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Author Topic: Brawlbox Resources & History  (Read 4496337 times)
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BlackJax96
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    « Reply #9060 on: February 17, 2012, 04:01:39 PM »


    Will there be a yellow eye adder?
    Probably not, but still...


    Never, considering the eye object needs to be duplicated and moved forward.
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    Xiggah
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    « Reply #9061 on: February 17, 2012, 04:03:46 PM »


    But that's a manual fix anyways, one of the few things that shouldn't be automated.
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    DSX8
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    « Reply #9062 on: February 17, 2012, 04:26:10 PM »


    indeed, the FSeyes r they're own object in which YOU would have to make in 3ds max, BB cant do that for ya.
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    Gamma Ridley
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    « Reply #9063 on: February 17, 2012, 04:27:43 PM »


    BJ, you should add an auto-import button that imports my model automatically so that I don't have to do any work whatsoever. Awesome Face
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    KnightMario
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    « Reply #9064 on: February 17, 2012, 04:28:59 PM »


    will you  be able to edit which polygons a bone effects? That's the only way I think you could add yellow eyes without 3ds max, and it would help add other objects like giving a cape or something when you get the final smash.
    Ninja'd again, and I agree with the auto imports.
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    BlackJax96
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    « Reply #9065 on: February 17, 2012, 04:29:30 PM »


    BJ, you should add an auto-import button that imports my model automatically so that I don't have to do any work whatsoever. Awesome Face

    How about I make a button that MAKES the model AND imports it for you just by providing an IMAGE!? Awesome Face

    will you  be able to edit which polygons a bone effects? That's the only way I think you could add yellow eyes without 3ds max, and it would help add other objects like giving a cape or something when you get the final smash.

    That's been possible to do for like decades now
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    KnightMario
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    « Reply #9066 on: February 17, 2012, 04:30:45 PM »


     
    may anyone tell me how?
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    Gamma Ridley
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    « Reply #9067 on: February 17, 2012, 04:32:06 PM »


    How about I make a button that MAKES the model AND imports it for you just by providing an IMAGE!? Awesome Face

    OR. You could make a program that reads your mind and creates the model based on your THOUGHTS.

    No technology needed. No hassle. No work necessary.

    It'll be the perfect American program.
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    « Reply #9068 on: February 17, 2012, 04:42:30 PM »


    OR. You could make a program that reads your mind and creates the model based on your THOUGHTS.

    No technology needed. No hassle. No work necessary.

    It'll be the perfect American program.

    We're still working on that, by the way. Tell your friends, expect it in wal-marts soon  Awesome Face
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    DSX8
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    « Reply #9069 on: February 17, 2012, 04:43:07 PM »



    may anyone tell me how?
    Im srs here
    .....
    expand the MDL0 > Objects > Click an object u want to do > right panal and change its visibility bone to the FS bone... its THAAAAT simple


    @Gamma - lol u make me lol with ur silly words xP
    « Last Edit: February 17, 2012, 04:48:40 PM by DSX8™ » Logged

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    « Reply #9070 on: February 17, 2012, 04:43:54 PM »


    We're still working on that, by the way. Tell your friends, expect it in wal-marts soon  Awesome Face

    Aw man you guys can make anything. I'm willing to spend every peso I have on this magnificent piece of software.
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    « Reply #9071 on: February 17, 2012, 04:54:39 PM »


    Aw man you guys can make anything. I'm willing to spend every peso I have on this magnificent piece of software.

    Hey, if we can't crack every single one of these Brawl files, I think our brainwaves are out of our league...
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    « Reply #9072 on: February 17, 2012, 06:37:49 PM »


    Well I'm making a program that will pop up when you think about it, have 3ds max, brawlbox,  and include the mindmodelmakerover9000, AND the original brawl game making program used to make it AND have a brawlbox that does stuff to files based on what you THINK. coming out in over 9000, January 1st.
     AWESOME 2.0!
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    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #9073 on: February 17, 2012, 09:58:23 PM »


    With the new thought-processing feature, I'll finally be able to make Hooktail playable with an extremely overpowered moveset and 900 different colors to choose from. You're in trouble if you want the 352nd color and you're playing on wifi, though I could also change that time limit while we're at it.
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    « Reply #9074 on: February 18, 2012, 08:14:04 AM »


    do you think we could edit the model in the new previewer? I can't get 3ds max, and it would be awesome. It may be impossible, but still, you know...
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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