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« Reply #3030 on: May 31, 2011, 06:02:25 AM » |
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It's strange because it is not the first vertex of ganondorf to have this problem of morphing back to the original face, the Black Knight if I recall correctly had a very similar problem, and a Zephiel too... Anyway, very good vertex!
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Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu.... Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!
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« Reply #3031 on: May 31, 2011, 06:04:00 AM » |
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It's strange because it is not the first vertex of ganondorf to have this problem of morphing back to the original face, the Black Knight if I recall correctly had a very similar problem, and a Zephiel too... Anyway, very good vertex!
Nightmare, Red Demon Knight and many others have this same issue as well.. It's something with the other faces if i recall correctly. No idea how to fix that though :|
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« Reply #3032 on: May 31, 2011, 06:11:11 AM » |
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Maybe vertex the other faces exactly like you vertexed the most important face? And keeping the differences for example with the eyes and the mouth of course. Again, it's only a theory... But I wonder what would happen with the face if Silent Doom modifies the neutral B, as it is one of the most flagrant "morph"...
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Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu.... Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!
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« Reply #3034 on: May 31, 2011, 06:31:08 AM » |
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So it could be fix'd through PSA? Could you do that with my PrideToBeMe V1 PSA, i hate when his face morph's.. (Not right away, when you got the time x) )
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« Reply #3035 on: May 31, 2011, 06:49:57 AM » |
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The best thing would probably to explain how you can fix this morph changes, if you can explain it correctly of course and find the time to do it...
Anyway, it's true, you don't vertex, I will go in KTH topic to make him a compliment about his vertex!
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Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu.... Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!
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« Reply #3036 on: May 31, 2011, 09:19:25 AM » |
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I am so looking forward to Dudley! As for the vertex...his legs look a little scrawny...might just be me. Trim down his waist? and make his arms a little shorter? haha And for the animation...he shuffles his legs twice...it looks odd when he does it 4 times. Still...can't wait!
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« Reply #3037 on: May 31, 2011, 09:25:21 AM » |
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To null the face changing... Yea, its not detailed and hard to understand. Deal with it.
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« Reply #3038 on: May 31, 2011, 09:39:19 AM » |
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I am so looking forward to Dudley! As for the vertex...his legs look a little scrawny...might just be me. Trim down his waist? and make his arms a little shorter? haha And for the animation...he shuffles his legs twice...it looks odd when he does it 4 times. Still...can't wait! Check the page again. Sometimes he does it twice, sometimes he does it 4 times, and I prefer the 4 times:
http://www.fightersgeneration.com/characters/dudley-a.html
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« Reply #3039 on: May 31, 2011, 10:34:39 AM » |
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Overlord: This can be useful informations for KTH the vertexer of Dudley, I suppose. Unfortunately, you're forced to use das donkey box v1... This can be annoying for those who don't know how to use it...
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Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu.... Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!
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« Reply #3040 on: May 31, 2011, 11:07:50 AM » |
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Ahh...lol I guess I'm just used to him in SSF4...I've only seen him do it twice. Whatever suits you.
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« Reply #3041 on: May 31, 2011, 02:05:42 PM » |
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Thanks to KTH for exporting it. I hate exporting. So make sure to credit him when you add Do0m Joe.
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« Last Edit: May 31, 2011, 02:18:44 PM by SmashClash »
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« Reply #3042 on: May 31, 2011, 02:12:12 PM » |
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Thank to say how one export this >_>
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« Reply #3043 on: May 31, 2011, 02:17:56 PM » |
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Thank to say how one export this >_>
Oh, yeah, I forgot, my bad. EDIT: Check it.^
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« Last Edit: May 31, 2011, 02:19:25 PM by SmashClash »
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« Reply #3044 on: May 31, 2011, 02:32:37 PM » |
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Thank.
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