Hello guys, i followed Eternal Yoshi steps in his guide "Reimporting and Optimizing models with the new Brawlbox" and i have some problems, first i picked a model with so much vertices and facepoints and reimported in the new brawlbox, i used trinstripper to reduce the facepoint and worked great, the lag is gone but the model have now some shader issues, sometimes the model appear too dark and sometime the texture simply desapear, i tried to transfer the shaders and materials from the old version of model but i failed, do you know a way to export and import shaders and material in brawlbox? If not, do you know a way to fix this lightning issues? Thanks in advance.
There's some models in this site that i want to edit but i´m new in this kind of stuff, what should i do? Export the model in dae. format, load in 3ds max, reduce the poly count, rig it again? Someone experient help me!