SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!

Started by SiLeNtDo0m, October 12, 2010, 05:44:47 PM

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DEADPOOL! (cheers to Nano for the vid) http://www.youtube.com/watch?v=K5I4s74Q2WI

Delicious like a chimichanga
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SDo0m and Mephisto classy mofos ಠ_ರೃ
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OMG A MOD WUT SORCERY IS THIS?!?!
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[spoiler]
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Seriously Classy Option™ ಠ_ರೃ
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wherez vegeeeta?
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Total Members Voted: 47

Or I could go for the much more time efficient, easier and more practical solution of changing the AI

Quote from: Albafika on October 04, 2011, 11:43:21 PM
My only concern is that... If you'd notice, it'd become a predictable projectile since the opponent will be expecting a projectile coming upront. That's how I see it, I've gotten a cary idea as to how could you use this Ki Charge thingy...

In response to this, I thought of an idea that could correlate with the other idea that I just did.  How about, once it gets to a certain speed, Kid Buu can start glowing pink.  If you press A instead of B, he could burst the Shocking Ball in his hand and instead release the Human Genocide attack around himself to act as a lowish damage defensive move.  That way, you can have a level of unpredictability.  And it would be both more interesting and easier to code (imo).

Quote from: SiLeNtDo0m on October 05, 2011, 04:44:26 AM
Or I could go for the much more time efficient, easier and more practical solution of changing the AI

In response to this, I thought of an idea that could correlate with the other idea that I just did.  How about, once it gets to a certain speed, Kid Buu can start glowing pink.  If you press A instead of B, he could burst the Shocking Ball in his hand and instead release the Human Genocide attack around himself to act as a lowish damage defensive move.  That way, you can have a level of unpredictability.  And it would be both more interesting and easier to code (imo).

That... I like.

So long as you can make it work... have at it.
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

Quote from: SiLeNtDo0m on October 05, 2011, 04:44:26 AM
In response to this, I thought of an idea that could correlate with the other idea that I just did.  How about, once it gets to a certain speed, Kid Buu can start glowing pink.  If you press A instead of B, he could burst the Shocking Ball in his hand and instead release the Human Genocide attack around himself to act as a lowish damage defensive move.  That way, you can have a level of unpredictability.  And it would be both more interesting and easier to code (imo).
Sounds fitting and interesting, definetaly.

Fine by me, let's see what everyone else thinks, maybe someone has something to add?

Sounds bad ass. Have you choose which AI you will use?
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I think Mario AI would be best
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I was gonna use Fox's.  Since the new projectile would be best utilized when the button is mashed, Fox would work well since he actually mashes his Neutral B quite a bit.  Furthermore, Fox naturally has an aggressive and fast playstyle, and stuff like the Up B would fit very nicely.

Fox works also :P
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Sdoom : Maybe a Goku PSA by Sdoom?

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That would be brilliant :D.
Oh and for what it's worth, his version of the attack is called Assault Rain.

Lol that move has about 5 names according to the Dragonball wiki XD

But on a more on topic note, here's the full list of thing that need to be done:

- The new pinwheel/helicopter kick B Air
- Revamped F Air animation (though the purpose it will serve will be near identical)
- All the throw and grab animations
- The new coding and restructuring for the revamped Neutral B
- The Final Smash
- The side taunt and secret taunt
- Victory, Wait2 and Wait3 animations?

Progress will be slowed down probably, but after next week I will be on half term :)

Uploading.com and Mediafire.com(either of them) are taking long to load, SDo0m. I'll notify you for the GFX.

...You ignore me...Again...Why? :oshi:

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Btw, Kid Buu look excellent, i can see a new beautiful work going be released.

SilentDo0m , when do you release a BETA for Kid Boo ? :af:
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Quote from: Abbi. on October 08, 2011, 07:04:03 AM
SilentDo0m , when do you release a BETA for Kid Boo ? :af:

Never.

Why?  I'm not releasing a "beta" version.  It'll be straight to V1 but it'll take a bit of time since I've had quite a bit of stuff going on as far as life and school are concerned. 

Quote from: SiLeNtDo0m on October 08, 2011, 07:16:28 AM
Never.

Why?  I'm not releasing a "beta" version.  It'll be straight to V1 but it'll take a bit of time since I've had quite a bit of stuff going on as far as life and school are concerned.  
ahh okay :)
But for Spiderman you have released a Beta 1 , Beta 2 and a " Beta 3 "
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