Metal Gear Solid Needs More Hack Representation!

Started by irishladdie727, July 05, 2010, 03:50:14 AM

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That's amazing.

Maybe I can get Groznyj Grad from MGS4.....

Quote from: Friedslick6 on January 25, 2011, 08:11:20 AM
Just thought this topic should know, apparently MGS4 has been decrypted and model converting is on it's way...
http://darkmatter2.gamersjudgement.com/index.php?showtopic=2568

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These hard coded specials are annoying.


January 25, 2011, 10:00:38 PM #529 Last Edit: January 25, 2011, 10:01:59 PM by xxTerminatorxx
Quote from: EternalYoshi on January 24, 2011, 11:43:02 PM
Nice job on the texture, but that's not the Spirit Camo.
That is the Tiger Stripe Camo.

Anyway, it's cool to see we can do the eyepatch.

Hey thanks. I renamed it. It looks alot like The Spirit camoflauge, but I'll change it since you probably know more about MGS3 than me (Considering I don't even have the game, yet.)

Friedslick, mind posting that stuff in a Spoiler Tag so we don't have to make an account?

Quote from: EternalYoshi on January 25, 2011, 05:39:48 PM
That's amazing.

Maybe I can get Groznyj Grad from MGS4.....

I think that was Sarcastic.
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January 26, 2011, 12:26:05 AM #530 Last Edit: January 26, 2011, 01:46:39 AM by supersaiyanmikito
Several pages back, I said I was going to make all the face paints from MGS3 but I completely forgot since I'm not big on making mods but I decided I might as well go ahead and finish.

Here's my rendition of Zombie.


I would have taken in-game pictures but I can't till friday so live with it. Anyway, heres what I got right now.

Black
Brown
Green
Splitter
Kabuki
Oyama
Zombie
Soviet Union Flag
Japanese Flag

After I can get screenshots, I may upload what I have as a early version.

Also, KTH, you mentioned a few pages back that you wanted the Love Box from Peace Walker right? I already made one a long time ago...

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11636&Moderated=All

January 26, 2011, 01:36:49 AM #531 Last Edit: January 26, 2011, 01:42:56 AM by xxTerminatorxx
Quote from: supersaiyanmikito on January 26, 2011, 12:26:05 AM
I would have taken in-game pictures but I can't till friday so live with it. Anyway, heres what I got right now.

Black
Brown
Green
Splitter
Kabuki
Oyama
ZombieSoviet
Union Flag
Japanese Flag

Alot of those have already been made. Can I work on the Union Flag and the Japanese Flag? I'm already working on the American Flag.

Sorry but you are not allowed to view spoiler contents.


Oh, and thanks for using my Tiger Stripe camo as a base for you're hack  :)
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Well to recap, I sent a link to a forum thread, the topic of which was converting models from Metal Gear Solid 4's disk. chrrox has already got the mesh part finished, it seems.

Great work on the facepaints. One of the biggest things with Snake that bothered me in SSBB was a lack of cool facepaints. I guess you two can both release whichever facepaints you want to.
At some point, you just have to bend down and tie your shoelaces.

Quote from: xxTerminatorxx on January 26, 2011, 01:36:49 AMAlot of those have already been made. Can I work on the Union Flag and the Japanese Flag? I'm already working on the American Flag.

Sorry but you are not allowed to view spoiler contents.


Oh, and thanks for using my Tiger Stripe camo as a base for you're hack  :)
I know alot of them have been made but I'm trying to make my own and release them all in a big package as PNGs. I've tested them all and they look great in-game. One problem I see in alot of already made ones are that they made the facepaint solid colors. I try to make mine look like real paint with the skin and beard still visible, its just not noticable on zombie because it is black.

Everything on that list is already done so you don't need to make those 2 flags and I am still going to make my own american flag facepaint. This is suppost to be my personal face paint set. I also said I was planning on making the Infinity Facepaint and the Raikov Mask. The IFP is going to be a real ***** but I will do it!

I originally used Snake's normal costume but after seeing your new costume, I decided to use that so I can compare it to MGS3 better.

Quote from: supersaiyanmikito on January 26, 2011, 02:06:59 AM
One problem I see in alot of already made ones are that they made the facepaint solid colors. I try to make mine look like real paint with the skin and beard still visible, its just not noticable on zombie because it is black.

Hey, do want you want. I was just asking if I could help, though If you need help, Collaborate me and I'll be glad to help here. In fact, I think everyone who is part of this team should collaborate with everone else. We are all a team here.

Also, how do you have the skin and beard still visable? You use the Recolor tool or somthing? Paint.net isn't that good for me.
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January 26, 2011, 04:04:32 AM #535 Last Edit: January 26, 2011, 04:15:34 AM by xxTerminatorxx
If you want to know about MGS4 texture ripping here...
http://darkmatter2.gamersjudgement.com/index.php?showtopic=2568

...without needing to make an account I have nicely posted it here.

Sorry but you are not allowed to view spoiler contents.


Not many comments that are worth posting, but you can tell by the pictures, can't you?
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Quote from: xxTerminatorxx on January 26, 2011, 03:44:18 AMHey, do want you want. I was just asking if I could help, though If you need help, Collaborate me and I'll be glad to help here. In fact, I think everyone who is part of this team should collaborate with everone else. We are all a team here.

Also, how do you have the skin and beard still visable? You use the Recolor tool or somthing? Paint.net isn't that good for me.
I just want to be able to make the facepaint myself. Its not that hard. You can still include them in your set of MGS hacks.

I use GIMP for editing textures. Basically, I make a second layer on top of Snake's texture map and set the opacity to 70% then I draw the facepaint on top of it. It works wonders.

January 26, 2011, 05:04:05 AM #537 Last Edit: January 26, 2011, 06:36:58 AM by xxTerminatorxx
That's cool. I'll try that tool right away. I also can't wait for MGS4 textures..

Quote from: supersaiyanmikito on January 26, 2011, 12:26:05 AM


Some Advice:
To make Snake's face not so screwed up in the BrawlBox preview is to uncheck Polygons 0-19 except Polygon 13.  
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I will say this right now, Kabuki is easily the hardest one I have done. I've changed it like 10 times now and it still looks off. It looks like he is smiling. This has probably has something to do with the fact that Snake's Brawl model doesn't have emotions while in MGS3 he is always frowning...

Quote from: supersaiyanmikito on January 26, 2011, 06:32:30 AM
I will say this right now, Kabuki is easily the hardest one I have done. I've changed it like 10 times now and it still looks off. It looks like he is smiling. This has probably has something to do with the fact that Snake's Brawl model doesn't have emotions while in MGS3 he is always frowning...

Snake's "Brawl Model" is actually a hard copy of the models from MGS3 and MGS2. Basically, his head is a MGS3 model, but his body is a MGS2 model. Plus, if you vertex right, you can make Snake's "Brawl Model" always frowning,   
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