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« Reply #4336 on: July 26, 2011, 05:14:44 AM » |
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« Reply #4337 on: July 26, 2011, 06:00:43 AM » |
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How close is you to the Final Version?
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« Reply #4338 on: July 26, 2011, 08:31:33 AM » |
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Hey Silent Doom... Could you tell me which Actions after the Final smash actions are related to the various specials?
I need to know cause I'm changing sonic's NB, ^B and DownB in my dark super sonic psa revamp.
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« Reply #4339 on: July 26, 2011, 08:42:35 AM » |
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thats a great psa of a very well known character xD thats why the downloads now everyone is just waiting for the final release xD maybe he gets up to 2000 quickly with the final release xD
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« Reply #4340 on: July 26, 2011, 08:46:45 AM » |
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I know right? I don't give a damn about Sheik anymore xD.
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« Reply #4341 on: July 26, 2011, 08:50:26 AM » |
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Hey Silent Doom... Could you tell me which Actions after the Final smash actions are related to the various specials?
I need to know cause I'm changing sonic's NB, ^B and DownB in my dark super sonic psa revamp.
It's always different for each character. For Sonic, it's these:
112 - Starting ascent of Homing Attack 113 - Start of Side B Spin Dash 114 - The "Jump Squat" he does just before he launches off his Spring 115 - Start of Down B Spin Charge 116 - Start of Final Smash
117 - Homing Attack main movement (triggering this Action alone without doing the Homing Attack Start will cause Sonic to do a homing attack diagonally down without any homing) 118 - Also Homing Attack main movement (triggering this Action alone without doing the Homing Attack Start will cause the game to freeze I think) 119 - When he rebounds off a wall or floor when doing the Homing Attack 11A - When he lands on the ground whilst dashing in the Homing Attack (Homing Attack has its own specific landing) 11B - The end of the Homing Attack (when he flips out of it and doesn't hit anything) 11C - When he hits an opponent with the Homing Attack
11D - The Side B charge up 11E - The signature section where he's actually spinning and moving (this action is SHARED between both the Side B and Down B) 11F - The end of the Side B (controls the different ways in which Sonic stops) 120 - When he turns whilst spinning (again, share bewteen the Side and Down B) 121 - A generic sort of ending of the spin. It doesn't like to any special animations this time 122 - I think this is the "hop" that he does at the initial release of the Side B
123 - The actual Up B Spring Jump itself (when he gets thrusted into the air)
124 - The charge up of the Down B. 125 - The end of the Down B
126 - The end of the Final Smash (when he transforms back into regular Sonic)
You can easily tell by looking at what subactions the actions go to, then using logic from there.
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« Reply #4342 on: July 26, 2011, 08:52:09 AM » |
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You memorized Sonic's just like that? Damn...
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« Reply #4343 on: July 26, 2011, 09:07:21 AM » |
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You memorized Sonic's just like that? Damn...
The guys made shadow over so many times, it's no doubt he's memorised them all XD so yeah, not many reasons to be surprised O-o Thanks, it'll definately help since I don't want sonic randomly turning into a ball and sliding off screen when I edit his specials >_> BTW: I mean Dark Super Sonic rather than a dark sonic, so he'll play quite a bit differently than normal super sonic. (This is over normal sonic though even if it's a super form XD)
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« Reply #4344 on: July 27, 2011, 04:52:05 AM » |
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Spidey's at a bit of a stalemate at the moment. That Win animation that I did has to be completely remade because of how Win animations work. You can't move a character with the TransN bone in a Win animation because it messes up. You have to move them by the HipN. I don't know why this is, it just is....
Also, I asked a couple of people to do stuff for me but they haven't got back. I'll keep waiting, but it's not too much of a problem.
In the mean time, I might as well show you guys some early previews of Zero animations that I did a while back. I did them at around the same time I was doing V.Joe V2. I was kinda bored and decided to work on a few. I've done the Wait1, Run and AAA combo. I'll make some .gifs soon.
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« Reply #4345 on: July 27, 2011, 04:55:04 AM » |
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I'm sure we'll all be quite pleased at what we see next from you.
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« Reply #4347 on: July 27, 2011, 05:11:53 AM » |
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Meh, I can't tell, I never bothered with Zero because he went over Link, and that's a BIG no-no.
But this ones over DDD which I like better, but... meh, well we'll see where it goes.
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« Reply #4348 on: July 27, 2011, 05:16:45 AM » |
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Personally speaking, I think the AAA Combo needs an update. With how far you've come with animations, I think you could do so much better... That, and it comes from my personal standards (as you has seen with my ow custom animations)
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3DS Friend Code: 2895-6640-9302
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« Reply #4349 on: July 27, 2011, 05:20:37 AM » |
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Idk, I really don't know who Zero is anyway, so I'll just stay outta this one so I don't end up being a noob.
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