Brawlbox Resources & History

Started by BlackJax96, December 14, 2010, 03:39:11 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


Is there a way to import Maya/3DSMax animations into BB?
You and I can be poor, but neither of us can be cheap.

February 24, 2013, 10:20:04 PM #13367 Last Edit: February 24, 2013, 10:22:12 PM by Mr.MW
Quote from: Toad75 on February 24, 2013, 09:40:24 PM
Is there a way to import Maya/3DSMax animations into BB?
there is a script somewhere in some release of brawlbox, i havent seen a tutorial for it though

as for the rig thingy, im happy with 3ds max
but if brawlbox allows for rig edits while in a certain pose and/or moveset animation,
than that would be really cool...
because its in certain animations when the rig u did really shows its colors

later on... will you add support for the DirectX format (*.x) or some other animated modelling format??

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

BJ? Got two questions for ya: when the new BB is released, will there still be support for Tabuu functions like bone index changing, and will we be able to export Sawnd files/sound packs with the RSAR edior?

Quote from: Tabuu Forte Akugun on February 25, 2013, 12:24:06 AM
BJ? Got two questions for ya: when the new BB is released, will there still be support for Tabuu functions like bone index changing, and will we be able to export Sawnd files/sound packs with the RSAR edior?

In the moveset editor yes; no.

Quote from: DarkPika on February 25, 2013, 12:11:06 AM
later on... will you add support for the DirectX format (*.x) or some other animated modelling format??

I don't know


Quote from: Mr.MW on February 24, 2013, 10:20:04 PM
there is a script somewhere in some release of brawlbox, i havent seen a tutorial for it though

as for the rig thingy, im happy with 3ds max
but if brawlbox allows for rig edits while in a certain pose and/or moveset animation,
than that would be really cool...
because its in certain animations when the rig u did really shows its colors

Do you know where I might find this script? Which BrawlBox release you think it is?
You and I can be poor, but neither of us can be cheap.

Quote from: Toad75 on February 25, 2013, 11:52:58 PM
Do you know where I might find this script? Which BrawlBox release you think it is?
its in the BB 67b release. it comes with the script
https://privateladyescorts.com - Free Local Dating - No Selfie - Anonymous Casual Dating -   Video Chat Private Lady


when will someone make a tutorial on 3ds max animation importing?


Quote from: Mr.MW on February 26, 2013, 12:30:20 AM
black jax promised a lot of tutorials a while ago
but i havent seen [censored]

I didn't promise jack [censored].

Quote me

Quote from: BlackJax96 on February 26, 2013, 12:36:02 AM
I didn't promise jack [censored].

Quote me
meh too lazy to look for it
but i do remember u sayin u couldnt cuz ur dad was behind ur back all the time

Quote from: Mr.MW on February 26, 2013, 12:39:10 AM
meh too lazy to look for it
but i do remember u sayin u couldnt cuz ur dad was behind ur back all the time

This is true.