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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2300471 times)
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DoctorFlux(Mariodk)
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    « Reply #9780 on: June 14, 2013, 11:56:49 AM »


    mainly preview of the new super buu Rig(only for moveset):
    only Face left to rig/make bones for
    but ported most of the animetions from kid buu´s animetions and animted fingers/soon horn on some aswell


    1 thing for sure about megaman
    he is sure WIP right after my codeset is done with v1
    « Last Edit: June 14, 2013, 11:58:52 AM by Mariodk » Logged

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    StupidMarioFan1
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    « Reply #9781 on: June 14, 2013, 12:21:59 PM »


    Only thing that I can get from that gif is that his body doesn't stretch weirdly, but since I haven't seen any animations with the old model, maybe you can give us a gif to compare the rig for us newbies. :/
    He does look amazing though, looking forward to him. Awesome Face
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    DoctorFlux(Mariodk)
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    « Reply #9782 on: June 14, 2013, 01:18:37 PM »


    ohh yeah i forgot to add the new down-Air:
    the old down-air on kid buu moveset is the up-B(flying downwards)

    also on the Horn thingy got oneslot animetions
    it resize bigger if on Kid/Super buu
    but if on "insert Absorb" Buu (that buu with the big horn) it just stay the same size
    « Last Edit: June 14, 2013, 01:19:31 PM by Mariodk » Logged

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    AnImAiNe
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    « Reply #9783 on: June 14, 2013, 01:20:56 PM »


    ohh yeah i forgot to add the new down-Air:
    the old down-air on kid buu moveset is the up-B(flying downwards)

    also on the Horn thingy got oneslot animetions
    it resize bigger if on Kid/Super buu
    but if on "insert Absorb" Buu (that buu with the big horn) it just stay the same size
    so this is for kirby super buu or the lucario one or both?
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    DoctorFlux(Mariodk)
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    « Reply #9784 on: June 14, 2013, 01:22:03 PM »


    so this is for kirby super buu or the lucario one or both?
    i think Both
    not many changes from Lucario/Kirby version i think only afew
    the kirby is mainly SonicBrawler´s project
    lucario is mine
    but we will both use alot of the same moves i guess
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    isaimcbrein
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    « Reply #9785 on: June 14, 2013, 02:17:27 PM »


    Do a megaman PSA, with a similar model in SSB4 *-*
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    « Reply #9786 on: June 14, 2013, 02:19:23 PM »


    with a similar model in SSB4 *-*
    GBC is working on one.
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    DoctorFlux(Mariodk)
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    « Reply #9787 on: June 14, 2013, 03:03:52 PM »


    down-Tilt:
    again oneslot animetion on Horn xD
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    « Reply #9788 on: June 14, 2013, 03:47:49 PM »


    Now just give him a guitar and he'll be rocking hard. XD
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    « Reply #9789 on: June 14, 2013, 06:33:48 PM »


    down-Tilt:
    again oneslot animetion on Horn xD
    His legs need some sort of movement. It looks pretty good, but those legs...
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    « Reply #9790 on: June 14, 2013, 08:42:01 PM »


    Yeah... get some leg movement in there o.o
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    « Reply #9791 on: June 14, 2013, 09:15:02 PM »


    Still think a guitar fits in the animation. xD
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    DoctorFlux(Mariodk)
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    « Reply #9792 on: June 17, 2013, 04:44:08 PM »


    updated the buu down-tilt animetions
    but not making preview of it yet
    next preview of majin buu moveset(im not calling it kid buu v2 since its based on both buus)
    will be the video preview
    all of his animetions is done now but waiting alittle with PSAing him

    but now i will
    rebuilding Vegeta´s PSA file
    and doing afew small updates SSJ aura, make the Air FS shorter but still about same dmg
    and since im rebuilding the Fitwolf.pac maybe that will fix all the weird freezes ppl got
    and will aswell redo the SFX pack but im needing someone who can rip the sounds from the SFX pack that will be a big help

    so while i am at it
    any updates i should do(only PSAIng not Animetions) for make vegeta more balanced?

    as i said i will release anything any updates/WIPs
    then i have first version of my codeset done
    since my codeset needing all of my WIPs done anyway
    « Last Edit: June 17, 2013, 04:46:07 PM by Mariodk » Logged

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    rax189
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    « Reply #9793 on: June 17, 2013, 05:10:16 PM »


    updated the buu down-tilt animetions
    but not making preview of it yet
    next preview of majin buu moveset(im not calling it kid buu v2 since its based on both buus)
    will be the video preview
    all of his animetions is done now but waiting alittle with PSAing him

    but now i will
    rebuilding Vegeta´s PSA file
    and doing afew small updates SSJ aura, make the Air FS shorter but still about same dmg
    and since im rebuilding the Fitwolf.pac maybe that will fix all the weird freezes ppl got
    and will aswell redo the SFX pack but im needing someone who can rip the sounds from the SFX pack that will be a big help

    so while i am at it
    any updates i should do(only PSAIng not Animetions) for make vegeta more balanced?

    as i said i will release anything any updates/WIPs
    then i have first version of my codeset done
    since my codeset needing all of my WIPs done anyway
    well if i recall his galic gun over powers the kamehameha and thats a no no xD Also will u still give him the DBZ sound effects of punching and what not? I didnt like that because it would lag a little and didnt fit in when fighting others? I say just use Brawl punches and what not but then again your the one making it so do what ever u want
    « Last Edit: June 17, 2013, 05:11:39 PM by rax189 » Logged


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    « Reply #9794 on: June 17, 2013, 05:22:54 PM »


    Vegeta's Down special was useless for me/to me
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