|
|
« Reply #735 on: August 17, 2012, 09:46:51 AM » |
|
Not sure if its just me, but I cant seem to download any of the Chem plant brstms
or even navigate Brawl vault.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #736 on: August 17, 2012, 10:05:56 AM » |
|
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #737 on: August 17, 2012, 10:53:59 AM » |
|
Well, theres nothing stopping me from making the video now.
Thanks seg.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #738 on: August 17, 2012, 11:46:59 AM » |
|
No problem. Just call me whenever you need a BRSTM
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #739 on: August 17, 2012, 12:03:27 PM » |
|
Finished touching up the lighting. The video has been recorded. I'll upload it when I dont need the internet tonight.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #740 on: August 17, 2012, 12:50:01 PM » |
|
Looks delicious. Nice job on the lighting lady.
Now I can't wait to see how it actually plays..
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #741 on: August 17, 2012, 01:09:21 PM » |
|
Looks delicious. Nice job on the lighting lady.
Now I can't wait to see how it actually plays..
I can proudly say for once CPU's dont freak out on it.
I'm hoping to do Hydrocity zone like this, but I want to see how well Chemical plant is recieved.
and most likely do it regardless of that.
|
|
« Last Edit: August 17, 2012, 02:35:01 PM by Oizen »
|
Logged
|
|
|
|
|
|
|
« Reply #742 on: August 17, 2012, 11:40:28 PM » |
|
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #743 on: August 18, 2012, 08:29:18 AM » |
|
Glad to see someone importing some classic Sonic stage. Green Hill wasn't enough :v
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #744 on: August 18, 2012, 08:29:56 AM » |
|
Glad to see someone importing some classic Sonic stage. Green Hill wasn't enough :v
^this
|
|
|
Logged
|
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
|
|
|
|
|
|
« Reply #745 on: August 18, 2012, 08:45:45 AM » |
|
Glad to see someone importing some classic Sonic stage. Green Hill wasn't enough :v
Considering how many times Green Hill has been brought back, I actually find it very underwhelming to see it in Brawl or Generations.
|
|
|
Logged
|
|
|
|
|
|
|
|
« Reply #747 on: August 18, 2012, 10:10:56 AM » |
|
Oooh. I like how you included the slide. Considering how many times Green Hill has been brought back, I actually find it very underwhelming to see it in Brawl or Generations.
Agreed. I understand why it'd be in Generations, but it doesn't have to have a reference in every friggin' game.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #748 on: August 18, 2012, 10:40:49 AM » |
|
I was upset that it was in the 3DS Generations as well. That could've been a better slot for another stage.
Anywho, I like the lack of swimming idea here, granted I like it in Aquatic Mine.
The only gimmick that would neat is making it so the slide actually causes you to slide down, but I'd imagine that's impossible. If you can make it so the water rises and sinks here and there, that would be cool. If it's not swimmable then it could just be an effect, ya?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #749 on: August 18, 2012, 11:16:56 AM » |
|
I was upset that it was in the 3DS Generations as well. That could've been a better slot for another stage.
Anywho, I like the lack of swimming idea here, granted I like it in Aquatic Mine.
The only gimmick that would neat is making it so the slide actually causes you to slide down, but I'd imagine that's impossible. If you can make it so the water rises and sinks here and there, that would be cool. If it's not swimmable then it could just be an effect, ya?
I'm probably not going to use the water you see in the 3ds max preview.
I've never really had a good time making brawl accept semi transparent textures. So I'm probably going to use brawl water, which I cant really animate.
and I added a floating platform that lets you get to the very top, which will open up a bit more, trying to make this stage giant.
|
|
« Last Edit: August 18, 2012, 11:18:09 AM by Oizen »
|
Logged
|
|
|
|
|
|