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« Reply #3825 on: July 12, 2011, 11:33:19 AM » |
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/| / | --------------------- | \ | \| More like this (quote it to see). Not quite this wide, imagine the line being twice as long too Ok, so you want it like this? You want the globule to be that tall? Also after that global you want and extension of the line? Pic:
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« Reply #3826 on: July 12, 2011, 11:39:51 AM » |
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Spider-man PSA is awesome but the "B" attacks he got many recover moves
like you can use first 2x Side-B (first on Ground 2nd. in air) then down-B then jump if not have 2x jumped then up-B
i think spider-man got too much recover moves or you should do if used Side-B you can´t do Down-B too after Side-B (same with Down-B)
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3827 on: July 12, 2011, 11:40:50 AM » |
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I;m pretty sure he wants you to make it look like a typical Spider web.
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« Reply #3828 on: July 12, 2011, 11:41:49 AM » |
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So like this SDo0m? This one is verticle. Or do you want me to make it like songe said, the shape of a spider web at the bottom.
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« Reply #3829 on: July 12, 2011, 11:58:34 AM » |
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Well, i can't get it to work, whatever.
It's an awesome psa though, it works fine in gecko, guess i'll just play without viewtiful joe's voice, haha :/
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« Reply #3830 on: July 12, 2011, 12:15:22 PM » |
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Spider-man PSA is awesome but the "B" attacks he got many recover moves
like you can use first 2x Side-B (first on Ground 2nd. in air) then down-B then jump if not have 2x jumped then up-B
i think spider-man got too much recover moves or you should do if used Side-B you can´t do Down-B too after Side-B (same with Down-B)
1) The ground one doesn't contribute to any sort of recovery. It's for movement purposes only
2) The air version has some hard to master trajectory. If you interrupt with an aerial, you risk messing up your movement (and you can't properly interrupt into the Up B). If you don't interrupt, you can easily get intercepted
3) There's one gaping flaw with the Up B. Unlike most Up Bs, you cannot change your direction on startup. Whatever direction you're facing, is the way the Up B will go. So if you're facing away from the stage whilst falling, your Up B will always face away from the stage.
My point is, you're thinking about this moveset wrong. Don't think of them as "recovery moves", think of them as ways to move around the stage. Their primary uses of the Side B and Down B air are for mobility
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« Last Edit: July 12, 2011, 12:30:25 PM by SDo0m InCaRnAtI0n »
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« Reply #3831 on: July 12, 2011, 12:25:15 PM » |
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Ay SDoom I made a Symbiote Spiderman texture. You can use it in the pack if you want. Here are a few pics. P.S Great psa so far, definitely a keeper
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] Sig by: nomnomblood
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« Reply #3832 on: July 12, 2011, 12:26:57 PM » |
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Ay SDoom I made a Symbiote Spiderman texture. You can use it in the pack if you want. Here are a few pics. P.S Great psa so far, definitely a keeper Plus a sexy CSP. But I can't get Spidey to work on Riivo. :'(
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« Last Edit: July 12, 2011, 12:30:42 PM by ThE DarkYoshi »
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« Reply #3833 on: July 12, 2011, 12:30:32 PM » |
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Nice csp! you altered those from one Picture?
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] Sig by: nomnomblood
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« Reply #3834 on: July 12, 2011, 12:30:52 PM » |
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SDo0m...reply #3826 and also replacing the FitShiekMotionEtc.pac in common.pac doesn't even work. I have it in pf/fighter/shiek as well. -.- I use Riivolution, btw.
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« Reply #3835 on: July 12, 2011, 12:32:11 PM » |
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Nice csp! you altered those from one Picture?
Yup.
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« Reply #3836 on: July 12, 2011, 12:32:39 PM » |
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SDo0m...reply #3826 and also replacing the FitShiekMotionEtc.pac in common.pac doesn't even work. I have it in pf/fighter/shiek as well. -.- I use Riivolution, btw.
You should have it in your system folder.
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« Reply #3837 on: July 12, 2011, 12:32:55 PM » |
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So like this SDo0m? This one is verticle. Or do you want me to make it like songe said, the shape of a spider web at the bottom. Yeah a spider web shape would be ideal
SDo0m...reply #3826 and also replacing the FitShiekMotionEtc.pac in common.pac doesn't even work. I have it in pf/fighter/shiek as well. -.- I use Riivolution, btw.
It's "sheik" not "shiek"
Maybe it's like Samus' and ZSS's. There's some weird thing you have to do with those. I think it involves the XML or something...
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« Reply #3838 on: July 12, 2011, 12:35:36 PM » |
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So did you like the texture SDoom?
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] Sig by: nomnomblood
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« Reply #3839 on: July 12, 2011, 12:37:12 PM » |
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So did you like the texture SDoom?
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