|
|
« Reply #14250 on: April 30, 2013, 05:08:52 AM » |
|
Not sure who else gets this issue, but with 0.68 when I preview a model then are surrounded by a transparent wireframe. It's rather hard to describe, a preview would be better but I can't do one at the moment. It makes it overall rather hard to properly see various aspects of the model. Happens with every character model I've tried.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14251 on: April 30, 2013, 05:11:34 AM » |
|
please throw a brick for how many times they've ripped me off XDD
I hate them... I hate them... I HATE... HAAATE... HAAAAATE
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14252 on: April 30, 2013, 06:08:34 AM » |
|
lol, I found a bug o.o somehow, my increase/decrease volume buttons delete frames
|
|
|
Logged
|
Stupid Tinypic :C
|
|
|
|
|
|
« Reply #14253 on: April 30, 2013, 06:20:06 AM » |
|
moving vertices is alot of fun xD i like the changes bj, i guess the next step would really be to see the graphics in bb xD that would be amazing but i guess that is still far away with lot of work envolved.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14254 on: April 30, 2013, 09:06:17 AM » |
|
Apparently "." equates to a bunch of buttons combined, and one of the bits in that combination is equal to delete, which then calls the delete function.
Are you kidding me Microsoft
please throw a brick for how many times they've ripped me off XDD
I hate them... I hate them... I HATE... HAAATE... HAAAAATE
lol, I found a bug o.o somehow, my increase/decrease volume buttons delete frames ...And then everyone migrated to Macbooks. /story Why does Microsoft hate us so much?
|
|
|
Logged
|
3DS FC: 5370-0958-4818 Wii U NNID: Doraleus
|
|
|
|
|
|
« Reply #14255 on: April 30, 2013, 09:19:54 AM » |
|
...And then everyone migrated to Macbooks. /story Why does Microsoft hate us so much? dont forget about windows 8! that was the worse they did to us!
|
|
|
Logged
|
Stupid Tinypic :C
|
|
|
|
|
|
« Reply #14256 on: April 30, 2013, 09:29:37 AM » |
|
Don't you think this is a bit off-topic, guys?
Anyways, BJ, another minor bug.
If you click on an MDL0 and hit preview fast enough, the large model viewer will load the mini-previewer in its bottom-left corner instead of loading the actual viewer.
It looks exactly the same, with the bumpers and everything, but the view will be 1/4 as big as it usually is. The top-left, top-right, and bottom-right sectors won't show the model even if you move it there.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14257 on: April 30, 2013, 10:41:51 AM » |
|
Minor issue that's only an inconvenience, not a real problem. When importing a .obj from another model, you have to close and re-open Brawlbox in order for the model viewer to use the new bones and new polygon correctly.
|
|
|
Logged
|
Now available in blue.
|
|
|
|
|
|
« Reply #14258 on: April 30, 2013, 10:45:14 AM » |
|
bones dont show up for me, and when i select one through the list, the axises dont appear, only the grey ball shows up
got buried without response
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14259 on: April 30, 2013, 10:58:29 AM » |
|
got buried without response
If i dont respond to a post in this thread, it means i read it and i dont care or i read it and i do care and have acknowledged the content in the post. So either way, i already saw this post.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14260 on: April 30, 2013, 11:17:26 AM » |
|
ok any possible solution?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14261 on: April 30, 2013, 12:22:30 PM » |
|
I'm still working on it... it technically is in world coords, but the conversion to local isn't perfect. >_>
Good to know. Thanks in advance for when you do that. As far as I can tell BrawlBox really is an amazing program and you've done a lot of good work. Kudos to you.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14262 on: April 30, 2013, 06:54:05 PM » |
|
Dafqu? I just saved a SZS file AND it's readable by SZS Modifier.... (Awesome)
BTW, The "Replace All" feature doesn't work. I exported the "course_model" brres folder, edited a texture, and re-imported the folder, and the edited texture did not get imported.
Then again, it could just be my hardware. My hardware is 5 years old, and my computer is 4. (iMac 8,1)
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14263 on: April 30, 2013, 07:23:55 PM » |
|
anyone else get this:?
when saving a snapshot, sometimes the PNG will be entirely transparent.
I had to save take a snap like 5 or 6 times before it actually got it right...
also BJ... brbx doesn't seem to have an idle function :/ or if it does, it's not using it...
another bug I get is the viewer doesn't always update for the frames of an animation... (I think that leads to the first bug)
- when clicking the frame arrows, the frame will go up, but the viewer will display the last frame, or anything drawn over the viewer (such as dialogs). - when playing a looped animation, the animation will play, but only displays the first frame in some loops.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14264 on: April 30, 2013, 08:33:17 PM » |
|
I'm just fortunate that I can modify model vertices without always having to rely on 3ds Max now. However, I'll still keep hold of v0.67b for all the other stuff.
|
|
|
Logged
|
|
|
|
|
|