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1  Help & Tutorials / Help / Re: Offer payment for PSA/texture/vertex/etc? on: June 18, 2010, 02:17:21 PM
When we distribute the files, it could technically be considered illegal because we are distributing copyrighted material. Nintendo, however, seems to not care, mainly because they care more about pirating and no one can create the entirety of Brawl from the files we distribute (they'd still be missing a great deal of files that people haven't edited/have no point in editing). Selling these files, however, is very illegal and I'm sure Nintendo would hop right on it and file a lawsuit as soon as they heard about such a thing, and they'd probably shut down the entire Brawl Hacking community because of it.

And modding games is legal as far as we're concerned, but Nintendo could find some way to make it "illegal" if they felt modding games was a big enough problem.
2  Help & Tutorials / Help / Re: possible to merge .gcts? on: May 14, 2010, 11:32:35 PM
Ew GCT Edit no. It's horribly buggy, and if you try to go from .gct to .txt and back to .gct with the current Brawl+ codelist it will screw up because it doesn't recognize certain codes. It puts them under a certain category called "Unknown Codes" or something, and when you turn it back into a .gct it screws up.
3  Help & Tutorials / Help / Re: Problems with Marth's eyes! on: May 14, 2010, 11:29:38 PM
make sure u index the textures that say "True" i have edited marth before many times n u do need to index the eyes
I'm pretty sure Kryal made sure that with the latest version of Brawlbox you don't have to index it.
4  Help & Tutorials / Help / Re: Any way to replace the characters' voices? on: May 07, 2010, 08:23:16 PM
Since you play a backup you can just replace the SFX file directly on your ISO using WiiScrubber.
5  Help & Tutorials / Help / Re: Will Brawl hacks work/load with a 4 GB SDHC from GameStop? on: April 23, 2010, 07:23:45 PM
Riivolution can load SDHC, but loading through Gecko will not load SDHC.
6  Help & Tutorials / Help / Re: Give BB help topic on: April 19, 2010, 04:00:54 PM
I know this wasn't exactly the answer you wanted to hear, but modding charater size through brawlbox is more hard and tedious than just editing the t-square.
First, what you need to do is aquire a motion.pac for whoever you're modding.
Next, you need to open the right pannel and open the motion.pac
Lastly, you need to edit each and every motion file.

*note, you have to edit all 3 dimensions, because if you edit 1, the other 2 automatically
change size to compensate.

If you want a quicker fix, just use the partial size modifier codes as demonstrated in this
looooovely video:
http://www.youtube.com/watch?v=mvlqRPSPGuk

watch the tutorial, downlod the stuff and put it through the ocerina cheat manager into the codes folder. Make sure it's named rsbe01 when you put it on your SD card.
Hope this helps!



Not only does this have nothing to do with this thread, but if you still edit animations through just the MotionEtc file and not through previewing the characters model and then loading up the MotionEtc in the previewer you haven't caught up with what the newest BrawlBox versions can do. If you edit it in the previewer it doesn't mess with the other two scales (it shouldn't in the regular editor, too, so you must be doing something wrong).
7  Help & Tutorials / Help / Re: Almas Alternate File Code--Working, but not with CSS on: April 17, 2010, 03:14:38 PM
But it doesn't doesn't pick a character whether or not a certain CSS is loaded or not, so that's you're problem. You should really read his entire post to see how it works, you're getting the wrong idea.

Or do you mean something else? I have a feeling I'm getting the wrong idea from your post and that you explained it wrong.
8  Help & Tutorials / Help / Re: possible to change announcer's language? on: April 17, 2010, 03:12:14 PM
I dont think you can change it. I have never done it but that seems like a big part in the game that would be hard to play with
Did you even read my post?
9  Help & Tutorials / Help / Re: possible to change announcer's language? on: April 16, 2010, 08:28:56 PM
Well, replacing just the announcers would be hard, but you can replace the entire sound effects file with the Japanese one using Riivolution (FPC doesn't patch the SFX file).
10  Help & Tutorials / Help / Re: NTSC Save on: April 14, 2010, 07:10:13 PM
They are not though,
And asking in someone else's thread will get you help easier? You're less likely to get help when you just barge in and someone hasn't had their question answered (okay, they sorta have, but it wasn't that helpful really), just ask in your own thread and stop acting more important >.>
11  Help & Tutorials / Help / Re: SD Card help, pretty urgent. on: April 14, 2010, 07:07:46 PM
If you can, try to get access to a Windows computer and format it with that to FAT32, and if it still doesn't work then try FAT (aka FAT16).

Also, whatever you read on the internet lied, you don't need to reformat to get your space back. Just deleting what you don't want deletes it and you space is recovered on your SD card. Reformatting just instantly deletes everything and changes the storage format to a different one/just instantly deletes everything if you reformat it back to the same format.
12  Help & Tutorials / Help / Re: Need help with Kirby textures in general. on: April 13, 2010, 01:51:46 PM
download brawlbox...go on youtube....
He has BrawlBox... YouTube isn't exactly helpful with this...
13  Help & Tutorials / Help / Re: freezing on: April 13, 2010, 11:34:36 AM
What codes are you using, and do you have any textures hacks, PSA's or .brstm's?
14  Help & Tutorials / Help / Re: Hacks not working on: April 11, 2010, 07:14:33 PM
i dont think micros work :/
They work perfectly fine as long as they aren't SDHC, I've used them before.

Anyways, it could be a bad PSA or stage hack if it is freezing on the SSS. What characters do you try to select/what stage do you try to select when it freezes, and what hacks do you have on them (if any)?
15  Help & Tutorials / Help / Re: common5.pac and sc_selcharacter.pac troubles. on: April 11, 2010, 07:12:11 PM
hey i have another quick question...i got it working so thanks guys

but if i have a .tga how do i convert that to .png?

If you have GIMP you shouldn't need to because it opens .tga files.

If you don't have it and don't want to download it, I believe this site should work: http://www.converthub.com/tgatopng.php
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