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Author Topic: Brawlbox Resources & History  (Read 4510240 times)
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DSX8
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    « Reply #9540 on: April 09, 2012, 05:52:44 PM »


    All I have to say is that this is the most hilarious suspense-tornado I've seen before someone is about to release something everyone wants.
    hah trust me... it can be like a roller coaster! Shocked
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    BigOto2
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    « Reply #9541 on: April 09, 2012, 05:55:33 PM »


    No, it's more of a tornado, because everyone is chaotically running in circles around Nico while spitting out the most random pointless comments in hopes of it speeding up his release of 0.66. Smiley
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    BlackJax96
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    « Reply #9542 on: April 09, 2012, 05:55:49 PM »


    All I have to say is that this is the most hilarious suspense-tornado I've seen before someone is about to release something everyone wants.

    it was even worse with the model importer man
    go back about 300 pages lol
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    Manki
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    « Reply #9543 on: April 09, 2012, 06:18:52 PM »


    If it isn't released in two hours I will jump off the eiffel tower. Don't let me jump off the eiffel tower!

    Edit:
    Still getting unable to open file for write access error.... Im srs here
    « Last Edit: April 09, 2012, 06:20:27 PM by Manki » Logged

    DarkPikachu
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    « Reply #9544 on: April 09, 2012, 06:27:28 PM »


    it was even worse with the model importer man go back about 300 pages lol
    I was there too XD

    this ain't nothin :3

    I ain't pestering him about it though...
    IK what he's going through XDD


    also...
    I can't be on long...

    my idiot mother decided to turn up the thermostat to 80 deg 3 days ago >:O
    (our electric bill will soar)
    read what's up if you like:
    if that ain't enough, she tried to blame me for it because I was home the entire time... >:/

    the point is valid yes, but last time I touched the thermostat, I got to hear it from her X(
    plus, I'm used to being in an overly hot room, and it's summer.
    and before I forget to mention, she's the one who made up the rule to keep it below 67.
    (so there's nothing I had to worry about (I didn't feel a need to check it))

    yeh... if I'd've known it was on 80, she'd've heard it from me.

    now I'm going to duct-tape it where it's at so she can't mess things up again. (it's an oldie)

    so yea... I won't be on my compy too often >_<

    EDIT:
    hey manki, try moving the file to a new location. XDD

    honestly, this issue has nothing to do with brbx.
    (it's been discussed way too many times) D:
    « Last Edit: April 09, 2012, 06:29:01 PM by Tcll » Logged

    BlackJax96
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    « Reply #9545 on: April 09, 2012, 06:33:49 PM »


    Somehow I always code things in faster right before release. Im srs here
    It's like subconscious adrenaline and I don't feel rushed either... I just code lots of things really fast lol
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    pie6nin
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    « Reply #9546 on: April 09, 2012, 06:38:16 PM »


    From what I can tell (and the fact that it says so) there's no way to send models (at least, not with armature) from Blender to Brawlbox. Is there any potential workaround, or fix? I'd prefer not to use 3DSMax for a variety of reasons. I'm aware it's not possible to apply the skin modifier since, well, it doesn't exist, but surely there's a way to alter the file post-export in order to apply the modifier.
    (sorry if this has already been answered elsewhere, a quick round of googling didn't seem to do much good.)
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    SOJ
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    « Reply #9547 on: April 09, 2012, 06:38:48 PM »


    Got my popcorn and soda...I'm ready for this release! Lol but seriously I'm proud of ya BJ...keep up the good work!
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    Segtendo
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    « Reply #9548 on: April 09, 2012, 06:39:30 PM »


    From what I can tell (and the fact that it says so) there's no way to send models (at least, not with armature) from Blender to Brawlbox. Is there any potential workaround, or fix? I'd prefer not to use 3DSMax for a variety of reasons. I'm aware it's not possible to apply the skin modifier since, well, it doesn't exist, but surely there's a way to alter the file post-export in order to apply the modifier.
    (sorry if this has already been answered elsewhere, a quick round of googling didn't seem to do much good.)
    As stated numerous times, BrawlBox's DAE importer is meant to be used for DAE's exported from 3DS Max.

    You can get the program for free by getting the student version.
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    Manki
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    « Reply #9549 on: April 09, 2012, 06:43:26 PM »


    Its the .66 beta, moving it to a diff file location wont work Sad
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    pie6nin
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    « Reply #9550 on: April 09, 2012, 06:45:40 PM »


    As stated numerous times, BrawlBox's DAE importer is meant to be used for DAE's exported from 3DS Max.

    You can get the program for free by getting the student version.

    Alright, fair enough.
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    BlackJax96
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    « Reply #9551 on: April 09, 2012, 06:46:48 PM »


    Okay I bumped into some REFT images from another game that use palettes and I've parsed and applied the palette but you can't import textures with a palette yet. Replacing reft textures that use a palette seems to throw an error too but I'll fix that later.

    Release in 14 mins :O
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    Segtendo
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    « Reply #9552 on: April 09, 2012, 06:47:44 PM »


    Hold onto your pants kids!
    You may drop them!
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    SonicBrawler
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    « Reply #9553 on: April 09, 2012, 06:49:29 PM »


    what exactly wll lthe new bb be abale to do
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    Infernape
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    « Reply #9554 on: April 09, 2012, 06:51:36 PM »


    i want it! Cheesy
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