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« Reply #915 on: June 26, 2013, 09:43:21 PM » |
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can't wait for this stage to be released, it's great.
posting to complement and find thread faster when updates come, way better than having to search.
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« Reply #918 on: June 27, 2013, 11:54:20 AM » |
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I love the progress. I think the stage need more VIS0 animation for the public and the fire. And need some light for the projector.
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« Reply #919 on: June 27, 2013, 12:59:28 PM » |
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not to mention an audience that flails their arms rapidly
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Switch FC: SW-4190-2933-4524
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« Reply #920 on: June 27, 2013, 04:51:44 PM » |
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Fixed an issue with the file you sent me this morning
Notice in your second screenshot how the monitor is transparent and you can see whats behind it.
Easy fix :v i knew i was forgetting to do something to that.. x.x ill most likely make a recording of this stage later tonight. I love the progress. I think the stage need more VIS0 animation for the public and the fire. And need some light for the projector.
not to mention an audience that flails their arms rapidly
we decided not to add a crowd cause it would cause lag majorly, so no crowd. as for extra lights, we might be able to add some in. Edit: under Oizen's orders, i CANNOT make a video... but here's some nice, lovely pics
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« Last Edit: June 28, 2013, 12:31:59 AM by DSX8-sama »
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« Reply #922 on: June 28, 2013, 07:45:52 AM » |
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Lookin Fancy.
Especially like the charizard fading into the abyss on the screen.
To everyone else, DSX8 and I have learned that screens are very evil in this game
hohoho that they r evil.. xDD anyways... did some more spotlight position fix's.. and now i've added some lights to those light posts on the metal bars. and a gif of the animations so far.. talk about long uploading process.. @_@.. u have to download the .gif
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« Last Edit: June 28, 2013, 08:19:29 AM by DSX8-sama »
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« Reply #923 on: June 28, 2013, 12:19:36 PM » |
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we decided not to add a crowd cause it would cause lag majorly, so no crowd. as for extra lights, we might be able to add some in. Damn, You can't take by example the public from Pokémon Stadium 2 and animate it with 2/3 frames?
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« Reply #924 on: June 28, 2013, 12:43:57 PM » |
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Damn, You can't take by example the public from Pokémon Stadium 2 and animate it with 2/3 frames?
You want a beautiful stage with a crappy audience? No thank you...
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« Reply #925 on: June 28, 2013, 12:46:26 PM » |
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You want a beautiful stage with a crappy audience? No thank you...
I wouldn't call the audience "crappy". At least they are there. Otherwise the stage would feel dead. :/
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #926 on: June 28, 2013, 01:30:19 PM » |
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You want a beautiful stage with a crappy audience? No thank you...
I mean as base and edit the texture.
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« Reply #927 on: June 28, 2013, 02:54:07 PM » |
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so cant wait for this stage
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Switch FC: SW-4190-2933-4524
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« Reply #929 on: June 28, 2013, 06:06:41 PM » |
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I mean as base and edit the texture.
Not worth the trouble. I wouldn't call the audience "crappy". At least they are there. Otherwise the stage would feel dead. :/ They're crappy.
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