|
 |
« Reply #3360 on: September 02, 2011, 07:34:37 AM » |
|
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #3361 on: September 02, 2011, 09:01:27 AM » |
|
Still got ingame lag but one polygon group is showing up O.o it's polygon1 group, couldn't even take better ingame pics because I couldn't get any dragoonpart ;_;  and this is what I did (of 100 more animationports things)
|
|
|
Logged
|
Stupid Tinypic :C
|
|
|
|
|
 |
« Reply #3362 on: September 02, 2011, 09:05:14 AM » |
|
You people know it was already possible to port animations correctly, right?
|
|
|
Logged
|
ㅤlㅤ
 ㅤlㅤ
|
|
|
|
|
 |
« Reply #3363 on: September 02, 2011, 09:07:30 AM » |
|
You people know it was already possible to port animations correctly, right? Yea, but fixing them is way easier now.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #3364 on: September 02, 2011, 09:08:51 AM » |
|
Yea, but fixing them is way easier now. It was pretty easy already lol If you knew how, of course.
|
|
|
Logged
|
ㅤlㅤ
 ㅤlㅤ
|
|
|
|
|
 |
« Reply #3365 on: September 02, 2011, 10:25:55 AM » |
|
Hey, I got really bored and I tried your new Brawl box and I tried porting Young Link from Melee, but this is what I got:  Textures don't work, model WAY too big,, the model's T-pose is facing downward, and there are only two bones: TransN and TopN. What did I do wrong?
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #3366 on: September 02, 2011, 11:13:44 AM » |
|
|
|
|
Logged
|
Asbel: "To protect those close to us!" Malik: "To be a completely badass!" Hubert: "To be a Tsundere nerd!" Richard: "To be completely FABULOUS!" All: "WE ARE THE TOGF MANLY MEN BRIGADE!" -kazemaru95421  [PICTURES REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.]
|
|
|
|
|
 |
« Reply #3367 on: September 02, 2011, 11:34:28 AM » |
|
Hey, I got really bored and I tried your new Brawl box and I tried porting Young Link from Melee, but this is what I got:  Textures don't work, model WAY too big,, the model's T-pose is facing downward, and there are only two bones: TransN and TopN. What did I do wrong? This. You need to import the textures. 
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #3368 on: September 02, 2011, 12:13:43 PM » |
|
can someone try to put mewtwo from melee in brawlbox? I know you cant save it or something like that
I just wanna see how it will be :] can also someone give me the model if it works in brawlbox? :]]
|
|
« Last Edit: September 02, 2011, 12:30:41 PM by pikazz »
|
Logged
|
Stupid Tinypic :C
|
|
|
|
|
 |
« Reply #3369 on: September 02, 2011, 01:13:20 PM » |
|
can someone try to put mewtwo from melee in brawlbox? I know you cant save it or something like that
I just wanna see how it will be :] can also someone give me the model if it works in brawlbox? :]]
I have an unrigged Mewtwo model with .DDS textures. He is in T stance with a straight tail. The model that is being distributed right now does NOT have a straight tail, which will lead to a piss-poor looking tail once rigged. I can include .PNG textures, but I don't know how to make the model use them and not the .DDS, because I have no CLUE how to use 3D editing software. Anyone want the .RAR package? 
|
|
« Last Edit: September 02, 2011, 01:17:41 PM by Oshtoby »
|
Logged
|
|
|
|
|
|
 |
« Reply #3370 on: September 02, 2011, 01:17:39 PM » |
|
I have an unrigged Mewtwo model with .DDS textures. He is in T stance with a straight tail. The model that is being distributed right now does NOT have a straight tail, which will lead to a piss-poor looking tail once rigged. I can include .PNG textures, but I don't know how to make the model use them and not the .DDS, bewcause I have no CLUE how to use 3D editing software. Anyone want the .RAR package?
I can't promise anything, but I could try to rig Mewtwo to Lucario's skeleton if you want.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #3371 on: September 02, 2011, 01:18:11 PM » |
|
I can't promise anything, but I could try to rig Mewtwo to Lucario's skeleton if you want.
I would love you. I'll send it to you in a moment.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #3372 on: September 02, 2011, 02:19:25 PM » |
|
I would love you. I'll send it to you in a moment.
i kno how to make .DDS textures to be .PNG cause this MMORPG game i play uses .DDS textures (by ripping it from the game file), and i was able to convert it to .PNG
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #3373 on: September 02, 2011, 02:23:29 PM » |
|
i kno how to make .DDS textures to be .PNG cause this MMORPG game i play uses .DDS textures (by ripping it from the game file), and i was able to convert it to .PNG
No no, I know how to CONVERT them, I don't know how to make the model USE the .PNGs. The model still uses the .DDS. So I included the .DDS's and the .PNG's for each texture in the pack I sent ds22. If anyone else wants the pack, I'd be more than happy to send it to you, if you send me a PM.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #3374 on: September 02, 2011, 02:26:41 PM » |
|
No no, I know how to CONVERT them, I don't know how to make the model USE the .PNGs. The model still uses the .DDS. So I included the .DDS's and the .PNG's for each texture in the pack I sent ds22. If anyone else wants the pack, I'd be more than happy to send it to you, if you send me a PM.
ah ok, now i understand wat u meant by that now xDD anyways... i tried the following steps that Justin did for Ganon's Castle and Old Chaos Shrine.. and i get this for Outset Island o.e
|
|
|
Logged
|
|
|
|
|
|