Hey, you said that you were having trouble with the ShadowKong SFX, due to the death sfx being hardcoded to Sonic's sounds. I just found out where the sfx id's for the hardcoded sounds in each PSA are held and I can hex them to any sound id, so I can help you out with that problem.
So, yeah, if you're still going to work off a Sonic-based PSA then please let me know if you want them. The setup's slightly different for every PSA and I probably should go back and take proper notes, but I found where the hardcoded sfx are. If you're using a DK-based PSA and starting from scratch, it's kinda useless...even if that's the case, I've got a couple of uses for it anyways