Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 [2] 3 4 5 ... 143
16  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Last ALT shown. on: August 24, 2014, 02:05:23 PM
i just don't get why all of the sudden you need more modellers and texturers? haven0t you alrready vfinished all the alts?

*Ahem*

Waluigi is not the only character in development, and im sorry I cant just work on him 24/7

If you would have taken the time to read MK's posts, you would have seen why he needs more people to help out.
17  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. PSA School Re-Opened. See New Thread for Details! on: August 10, 2014, 03:49:13 AM
kjp not to be a downer but everytime you got someone making a custom model for you the model seems to never be finished sadly :S
Fear not, I have faith in MarioKing. I believe this time will be different.
18  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 07, 2014, 01:15:52 AM
why am I doing this? I hate her
I don't know. Maybe you need a new punching bag?
19  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Turbo Mode Contest and Alt Costume Tuesdays! on: August 06, 2014, 08:59:38 PM
I myself gave a critique to Pik to hand off to the guy who made the model: Tock.

Despite the problems of this one, he did a pretty good job, you have to admit.
True. The model itself is very nicely done. I just feel with a little more work, it would look truly outstanding.
20  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Turbo Mode Contest and Alt Costume Tuesdays! on: August 06, 2014, 04:52:24 AM
Yeah I have to say the eyebrows rub me the wrong way as well.

Maybe it's because you never actually see if Dedede HAS eyebrows? I dunno.

Suppose it's better than sticking his eyes to the constant anger expression.
Well, he DOES technically have eyebrows in that mini game. But something seems... off about them here. But I REALLY can't place my finger on what it is....
21  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Turbo Mode Contest and Alt Costume Tuesdays! on: August 05, 2014, 09:02:07 PM
The other thing is the graphics on his back don't feel like they are part of this coat. They feel like stickers that have been applied to me.
Yeah, I mean it could be that the pictures aren't doing the alt favors. But it does seem like the patterns are just slapped on... they remind me of stickers in Soul Calibur 5 honestly.

Also... I feel like the eyebrows are a bit off. But I don't know how much can really be done about that.
22  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Turbo Mode Contest and Alt Costume Tuesdays! on: July 22, 2014, 05:05:39 PM
Yeah, what could possibly look similar in these two pictures? I can't put my finger on it...

http://i.imgur.com/ZEkT1Iv.jpg



Oh I don't know, maybe the breastplate looking different? The Shoulder armor? The arms in general? No neck armor? The boots looking different? No no no, there's NO differences here. None what so ever.
23  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 19, 2014, 10:48:19 PM
zombies are real cause I'm dead ig


Hm... shouldn't he be on Ness? Instead of Lucas? Since well... Lucas isn't exactly confident. And Ness is.
24  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 13, 2014, 08:43:47 AM
Rune Factory?



Not sure what to do with his face yet. Might just leave it.

Hm... I'd edit the face a little bit. Even if it's just the eyes. It would give him personality.

Maybe make his eyes somewhat match the original model? Not by too much though. Just in general shape.
25  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.02 patch on: June 28, 2014, 03:29:27 AM


Okay, I thought the Ryu references were blatant as is... this is just over kill. ಠ_ಠ
26  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Sisters Generations (OP Updated) on: June 24, 2014, 04:44:24 PM
Um... pardon me.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22022

But that Vivian is mostly my work. With a few little alterations made.... Yet I, and the other people who's mods I used as a base don't get any sort of credit/recognition?

I feel you need to do some research then... because I'm sure I'm not the only one who went uncredited.
27  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 01, 2014, 03:32:19 PM
To elaborate a bit more on why hit box changes are bad for P:M... or heck, even normal Brawl to competitive players....

Lets say you're playing P:M, with a Marth mod, but this mod makes him much smaller.... You try to use a normal combo, just out space the foe, you have to get closer to the foe then normal to land it, unlike the original. Or, the combo might wiff at a point it normally shouldn't.

The opposite can also be true. A bigger Marth mod could do combos he normally shouldn't, plus would be at an advantage in a Marth ditto match, since one player has more range then the other.... However, the hurt box is also bigger, thus you might get comboed longer then normal as well.

And no, this doesn't just effect P:M, it effects vBrawl as well, I just used P:M as an example, since there's more combos in it.

So yeah, people caring about Wifi safeness isn't why they don't like bone edits. It's because it completely messes with the character's moves, and even how they can be hit.
28  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 31, 2014, 09:08:56 PM
fixed the comment :v
I think I added a wifi safe version of dio though
Okay, then alter your BV entries. If you KNOW they're Wifi unsafe, then mark them as such. Because some people don't like Wifi unsafe mods, even if they don't play on Wifi. Such as P:M players. They might not want hit boxes that don't match the original bone set. It messes with what should, and shouldn't work combo wise.
29  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 31, 2014, 07:48:35 PM
Kyouma, are those (DIO + Sakuya) Wi-fi safe?
I highly doubt it. Kyouma almost ALWAYS edits bones. So there's a very high chance that these don't work on Wifi.
30  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 29, 2014, 10:31:02 PM
well, I already made a thread on the model help board, but I know people barely visits that board so I prefered to ask the help here too; can someone help me to get  this model on 3ds max?

and this post wasnt against the rules: here have a preview:
YOU THOUGHT IT WOULD BE A TOUHOU CHARACTER BUT IT WAS HIM, DIO!
who should I make this character over? I cant decide between sheik and ganon
Maybe Sheik? Since that would let Dio throw knives... kinda. Well technically they're needles.... But you get the idea.
Pages:  1 [2] 3 4 5 ... 143