D3, if I assume correctly.
Quote from: Tabuu Forte Akugun on August 12, 2014, 05:56:10 PM
W... what is that? :) And it's on D3, if I assume correctly.
Heavy and Bomb from Knukles Chaotix and yes they're over Dedede.
I've heard of that game. And ok.
Done with the rig. All that's left now is a custom Jet Hammer and maybe make the metal parts reflect. (http://i815.photobucket.com/albums/zz71/turbochaos47/al_140812_1653binout_zpsa9197ada.jpg)
Post Merge: August 12, 2014, 11:55:12 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205585 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205585)
Something I'm doing to practice Box-Modeling if all goes well I'll rig it over Ness. (http://i815.photobucket.com/albums/zz71/turbochaos47/airman_zps31cfd0cf.png)
Quote from: TurboChaos on September 17, 2014, 05:36:13 PM
Something I'm doing to practice Box-Modeling if all goes well I'll rig it over Ness. (http://i815.photobucket.com/albums/zz71/turbochaos47/airman_zps31cfd0cf.png)
Got some critiques for you then.
1. Said arm should not look like ribbed hosing like that, it needs to be a flat cylinder, Texturing in the ribbing would be a better idea.
2. The difference between the shoulders and the head need to be more pronounced, it's too subtle right now.
3. As for the Air Shooter part of the arm itself, the red part needs to be a flat inlet, not a sphere, and the blue part needs to be like a slice of a pipe.
4. I would heavily suggest giving him legs like GBC's Mega Man or Smash 4 Mega Man.
5. The proportion between his body and his legs is off. His legs need to be longer in respect to to his body (Air Man is taller than Mega Man)
[spoiler](http://img2.wikia.nocookie.net/__cb20130712014327/video-game-championship-wrestling/images/5/52/Airman_real.jpg)
supplementary image.
Quote from: Velen on September 17, 2014, 10:07:03 PM
Got some critiques for you then.
1. Said arm should not look like ribbed hosing like that, it needs to be a flat cylinder, Texturing in the ribbing would be a better idea.
2. The difference between the shoulders and the head need to be more pronounced, it's too subtle right now.
3. As for the Air Shooter part of the arm itself, the red part needs to be a flat inlet, not a sphere, and the blue part needs to be like a slice of a pipe.
4. I would heavily suggest giving him legs like GBC's Mega Man or Smash 4 Mega Man.
5. The proportion between his body and his legs is off. His legs need to be longer in respect to to his body (Air Man is taller than Mega Man)
[spoiler](http://img2.wikia.nocookie.net/__cb20130712014327/video-game-championship-wrestling/images/5/52/Airman_real.jpg)
supplementary image.
Your criticism is very much appreciated. How's this? (http://i815.photobucket.com/albums/zz71/turbochaos47/airman2_zps72b5404b.png)
Good. The blue part of his body needs to be stouter, like shorten the distance between the yellow nob of the fan and the beltline, and his left arm shorter and the air shooter slightly longer... I would also pull his legs in toward the middle a bit more, they look a bit weird sticking out like that toward the sides... You'll be good after that so far.
More progress! All that's left is his hand, then the model will be complete. (http://i815.photobucket.com/albums/zz71/turbochaos47/airman3_zps79745939.png)
Quote from: TurboChaos on September 19, 2014, 05:33:56 PM
More progress! All that's left is his hand, then the model will be complete. (http://i815.photobucket.com/albums/zz71/turbochaos47/airman3_zps79745939.png)
Like the arm with the Air Shooter, keep the blue parts flat like a cylinders, and just texture in the ribbing.
As for the black part of the legs, again, pull them in so his thighs are just jutting out along with his legs like that, it looks awkward.
You seem to have a solid base understanding of form, which is great. Unfortunately, your topology knowledge seems limited. I recommend looking up some tutorials on the subject, they will greatly help improve your modeling skills.
For example, his left arm does not need that many vertical edges. You can keep some where his arm will bend (otherwise he will look odd when animated, study some Brawl default models to see how the designers handled topology around the joints if you'd like some reference material) but other than that, you're wasting a ton of polygons. Same with the arm cannon, the rightmost vertical edgeloop is unnecessary. If you're using Max you can quickly delete these unneeded loops by selecting a single edge and clicking Loop under the edges sub-modifier of the Edit Poly/Mesh modifier. Use the Remove tool to delete them. (Note: the vertices will still be present, so you'll have to remove them as well.)
Regardless, nice work.
This might be the last preview for a while as I might be busy this week. Enjoy!
(http://i815.photobucket.com/albums/zz71/turbochaos47/airman4_zpsb1bf5f41.png)
Something I'm importing as a side project while I finish up Airman's model. Anyone want to guess who it's over?
Sorry but you are not allowed to view spoiler contents.
Re-did Airman's eyes and belt. Now I can proudly say that this model is done.
(http://i815.photobucket.com/albums/zz71/turbochaos47/airman7_zps8c8d8c36.png)
I plan to release Yellow Devil over the weekend, but I can't get to my Wii right now so if any one wants to take some in-game pics please PM me. Until them have some Galaxyman. (http://i815.photobucket.com/albums/zz71/turbochaos47/galaxyman3_zps02426f60.png)
I recommend further editing Yellow Devil, his current shape doesn't match his official appearance. The problem is in his legs and arms.
Quote from: Velen on October 24, 2014, 07:45:21 PM
I recommend further editing Yellow Devil, his current shape doesn't match his official appearance. The problem is in his legs and arms.
What do you think the problem is? Too small? Too large? Too Beefy?
Also I decided that Galaxyman will be rigged over ether Sonic (With UFO over sphere) or Ganon (With UFO over Beast Form)
gotta be ganon for the sheer hilarity
(http://i815.photobucket.com/albums/zz71/turbochaos47/yellowdevil2_zps2508a465.png)
How's this?
Loving Yellow Devil and Airman, fella!
(http://img3.wikia.nocookie.net/__cb20090308200601/megaman/images/4/4a/Yellowdevil.jpg)
(http://www.retroplayers.com.br/wp-content/uploads/yellow_devil_v1.gif)
These are my answer to your post sir.
so basically, the feet need to be more acute on the toe area, and the hands each need 3 fingers and a thumb
I fixed the feet, made the eye bigger and took away a finger. I think it's finished.
(http://i815.photobucket.com/albums/zz71/turbochaos47/yellowdevil3_zps6b792e93.png)
Post Merge: October 29, 2014, 05:26:04 PM
Actually I decided to keep the 5 fingers, since I think the 4 fingers look ugly and I don't want to mess with the original rig since I'm using DK's hands.
Post Merge: October 29, 2014, 08:53:30 PM
So I decided I'll release two versions of Yellow Devil.
- My Version: has thinner arms and legs / smaller eye (aka. the one in my profile pic.)
- Classic Version: Has thicker arms and legs / larger eye (the one above)
What do you guys think?
Have a thing.
(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencaplinkimar_zps3b31ed61.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206835 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206835)
Sorry but you are not allowed to view spoiler contents.
(http://i815.photobucket.com/albums/zz71/turbochaos47/DuckHunt_zps9c3a0380.png)
The model is done I just need someone to do the transparencies, animation, and import it.(http://i815.photobucket.com/albums/zz71/turbochaos47/DuckHunt2_zps69b66260.png)
Subs.
Quote from: TurboChaos on November 13, 2014, 06:37:46 PM
The model is done I just need someone to do the transparencies, animation, and import it.[spoiler](http://i815.photobucket.com/albums/zz71/turbochaos47/DuckHunt2_zps69b66260.png)
Interesting. I did well to sub to that thread.
Quote from: Archer(AkenoS3) on November 13, 2014, 06:41:17 PM
Subs.
Interesting. I did well to sub to that thread.
Thank you, I hope to not disappoint.
interesting concept
New Poll.
Post Merge: December 03, 2014, 06:28:44 PM
And it looks like Marx wins! Anyways here's Marx now fully T-posed.
(http://i815.photobucket.com/albums/zz71/turbochaos47/marx3_zps80edbea4.png)
Post Merge: December 03, 2014, 06:46:52 PM
(http://i815.photobucket.com/albums/zz71/turbochaos47/Untitled-1_zpsjtjjwcya.gif)
Marx's rig is done. I can't give screenshots right now, but until I can have a render!
(http://i815.photobucket.com/albums/zz71/turbochaos47/marx_zps82699671.png)
Go get 'em!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207365 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207365)
I swear I haven't died yet! *sigh* I guess I should show the thing I've been working on...
Sorry but you are not allowed to view spoiler contents.
looks nice
Yellow Devil has been released!
(http://i815.photobucket.com/albums/zz71/turbochaos47/BrawlboxScreencap0_zpsf3aj2cbs.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207710L)
Decided to remake Galaxyman since, let's face it my original model sucked. This time with Ganon's size in mind.
(http://i815.photobucket.com/albums/zz71/turbochaos47/galaxymannew_zps0kdjmea6.png)
Post Merge: February 18, 2015, 06:51:54 PM
Galaxyman isn't the only one getting a Re-vamp. (http://i815.photobucket.com/albums/zz71/turbochaos47/choruskid_zps1qct8nd3.png)
Some Galaxy Man progress. I'm currently trying to lean how bone-edits work but until then I'll be fitting him over regular Ganon.
(http://i815.photobucket.com/albums/zz71/turbochaos47/Galaxy%20Man%203_zpsds0m91kq.png)
Who is Chorus Kid going over?
Here's something I haven't shown in while! :P
(http://i815.photobucket.com/albums/zz71/turbochaos47/airman-new_zpsgwk3e99o.png)
As you can see I completely remade the torso and made edits to the hand/Air-Buster.
Side-view.
Sorry but you are not allowed to view spoiler contents.
Sigh. Days like today remind me why I love these forums. ^-^
I just wanted to mention what I expect of you regarding Air Man:
Make the texture all your own, you may use my edits as a reference, but if you do keep some aspects of my design, I have a suggestion: move the lines leading into the fan from below down farther to where the vertical part of the waist and the torso meet, seeing it now, it would fit better there visually.
Sure has been a while since I've shown some Airman progress, The belt and fan textures are just placeholders by the way. Again thanks to Velen, his advice has really been helping me mold this model into one of my favorite projects to date.
(http://i815.photobucket.com/albums/zz71/turbochaos47/airmanpic8_zpsep7mdqqg.png)
(http://i815.photobucket.com/albums/zz71/turbochaos47/airmanpic9_zps9ztwg37c.png)
nice who is airman going over
Quote from: Leon Exodio on April 14, 2015, 06:03:49 PM
nice who is airman going over
As of right now the plan is to put him over Samus, and mabye a one-slot over the Megaman PSA later.
So guess whose computer crashed and lost all of his Airman textures! I managed to save two of them that were on my flash-drive but I lost everything else. His arms, his blaster, everything gone. I'm gonna try to recover them, but if there gone I might take a break for a while and start over on the missing textures later.
id put it off if you have other projects, but don't completely abandon it.