Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: How can I find a list of marths sfx ID's  (Read 2399 times)
0 Members and 1 Guest are viewing this topic.
DivineOverlord
Supreme PSA Overlord
Holy Kitten
*
Offline Offline

Posts: 1781


Ready to hack SSB4? XD

  • Awards KCMM Veteran Pin Collector Super Saiyan Topic Heart Container

  • View Profile Awards
    « on: March 13, 2011, 05:18:19 PM »


    For example, if I open up his FitMarth.pac  I can find a couple of his sound effects like 115c which is a slash sound effect of marth's. So, how can I find out what's the rest of the sound effect sfx ID's? without having to manually check them all in brawl?
    Logged

    Just a Financial Analyst that loves SSBB Cheesy


    Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
    Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
    PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

    Projects in Progress:
    + Dante Update
    + sword master kirby
    + Loyd over Pit
    + DO/KJ fusion Ichigo


    Psycho Philia
    Lol Kitten
    *********
    Offline Offline

    Posts: 898


  • Awards Heart Container Ninja Tutorial Writer

  • View Profile Awards
    « Reply #1 on: March 13, 2011, 05:23:08 PM »


    Hum, be careful, because voices and sound effects are not really the same thing... Here, I think we are searching voices id... As it is for putting Kratos's voices to the animations we want...
    Logged



    Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

    Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

    DivineOverlord
    Supreme PSA Overlord
    Holy Kitten
    *
    Offline Offline

    Posts: 1781


    Ready to hack SSB4? XD

  • Awards KCMM Veteran Pin Collector Super Saiyan Topic Heart Container

  • View Profile Awards
    « Reply #2 on: March 13, 2011, 05:26:04 PM »


    Hum, be careful, because voices and sound effects are not really the same thing... Here, I think we are searching voices id... As it is for putting Kratos's voices to the animations we want...

    Yeah, I know. I was using it as an example. for example, another voice is 6a0 which is the down taunt voice. I am strictly saying, how can we find a list of the voice ID number/variables to be called for smash attack exe.


    EDIT: Nevermind, I figured it out XD
    « Last Edit: March 13, 2011, 05:50:13 PM by DivineOverlord » Logged

    Just a Financial Analyst that loves SSBB Cheesy


    Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
    Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
    PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

    Projects in Progress:
    + Dante Update
    + sword master kirby
    + Loyd over Pit
    + DO/KJ fusion Ichigo


    Psycho Philia
    Lol Kitten
    *********
    Offline Offline

    Posts: 898


  • Awards Heart Container Ninja Tutorial Writer

  • View Profile Awards
    « Reply #3 on: March 13, 2011, 05:52:01 PM »


    Can I know how you figured this? I would be really happy to know how you discovered these Id, and it I'm sure I'm not the only one...
    Logged



    Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

    Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

    Jamrock
    Intermediate Kitten
    **
    Offline Offline

    Posts: 10



    View Profile Awards
    « Reply #4 on: April 21, 2011, 05:40:16 PM »


    That is a good thing to think about
    How would you find out how to change the sounds/voices
    Atm i am trying to change Mr.Game&Watch's so that i can stop the beeping sounds XD
    I'm also using HxD to hex the stuff
    Logged

    BlackJax96
    Brawl Mod God
    Boss Kitten
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #5 on: April 21, 2011, 06:27:19 PM »


    http://pastebin.com/f635MwL4
    Get the ID from there.

    If you want to replace the Wave for that ID, open the brsar in smashbox v0.57 and go down to your character and open the sounds folder. Then go to the name associated to the hex id and click Data Part 3 to open a small window. The ID shown in that window is the Wave ID for the corresponding hex id.

    Hopefully that helps you guys
    Logged

    Jamrock
    Intermediate Kitten
    **
    Offline Offline

    Posts: 10



    View Profile Awards
    « Reply #6 on: May 05, 2011, 04:58:01 PM »


    http://pastebin.com/f635MwL4
    Get the ID from there.

    If you want to replace the Wave for that ID, open the brsar in smashbox v0.57 and go down to your character and open the sounds folder. Then go to the name associated to the hex id and click Data Part 3 to open a small window. The ID shown in that window is the Wave ID for the corresponding hex id.

    Hopefully that helps you guys


    Thanks that was helpful indeed Cheesy
    Now Mr Game and Watch sounds like Cloud XD
    Logged

    Eternal Yoshi
    Heroic Kitten
    **
    Offline Offline

    Posts: 2425


    Boss? Is that you?

  • Awards KCMM Old Timer Super Saiyan Topic Active Contributor Former PMDT

  • View Profile Awards
    « Reply #7 on: May 05, 2011, 05:41:03 PM »



    Quote from: InnocentRoad;12180782
    I am sorry if already sent.

    ----

    Use SmashBox v0.57

    SFXID = StringID(Sounds) - 0x194
    Data. Part3(Sounds) Index = Wave Number

    ----

    * snd_vc_captain_Appeal03
    StringID : 0x6EA
    Data. Part3 Index : 8
    SFXID = 0x6EA - 0x194 =0x556

    In Hex. Obviously.
    Logged


    Pages: [1]
    Print
    Jump to: