Home Gallery Resources The Team Rules chat Login Register
Pages:  [1] 2 3
Author Topic: Pichu Bros or Pluse and Minum?  (Read 11010 times)
0 Members and 1 Guest are viewing this topic.
VanillaPuff
Mega Kitten
*****
Offline Offline

Posts: 103



View Profile Awards
« on: November 18, 2010, 03:23:10 PM »


So I've started this project last month and scrapped it and now starting it again. So I need Ideas, mainly for the move-set.

Pictures will come on the weekends.

*means done and finalized*

Ideas so far:
AA-Combo:
A: A head butt - Should have barely any knock-back.
AA: An weak tackle - with good knock-back for distancing
F-tilt:on they feet they spin slight forward like dancing doing multiple hit damage
D-tilt:a small discharge of electrical releases around they bodies
U-tilt:jump into the air doing a front flip, done like sonic's up smash but without the multiple hit damage
F-Smash:They become small balls of lighting and tackle forward
D-smash: A large ball of Lighting surrounds them doing multiple damage (Think Blanka from street fighter)
U-smash:A large spark of electric discharge from above them
U-air:they flip rapidly doing multiple hit damage knock them up on the last hit.
D-air:should should shoot straight down, like kirby d-special knocking them upward but can cancel out of it after a couple of frames.
F-air:The should front flip but knocking enemies down
*N-air: - Both Pichus send out a mid-range electrical discharge around them and take 1%. Fairly quick but knockback is minimal. Mostly for interrupting slower aerials. Both do 3% for 6% total.*
B-air: - The Pichus do a flip backwards, smacking the foe with their heads. Slightly larger start-up than most of their other attacks but still fast compared to most of the cast. One headbutt does 6% for a total of 12% should both hit. Fairly large knockback.
N-Special:a small spark of lighting in front of them like pichu's f-smash from melee and just a effective, but the attack should lag in the same area for a few extra frames.
D-Special:should be chargeable and should be shot off like cannon balls, but works like captain Falcon D-Special both on the ground and in the air.
U-Special: Be like an electrical teleport, moving like Zelda's, but leave a trail like Pikachu's only being able to hit only at beginning and end of the special attack.
S-Special:should work like pikachu up-special but only side ways that cancel if on ground so this can be done repeatedly but with no knock-back, and low damage like fox's lasers, in the air it goes into special fall. can still attack like Sonic, or snake out of they're up specials.
Final Smash:Lighting Shower, should send bolts of lighting down randomly at stage like rain.
misc:

Once I resize all animations to at least look like Pikachu (trust me you don't want to see pikachu with IC's animations) I'll release a download link.

Please show support! Every post counts  :)
« Last Edit: November 26, 2010, 10:44:50 AM by VanillaPuff » Logged

Get A Load of This!
Mega Kitten
*****
Offline Offline

Posts: 194


Gee it sure is anime around here.


View Profile WWW Awards
« Reply #1 on: November 18, 2010, 03:57:59 PM »


Can Nana's pac file be edited at all?
Logged

Feel free to ask for a quick video upload of your hack.
GALOT's moveset ideas, need ideas?
Latest Writeups: Evil Ryu, Amaterasu

VanillaPuff
Mega Kitten
*****
Offline Offline

Posts: 103



View Profile Awards
« Reply #2 on: November 18, 2010, 03:59:28 PM »


Can Nana's pac file be edited at all?

I have no idea O.o
Eternalyoshi made a PSA, and so did Jack H....He did edit some hitboxes right?

Her sub-actions probably can be viewed in Tabuu
Logged

Allbait
Supreme Kitten
********
Offline Offline

Posts: 666


Fin Dovahkiin Fent Qahnaar Pah Paalle

  • Awards Ninja Hot Topic Starstormer Dedicated Hacker

  • View Profile WWW Awards
    « Reply #3 on: November 18, 2010, 04:53:59 PM »


    Can Nana's pac file be edited at all?

    I thought Nana used Popo's pac o.o;

    On topic: Sounds interesting... But will they look like pikachu or will they have a changed model?
    Logged

    Friend Safari: Bug (Masquerain, Butterfree, Pinsir)
    4613-8365-7114

    Ct.OWN
    Lol Kitten
    *********
    Offline Offline

    Posts: 869

    Me and ma minions :3

  • Awards Heart Container

  • View Profile Awards
    « Reply #4 on: November 18, 2010, 05:27:30 PM »


    Since both of the ICs are the same character the editing of Nana might be almost impossible. Nana copies Popo so if you make Popo do an animation Nana will copy. Prove me wrong so I can be happy with this. I need a IC hack that doesn't suck T~T this'll be the first good IC hack I'll have if this works so I support it.

     PM me for any tests you need for this.
    Logged


    Akiba Red
    Lol Kitten
    *********
    Offline Offline

    Posts: 825


    AOI CHAN

  • Awards Heart Container

  • View Profile Awards
    « Reply #5 on: November 18, 2010, 05:30:27 PM »


    Since both of the ICs are the same character the editing of Nana might be almost impossible. Nana copies Popo so if you make Popo do an animation Nana will copy. Prove me wrong so I can be happy with this. I need a IC hack that doesn't suck T~T this'll be the first good IC hack I'll have if this works so I support it.

     PM me for any tests you need for this.
    The thing about Popo and Nana is all lies. They are not clones in the least. Try to use OpenSA. And you can edit them separately. Its just that the MotionEtc is a pain to get by.
    « Last Edit: November 18, 2010, 05:32:47 PM by Date Masamune » Logged


    Eternal Yoshi
    Heroic Kitten
    **
    Offline Offline

    Posts: 2425


    Boss? Is that you?

  • Awards KCMM Old Timer Super Saiyan Topic Active Contributor Former PMDT

  • View Profile Awards
    « Reply #6 on: November 18, 2010, 06:01:46 PM »


    What Date said.

    Here are some Nana subaction offsets to get you started.

    Code:
    Jab 1          - 2B6C4
    Jab 2          - 2B88C
    Dash Attack    - 2B9CC
    Ftilt          - 2BB5C
    Utilt          - 2BE74
    Dtilt          - 2C04C
    FSmash         - 2C1E4
    Usmash         - 2C3E4
    Dsmash         - 2C7AC
    Nair           - 2C9A4
    Bair           - 2CDB4
    Fair           - 2CBDC
    Uair           - 2D0BC
    Dair           - 2D234
    Nana's belay action?? - 2f1BC
    Slow Cliff Attack - 2ED1C
    Quick Cliff Attack - 2EAE4
    Get up attack(Down) - 2E6B4
    Get up Attack(Up) - 2E294
    Blizzard hitboxes - 170B8

    A little warning, trying to edit the UpB currently will cause Nana to be out of Sync.
    Logged


    Ct.OWN
    Lol Kitten
    *********
    Offline Offline

    Posts: 869

    Me and ma minions :3

  • Awards Heart Container

  • View Profile Awards
    « Reply #7 on: November 18, 2010, 06:28:29 PM »


    Since both of the ICs are the same character the editing of Nana might be almost impossible. Nana copies Popo so if you make Popo do an animation Nana will copy. Prove me wrong so I can be happy with this. I need a IC hack that doesn't suck T~T this'll be the first good IC hack I'll have if this works so I support it.

     PM me for any tests you need for this.
    The thing about Popo and Nana is all lies. They are not clones in the least. Try to use OpenSA. And you can edit them separately. Its just that the MotionEtc is a pain to get by.
    Phew. Thanks for saying that. Now about the Up B problem. How about editing the string so it seems like "Popo" is swinging off "Nana"'s tail. In other words, edit the texture, model, and position of the string instead of editing the motion of the ICs. But I think the normal recovery move with the string is fine.
    Logged


    VanillaPuff
    Mega Kitten
    *****
    Offline Offline

    Posts: 103



    View Profile Awards
    « Reply #8 on: November 18, 2010, 07:56:29 PM »


    ACK! I'm so confused!
    So first of all,I was planning to have both of them do the same thing because that's how I thought it would work because one motion.pac Tongue

    Thank you EternalYoshi Cheesy

    There's a theory someone can help me try out. In PSA, there's an animation for each sub-action. If I make some animations I want Nana to do that's different than Popo, I could change what the animation it plays.

    @Alses They use an un-edited Pikachu model and animation re-sized to look sorta-like Pichus.

    About the Up-B, I've seen on the Mario climbers that it rocket launches them. If I could make the vertical movement lower maybe I could just keep it. I need a better look at the ICs Pac file. Plus I can't vertex because I don't have 3DS Max. If someone could do that for me that would be great.

    Need move-set ideas people! The Nana-Popo  problems seem to be under control. So give me those ideas!
    8D
    Logged

    PPXEXE
    Supreme Kitten
    ********
    Offline Offline

    Posts: 561


    There are worst things then death.....

  • Awards Fiery Topic Former PMDT Heart Container

  • View Profile WWW Awards
    « Reply #9 on: November 19, 2010, 01:33:31 PM »


    Okay I want to help with the move-set but i need to ask few questions.

    1 - What is the range of attack your going for?

    2 - Is it possible to have one IC move after another.
    (Example: if i press A with popo he will swing his hammer, but not nana. Then if i press A again Nana will swing but not popo.)

    3 - What Style of game play are you going for?

    (Example: Balanced, Speed, Power, or Flight)

    4 - Are you making completely new animation or ripping Pikachu's?
    Logged

    http://forums.kc-mm.com/index.php?topic=19502.msg351735#msg351735

    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

    VanillaPuff
    Mega Kitten
    *****
    Offline Offline

    Posts: 103



    View Profile Awards
    « Reply #10 on: November 19, 2010, 01:37:41 PM »


    Okay I want to help with the move-set but i need to ask few questions.

    1 - What is the range of attack your going for?

    2 - Is it possible to have one IC move after another.
    (Example: if i press A with popo he will swing his hammer, but not nana. Then if i press A again Nana will swing but not popo.)

    3 - What Style of game play are you going for?

    (Example: Balanced, Speed, Power, or Flight)

    4 - Are you making completely new animation or ripping Pikachu's?

    1-Any, depends on the idea

    2-I don't think so

    3-MeleeFastAwesomeWeegee-ish move-set

    4-Either or. I've got the new brawl box modset with drag able bones.
    Logged

    PPXEXE
    Supreme Kitten
    ********
    Offline Offline

    Posts: 561


    There are worst things then death.....

  • Awards Fiery Topic Former PMDT Heart Container

  • View Profile WWW Awards
    « Reply #11 on: November 19, 2010, 02:43:51 PM »


    I'm working on it, but it's taking more time since i have to think Pichu - Ice climbers style.

    but im almost finshed
    Logged

    http://forums.kc-mm.com/index.php?topic=19502.msg351735#msg351735

    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

    Roo
    Lol Kitten
    *********
    Offline Offline

    Posts: 785


    Or WAS I?

  • Awards Fiery Topic Heart Container

  • View Profile Awards
    « Reply #12 on: November 19, 2010, 02:46:49 PM »


    Why not make it Plusle and minun instead of just two pichu's?
    Logged

    PPXEXE
    Supreme Kitten
    ********
    Offline Offline

    Posts: 561


    There are worst things then death.....

  • Awards Fiery Topic Former PMDT Heart Container

  • View Profile WWW Awards
    « Reply #13 on: November 19, 2010, 03:02:53 PM »


    A: A head butt - Should have barely any knock-back.

    AA: An weak tackle - with good knock-back for distancing

    F-tilt: on they feet they spin slight forward like dancing doing multiple hit damage

    D-tilt: a small discharge of electrical releases around they bodies

    U-tilt: jump into the air doing a front flip, done like sonic's up smash but without the multiple hit damage

    F-Smash: They become small balls of lighting and tackle forward

    D-smash: A large ball of Lighting surrounds them doing multiple damage (Think Blanka from street fighter)

    U-smash: A large spark of electric discharge from above them

    U-air: they flip rapidly doing multiple hit damage knock them up on the last hit.

    D-air: should should shoot straight down, like kirby d-special knocking them upward but can cancel out of it after a couple of frames.

    F-air: The should front flip but knocking enemies down

    N-air:N-Air - Both Pichus send out a mid-range electrical discharge around them and take 1%. Fairly quick but knock-back is minimal. Mostly for interrupting slower aerials. Both do 3% for 6% total.

    Your B-Air - The Pichu's do a flip backwards, smacking the foe with their heads. Slightly larger start-up than most of their other attacks but still fast compared to most of the cast. One headbutt does 6% for a total of 12% should both hit. Fairly large knock-back.

    N-Special: a small spark of lighting in front of them like pichu's f-smash from melee and just a effective, but the attack should lag in the same area for a few extra frames.

    D-Special: should be chargeable and should be shot off like cannon balls, but works like captain Falcon D-Special both on the ground and in the air.

    U-Special: Be like an electrical teleport, moving like Zelda's, but leave a trail like Pikachu's only being able to hit only at beginning and end of the special attack.

    S-Special: should work like pikachu up-special but only side ways that cancel if on ground so this can be done repeatedly but with no knock-back, and low damage like fox's lasers, in the air it goes into special fall. can still attack like Sonic, or snake out of they're up specials.

    Final Smash: Lighting Shower, should send bolts of lighting down randomly at stage like rain.
    « Last Edit: November 19, 2010, 04:33:28 PM by PPXEXE » Logged

    http://forums.kc-mm.com/index.php?topic=19502.msg351735#msg351735

    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

    Akiba Red
    Lol Kitten
    *********
    Offline Offline

    Posts: 825


    AOI CHAN

  • Awards Heart Container

  • View Profile Awards
    « Reply #14 on: November 19, 2010, 04:38:09 PM »


    Why not make it Plusle and minun instead of just two pichu's?
    Because they are real. We want PSA. Not real.
    Logged


    Pages:  [1] 2 3
    Print
    Jump to: