Metal Gear Solid Needs More Hack Representation!

Started by irishladdie727, July 05, 2010, 03:50:14 AM

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Quote from: Eternal Yoshi on April 01, 2012, 10:26:01 PM
Falcon.... has 3 articles. First one is the Entry Blue Falcon, the second one is the Final Smash Blue Falcon and Scene, and the last one is.... a dummy. None of them can be used as a missle. :/



I'm absolutely sure that SDoom said KJP found a way of adding extra articles. And don't put me off because it's April 1st, I'm serious.

It was near the end of SDoom's Animation school livestream. Episode 4:

SiLeNtDo0m - live streaming video powered by Livestream

He starts talking about at around 42 minutes in, but I'd start at 41, just so you don't miss it.


April 01, 2012, 11:09:21 PM #841 Last Edit: April 01, 2012, 11:11:04 PM by Eternal Yoshi
Umm.... you sure you don't mean External GFX models, beclawse I know how to do that already.
Magus showed me how to add new External GFX without sacrificing an existing ExtGfx slot or effect.

I just combined the two methods and tada - a new ExtGfx model without replacing anything.

The proof is in Gray Fox's upcoming update and PM Snake's Slash GFX.

Quote from: Eternal Yoshi on April 01, 2012, 11:09:21 PM
Umm.... you sure you don't mean External GFX models, beclawse I know how to do that already.
Magus showed me how to add new models without sacrificing an existing ExtGfx slot or effect.

Ah. I apologize then. It has been a while since I watched it. Oh well. Sorry about that.

Silly me! You can't add articles!


April 01, 2012, 11:14:53 PM #843 Last Edit: April 01, 2012, 11:16:26 PM by Eternal Yoshi
It's all right. Still really useful info. I'll make a tutorial on adding External GFX models without Sacrificing anything after I release Solidus and Raiden, which hopefully purrcedes the anniversary of the time Raiden and Rose met.

Take that, April fools filter!

Edit: Foiled again...

Seeing how this is the right place for sum Metal Gear, I wanted to know if anyone here plans to import Old Snake, Liquid Ocelot, and MGS4 Raiden. Old Snake is crucial for an major upcoming community Smash Bros. project  :P

I remember you from a while back... and no, we can't import MGS4 models, unfortunetly.

Solidus looks superb. As I can tell by the stance, he's over Snake right?
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April 02, 2012, 08:33:58 PM #846 Last Edit: April 02, 2012, 09:19:31 PM by xxWutzMercyxx
Is the vert count to high? That's my guess. I have been remaking Old Snake with High Res new textures made by me. I'll post a preview here if anybody cares

*Edit* Here's some Work in Progress of my Old Snake V2 texture. Also here's a preview of Outer Haven I've made awhile back but never finished. These textures are made entriely by me. What do you guys think? I was thinking of making a custom High Res MGS4 texture for Solidus.








Quote from: xxTerminatorxx on April 02, 2012, 08:06:34 PM
I remember you from a while back... and no, we can't import MGS4 models, unfortunetly.

Solidus looks superb. As I can tell by the stance, he's over Snake right?

Yes he is. Collar was lowered to prevent major clipping(I have a scene with a finished rig with the Collar untouched). More pics coming.... now.





Inevitable recolors are inevitable.

I'd like that too. Unfortunately, no one can rip MGS4 models(yet).

That Old Snake looks awesome. I was actually planning on a new version of Old Snake, but I never got around to finish it.
The face looks pretty MGS4ish, though. Looks like a rip from MGS4, actually..
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More bearly noticable rig improvements on both of them.

Gonna send M22K the Raiden model so he can add transparency to his Metal Texture because his hair looks awful in Metal otherwise...

I could finish this Old Snake then have a pro maybe vertex him. As for Raiden I'll make a High Res MGS4 texture and the same for Solidus.

....Solidus wasn't in MGS4. Well, as a half-dead skeleton.

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Yea I'm aware, but I'm going to make a MGS4 inspired textures for Solidus. By using Old Big Boss for the face because they're very identical, obviously Solidus being a clone. I'll use Old Big Boss's face here as a reference for a more HD face for Solidus.


Alright man, go for it. And after playing MGS Peace Walker for a while, somebody should DEFNELTY make Snake's recovery move (up b) the Fultan Recovery. I don't know, it sounds like a better idea than him grabbing onto a random cypher.

Maybe vertex it into a ballon or somthing? Then change Snake's animations to fit with it.   
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