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    « Reply #780 on: February 04, 2012, 03:18:56 AM »


    I'm unsure how that would be feasible and to have it work like eyes since Kirby's MK copy power gives him a MASK and not a whole body like DK/Snake which has multiple costumes.

    Basically, FitKirbyMetaknight..... files allow only one hat/mask/whatever and doesn't have several costumes, meaning it must be something that looks good on all costumes.

    Look up Kirby's copy files if you don't believe me.

    Maybe if there was a way to safely use this without earraping screeches of death.
    http://anonym.to/?http://opensa.dantarion.com/wiki/Instance_Slots

    i think dantarion made some codes to use mariod and roy slot but its a shame  all his work was lost :S and if we could change the kirby hat data he could have a one slot kirby hat for each recolour in brawl xD
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    « Reply #781 on: February 04, 2012, 03:34:34 PM »


    I'm unsure how that would be feasible and to have it work like eyes since Kirby's MK copy power gives him a MASK and not a whole body like DK/Snake which has multiple costumes.

    Basically, FitKirbyMetaknight..... files allow only one hat/mask/whatever and doesn't have several costumes, meaning it must be something that looks good on all costumes.

    Look up Kirby's copy files if you don't believe me.

    Maybe if there was a way to safely use this without earraping screeches of death.
    http://anonym.to/?http://opensa.dantarion.com/wiki/Instance_Slots

    This is what I got when changing 1 bit:
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    « Reply #782 on: February 04, 2012, 03:42:39 PM »


    Hmmm..... what code did you use to do it?
    Or rather, what is the format of a code that would change such a thing?

    I want to have MK masks/Gray Fox helms for every costume.

    Would the code go something like,

    04AD7FF8 00000001

    for having different Mario's hats???
    « Last Edit: February 04, 2012, 03:46:47 PM by Eternal Yoshi » Logged


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    « Reply #783 on: February 04, 2012, 03:46:35 PM »


    I don't understand, using Metaknight's Mask as a base for the import, shouldn't it already be able to work with Kirby's other colors?
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    « Reply #784 on: February 04, 2012, 03:48:10 PM »


    You see, certain hats have flags only permitting one hat and that's it. This goes for most of the hats.

    Others have different hats for different costumes like Donkey Kong and Snake.

    Metaknight's copy persona on Kirby is only alloted 1 and that's it.

    Anyway,

    Would the code go something like,

    04AD7FF8 00000001

    for having different Mario's hats???
    « Last Edit: February 04, 2012, 03:49:41 PM by Eternal Yoshi » Logged


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    « Reply #785 on: February 04, 2012, 04:08:47 PM »


    More like:
    04AD7FF8 01010202

    For different Mario hats.

    Each line contains bytes for 4 character arranged according to Instant slots.
    « Last Edit: February 04, 2012, 04:10:00 PM by ds22 » Logged

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    « Reply #786 on: February 04, 2012, 04:16:40 PM »


    Oh I see.

    Now to move on to MK, is it

    04AD8020 02020102

    For several MK hats/masks?
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    « Reply #787 on: February 04, 2012, 04:24:53 PM »


    Either that or 04AD800C 02020102.
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    « Reply #788 on: February 04, 2012, 04:48:17 PM »


    This is what I got when changing 1 bit:

    so it works xD so changing the roy bit to on would work too if we putted a marth rel and a marth psa under his slot? just wondering if kirby hats was so easy Tongue
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    « Reply #789 on: February 04, 2012, 05:15:24 PM »


    This is quite off topic, but do you know what offset the franchise ID's are at?
    http://anonym.to/?http://opensa.dantarion.com/wiki/Cosmetic_Slots
    I'm gonna see if I can give MK the Metal Gear franchise logo.
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    « Reply #790 on: February 04, 2012, 05:29:07 PM »


    This is quite off topic, but do you know what offset the franchise ID's are at?
    http://anonym.to/?http://opensa.dantarion.com/wiki/Cosmetic_Slots
    I'm gonna see if I can give MK the Metal Gear franchise logo.

    I'm actually quite interested in this as well now that you pointed that out.

    Well... It depends, does that also include the stage franchise logos as well?
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    « Reply #791 on: February 04, 2012, 05:31:58 PM »


    MK has MGS franchise icon [ds22]
    0445582C 10000000
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    « Reply #792 on: February 04, 2012, 05:54:45 PM »


    Holy crap!  Thank you.
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    « Reply #793 on: February 04, 2012, 09:08:43 PM »


    Do you have anything planned psa-wise after Grey Fox is finished EY?
    I am THIS close to finishing Krystal, all that remains is finishing a few rigging issues and metal textures. So yeah, I don't mind if it's either Animation or Attacks you help in, but this project is a bit big to do on my own >_<



    On Topic: I can't believe you made a kirby hat for Grey fox! XD that looks epic man lol
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    « Reply #794 on: February 05, 2012, 12:49:06 PM »


    PSA wise, my hands are full.

    I gotta fix Aerial Forward B(Air Sonic Blade) for Sora so I can release the update, Redo Mega Man and Lyn with the new models, Start on Raiden when his rig is done, then relook my work on Gray Fox and the cycle repeats.
    « Last Edit: February 05, 2012, 12:56:04 PM by Eternal Yoshi » Logged


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