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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2345491 times)
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AnImAiNe
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    « Reply #3765 on: September 16, 2011, 05:52:02 PM »


    could i get wolf's wait animation so i can start/finish the a attacks now?
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    DoctorFlux(Mariodk)
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    « Reply #3766 on: September 16, 2011, 05:52:32 PM »


    could i get wolf's wait animation so i can start/finish the a attacks now?
    sure i upload it soon Cheesy (the wait Animation not the whole moveset if someone mistake)

    Vegeta´s Down-B will work like as Scott´s Down-B Counter attack  AWESOME 2.0!
    « Last Edit: September 16, 2011, 05:59:08 PM by Mariodk » Logged

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    « Reply #3767 on: September 16, 2011, 06:58:03 PM »


    The graphics for Galick Gun looks awesome Cheesy

    Would it be possible if you could change the direction you shoot his ground Galick Gun from? (similar to how Pit can aim his N-b arrow straight forward and upward)
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    « Reply #3768 on: September 16, 2011, 06:58:15 PM »


    Hey, Mariodk. Want me to recolor it to be more purple? It looks like Kid Buu's pink.
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    « Reply #3769 on: September 16, 2011, 07:05:17 PM »


    Mariodk, do you wanna help on proejct Sandbag? you can PSA
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    « Reply #3770 on: September 17, 2011, 03:48:59 AM »


    Goku´s Revamped N-B/Down-B(GFX wise):



    hope it looks better now since now i think it can´t be better
    just added smaller kamehameha GFX at Goku´s hands and the small wave´s tail is inside he big one so it looks round at Goku´s hands like as in the anime/Games
    as i said why i dont have think about this before (kid buu will maybe also get this update)
    « Last Edit: September 17, 2011, 03:59:42 AM by Mariodk » Logged

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    « Reply #3771 on: September 17, 2011, 04:15:47 AM »


    It definitely looks much better now that it doesn't have the squared edges where he releases the move. 
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    DoctorFlux(Mariodk)
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    « Reply #3772 on: September 17, 2011, 04:32:41 AM »


    i got the idea to do this from Vegeta´s N-B Cheesy
    speaking of vegeta i think Vegeta+Goku V1.5 will be uploaded at same time and Goku V1.5 will inc. afew alt versions:
    Goku without Kaioken as a mode but just as Down-taunt
    Goku with kaioken without hurt self and still boost dmg
    Goku with Kaioken without boost dmg or hurt self only the GFX
    Goku with SSJ aura instead of Kaioken (just needing to recolour that CF fire to golden/yellow)(inc. with these two versions over this one)

    and maybe but only maybe SSj moveset(overpowered version)
    Spirit Bomb removed to DragonFist and using Lucario´s FS beam as Super kamehameha on N-B

    also Goku´s Down-B(ground) will be a Counter (still the same attack but only work as a Counter) Down-B(air) i will just make it a little easyer to use Down-Air is still a move i am unsure about up-throw too
    « Last Edit: September 17, 2011, 05:24:00 AM by Mariodk » Logged

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    « Reply #3773 on: September 17, 2011, 10:10:24 AM »


    that kamehameha graphic looks a lot better! but maybe making them more squished?

    and yay for releases
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    « Reply #3774 on: September 17, 2011, 11:08:33 AM »


    i got Counter attack on Vegeta to work 100% like as a Counter

    as i said the counter attack works like Scott PSA´s down-B
    if you got hit with a dmg on like 15% you do 15% dmg back on the attack and heal for 15% (you dont see you get dmg/heal since it happen in under 1 sec.)

    almost anything is done on Vegeta "B" attacks but GFX on up-B/fix up-B abit more and fix that side-B with Ki Blasts and dont Fall too while in air
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    « Reply #3775 on: September 17, 2011, 12:31:02 PM »


    i got Counter attack on Vegeta to work 100% like as a Counter

    as i said the counter attack works like Scott PSA´s down-B
    if you got hit with a dmg on like 15% you do 15% dmg back on the attack and heal for 15% (you dont see you get dmg/heal since it happen in under 1 sec.)

    almost anything is done on Vegeta "B" attacks but GFX on up-B/fix up-B abit more and fix that side-B with Ki Blasts and dont Fall too while in air
    see your making a good progess xD also could i sugest goku downB in the air being a counter too? wy cant it be a counter on the ground and in the air? like marth/lucario and etc they can counter in both ways unless thats not possible then im soz for not  knowing how code works
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    « Reply #3776 on: September 17, 2011, 12:34:26 PM »


    see your making a good progess xD also could i sugest goku downB in the air being a counter too? wy cant it be a counter on the ground and in the air? like marth/lucario and etc they can counter in both ways unless thats not possible then im soz for not  knowing how code works
    Goku´s Down-B air will still be the same you dont need to be hit by anyone but just close (i will make it faster too so it is easyer to use)
    but on Ground it can be a Counter (since Counter attacks work best on Ground)
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    « Reply #3777 on: September 17, 2011, 12:38:09 PM »


    Goku´s Down-B air will still be the same you dont need to be hit by anyone but just close (i will make it faster too so it is easyer to use)
    but on Ground it can be a Counter (since Counter attacks work best on Ground)
    then maybe im the only person who likes to jump at the oponents pushing them to attack and counter their ass xD but if your making it like that make sure he falls even if the kameha faills so we can keep spaming down B and stay in the same spot in the air xD
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    « Reply #3778 on: September 17, 2011, 12:40:01 PM »


    then maybe im the only person who likes to jump at the oponents pushing them to attack and counter their ass xD but if your making it like that make sure he falls even if the kameha faills so we can keep spaming down B and stay in the same spot in the air xD
    i will do so that attack can only be used one time in air until landing/got Dmg as it is now
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    « Reply #3779 on: September 18, 2011, 01:31:54 AM »


    for vegeta´s Counter attack then he get hit while in counter pose what should it be?:
    Explosion wave(will just use explosion GFX abit like the same GFX as Spirit Bomb´s Explosion and not that one from V0.1´s down-B for save filesize) or a Kick with both feets upwards

    but the counter attack will still work like this:
    if you got hit for 10% you will heal the 10% back instant and do a 10% dmg attack
    « Last Edit: September 18, 2011, 01:35:20 AM by Mariodk » Logged

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