KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues

Started by DivineOverlord, February 09, 2011, 10:33:16 PM

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August 13, 2011, 08:11:07 PM #3045 Last Edit: August 13, 2011, 08:26:03 PM by DivineOverlord
oh is it in this video? http://www.youtube.com/watch?v=q4crDIAHzVg

The down Air A animation I made sounds similar to what you said.
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Quote from: DivineOverlord on August 13, 2011, 08:11:07 PMoh is it in this video? http://www.youtube.com/watch?v=q4crDIAHzVg The down Air A animation I made sounds similar to what you said.
Yeah he does it at 1:45, the name is there too: Dart & Weave. Well, i guess it would work for down air too. Whichever works lol, if you did this already then dont change it, it could work. Do you have Jecht Shot on any moves yet?
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Quote from: Thundaga_T2 on August 13, 2011, 09:40:39 PM
Yeah he does it at 1:45, the name is there too: Dart & Weave. Well, i guess it would work for down air too. Whichever works lol, if you did this already then dont change it, it could work. Do you have Jecht Shot on any moves yet?
Alright, after watching a bunch of videos I think I have an idea of what to use for down Smash....


yeah, Jecht shot is forward air, the animation is exactly like the one in dissidia :af:
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by any chance, are you using the soccer ball item for the blitzball?

Quote from: Hackingstar on August 13, 2011, 09:49:09 PM
by any chance, are you using the soccer ball item for the blitzball?

yeah, but I re-textured it to resemble the blitz ball and I added a bubble effect to his sword.
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
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Projects in Progress:
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+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Quote from: DivineOverlord on August 13, 2011, 09:42:26 PMAlright, after watching a bunch of videos I think I have an idea of what to use for down Smash.... yeah, Jecht shot is forward air, the animation is exactly like the one in dissidia :af:
Sometimes i feel like the characters in Dissidia dont have enough moves to make a PSA out of, i guess you're gonna improvise on some moves then lol. You could probably take some ideas from FFX, im sure you did with the Spell Cast B move. Not that he does much there though. I got some ideas for taunts if you're considering those yet lol:

1. Toss up sword and catches it (FFX victory animation)

2. Rears back and laughs (from that awkward laughing scene in FFX at Luca with Yuna) this one is a maybe lol, but if you want it use it lol.

3. Stands up straight and scratches the back of his head (like he does in some scenes if FFX)

4. Twirls blitzball on 1 finger, like a basketball

I will leave it up to you to decide which directions these could be assigned to, i have no clue lol
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Quote from: Thundaga_T2 on August 13, 2011, 09:56:15 PM
Sometimes i feel like the characters in Dissidia dont have enough moves to make a PSA out of, i guess you're gonna improvise on some moves then lol. You could probably take some ideas from FFX, im sure you did with the Spell Cast B move. Not that he does much there though. I got some ideas for taunts if you're considering those yet lol:

1. Toss up sword and catches it (FFX victory animation)

2. Rears back and laughs (from that awkward laughing scene in FFX at Luca with Yuna) this one is a maybe lol, but if you want it use it lol.

3. Stands up straight and scratches the back of his head (like he does in some scenes if FFX)

4. Twirls blitzball on 1 finger, like a basketball

I will leave it up to you to decide which directions these could be assigned to, i have no clue lol


Actually, he has tons of moves that I can use but most of them look like air attacks lol and very few moves look like grounded ones. Those taunt ideas sound good, I haven't gotten there yet though haha. I had to make sooo many new animations for all his attacks.  the only attacks that are the same are down A and back Air lol which I think are ok.

I finished up his final smash animation in air now working on the grounded version.
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Down Tilt or Down Smash?
For Down Smash if you still need an idea it could still be Hop Step. He could swing his sword and then kick backwards. That way it's an attack that hits both ways.

Quote from: Apprentice Of Death on August 14, 2011, 04:04:07 AMDown Tilt or Down Smash? For Down Smash if you still need an idea it could still be Hop Step. He could swing his sword and then kick backwards. That way it's an attack that hits both ways.
How would this hit behind him? Unless you meant that his body will do damage as he moves backwards, is this what you meant?
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Did you read it? He would swing forwards but kick backwards.

Hey Divine, did you ever consider giving Sephiroth his wait animation from FFVII? Here some images

http://images.wikia.com/finalfantasy/images/7/75/Sephiroth_Final_BossFFVII.png

http://thelifestream.net/wp-content/uploads/shirtlesssephy.jpg

http://www.creativeuncut.com/gallery-07/art/dff-sephiroth-cg.jpg  <---top torso of him is right but his legs arent supposed to be bent, he needs to be standing straight up like the previous two pics above
--Death Before Dishonor--

"The absence of wrath, is an impediment to utilizing your true strength..."


Quote from: Apprentice Of Death on August 14, 2011, 04:04:07 AM
Down Tilt or Down Smash?
For Down Smash if you still need an idea it could still be Hop Step. He could swing his sword and then kick backwards. That way it's an attack that hits both ways.

COOL. is there a video that shows this move? XD.


Quote from: 'D.' on August 14, 2011, 04:36:08 AM
Hey Divine, did you ever consider giving Sephiroth his wait animation from FFVII? Here some images

http://images.wikia.com/finalfantasy/images/7/75/Sephiroth_Final_BossFFVII.png

http://thelifestream.net/wp-content/uploads/shirtlesssephy.jpg

http://www.creativeuncut.com/gallery-07/art/dff-sephiroth-cg.jpg  <---top torso of him is right but his legs arent supposed to be bent, he needs to be standing straight up like the previous two pics above


that seems pretty good. The current wait animations are too stiff. I'm gonna revamp a couple of animations.


do you guys prefer this to be wait 1?




but then its not coherent with the current walk animations unless I go back to the one we had before.
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
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Projects in Progress:
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+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Quote from: Apprentice Of Death on August 14, 2011, 04:15:44 AMDid you read it? He would swing forwards but kick backwards.
Oh so you meant that he kicks in the opposite direction that he swings the sword in, thats not how the move is supposed to work, but i guess that could work.
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I definately co-sign to that as his new animation  ;D
--Death Before Dishonor--

"The absence of wrath, is an impediment to utilizing your true strength..."


Quote from: DivineOverlord on August 14, 2011, 05:13:02 AM
COOL. is there a video that shows this move? XD.



that seems pretty good. The current wait animations are too stiff. I'm gonna revamp a couple of animations.


do you guys prefer this to be wait 1?




but then its not coherent with the current walk animations unless I go back to the one we had before.

how about a poll? XD