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Author Topic: How can I find a list of marths sfx ID's  (Read 2268 times)
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DivineOverlord
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    « on: March 13, 2011, 05:18:19 PM »


    For example, if I open up his FitMarth.pac  I can find a couple of his sound effects like 115c which is a slash sound effect of marth's. So, how can I find out what's the rest of the sound effect sfx ID's? without having to manually check them all in brawl?
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    « Reply #1 on: March 13, 2011, 05:23:08 PM »


    Hum, be careful, because voices and sound effects are not really the same thing... Here, I think we are searching voices id... As it is for putting Kratos's voices to the animations we want...
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    « Reply #2 on: March 13, 2011, 05:26:04 PM »


    Hum, be careful, because voices and sound effects are not really the same thing... Here, I think we are searching voices id... As it is for putting Kratos's voices to the animations we want...

    Yeah, I know. I was using it as an example. for example, another voice is 6a0 which is the down taunt voice. I am strictly saying, how can we find a list of the voice ID number/variables to be called for smash attack exe.


    EDIT: Nevermind, I figured it out XD
    « Last Edit: March 13, 2011, 05:50:13 PM by DivineOverlord » Logged

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    « Reply #3 on: March 13, 2011, 05:52:01 PM »


    Can I know how you figured this? I would be really happy to know how you discovered these Id, and it I'm sure I'm not the only one...
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    « Reply #4 on: April 21, 2011, 05:40:16 PM »


    That is a good thing to think about
    How would you find out how to change the sounds/voices
    Atm i am trying to change Mr.Game&Watch's so that i can stop the beeping sounds XD
    I'm also using HxD to hex the stuff
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    BlackJax96
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    « Reply #5 on: April 21, 2011, 06:27:19 PM »


    http://pastebin.com/f635MwL4
    Get the ID from there.

    If you want to replace the Wave for that ID, open the brsar in smashbox v0.57 and go down to your character and open the sounds folder. Then go to the name associated to the hex id and click Data Part 3 to open a small window. The ID shown in that window is the Wave ID for the corresponding hex id.

    Hopefully that helps you guys
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    Jamrock
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    « Reply #6 on: May 05, 2011, 04:58:01 PM »


    http://pastebin.com/f635MwL4
    Get the ID from there.

    If you want to replace the Wave for that ID, open the brsar in smashbox v0.57 and go down to your character and open the sounds folder. Then go to the name associated to the hex id and click Data Part 3 to open a small window. The ID shown in that window is the Wave ID for the corresponding hex id.

    Hopefully that helps you guys


    Thanks that was helpful indeed Cheesy
    Now Mr Game and Watch sounds like Cloud XD
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    « Reply #7 on: May 05, 2011, 05:41:03 PM »



    Quote from: InnocentRoad;12180782
    I am sorry if already sent.

    ----

    Use SmashBox v0.57

    SFXID = StringID(Sounds) - 0x194
    Data. Part3(Sounds) Index = Wave Number

    ----

    * snd_vc_captain_Appeal03
    StringID : 0x6EA
    Data. Part3 Index : 8
    SFXID = 0x6EA - 0x194 =0x556

    In Hex. Obviously.
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