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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 9 (21.4%)
Blue. - 8 (19%)
Yellow. - 5 (11.9%)
Green. - 8 (19%)
Can't decide. - 10 (23.8%)
Not interested. - 2 (4.8%)
Total Voters: 42

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1795244 times)
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KingJigglypuff
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    « Reply #945 on: July 02, 2011, 03:30:37 PM »


    will ichigo balanced version come out or  that depends on divine overlord?
    I haven't gotten the file he edited yet.
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    « Reply #946 on: July 03, 2011, 02:29:15 PM »


    I haven't gotten the file he edited yet.
    for what i read you will be making a darkrai psa for xxmasal22xx right? and i bet  it will be over lucario what about doing the one over lucario and the one over ganondorf since i think the one over lucario is an import of the original over ganon that way people could keep mewtwo and darkray xD i know ganon doesnt have aura sphere but you could make a false projectyle like shadowkongs chaos spear but with lucarios ball xD it would be good if people could have a choice since all good pokemons go over lucario:S zoroark mewtwo and now darkrai makes me kinda sad we cant clone lucario yet
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    KingJigglypuff
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    « Reply #947 on: July 03, 2011, 03:07:22 PM »


    for what i read you will be making a darkrai psa for xxmasal22xx right? and i bet  it will be over lucario what about doing the one over lucario and the one over ganondorf since i think the one over lucario is an import of the original over ganon that way people could keep mewtwo and darkray xD i know ganon doesnt have aura sphere but you could make a false projectyle like shadowkongs chaos spear but with lucarios ball xD it would be good if people could have a choice since all good pokemons go over lucario:S zoroark mewtwo and now darkrai makes me kinda sad we cant clone lucario yet
    Yea. I want to use the Ganondorf vertex. I'll ask xxmasal22xx about it.
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    KingJigglypuff
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    « Reply #948 on: July 06, 2011, 11:08:42 AM »


    No worries, just another bump.
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    « Reply #949 on: July 06, 2011, 12:19:32 PM »


    so over who will darkrai be over?
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    xxmasal22xx
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    « Reply #950 on: July 06, 2011, 12:24:08 PM »


    Lucario until the clone engine.
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    « Reply #951 on: July 06, 2011, 12:29:07 PM »


    Lucario until the clone engine.
    offtopic:
    ppl still think clone engine will come i have lose hope for that already
    as i understand dant stopping soon with brawl hacking Sad and clone engine needs more work
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    « Reply #952 on: July 06, 2011, 12:35:37 PM »


    Lucario until the clone engine.
    it would be cool after darkrai in lucario is done it could be ported to ganon even without clone engine becuase the only thing i see that cant be ported may be the shadow ball wich can be done by fake projectyle like soddom shadow chaos spear so we could have two choices of darkrai location without the need of clone engine
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    « Reply #953 on: July 06, 2011, 12:51:53 PM »


    Hey Kingjigs...
    I don't know if it's possible
    But could you do me a solid for my Celestial Being(OC) PSA on Princess Peach?

    I need her Neutral Special ground and air to have three charges, like how SD's final shadow has a three charge side B. I'd also like it if you could roll out of the charge, though that's not needed.
    I've tried hollows tutorial, dosens of times, and all I get is the beep of doom >_>

    No need for the actual attack stuff, I just need the charging system to work. As for the animation. The start animation is Zelda preparing to turn into sheik, and the attack animation is zelda using Nayru's love. Don't really need a holding animation since I'll just animate the graphics.
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    « Reply #954 on: July 06, 2011, 01:20:14 PM »


    Hey Kingjigs...
    I don't know if it's possible
    But could you do me a solid for my Celestial Being(OC) PSA on Princess Peach?

    I need her Neutral Special ground and air to have three charges, like how SD's final shadow has a three charge side B. I'd also like it if you could roll out of the charge, though that's not needed.
    I've tried hollows tutorial, dosens of times, and all I get is the beep of doom >_>

    No need for the actual attack stuff, I just need the charging system to work. As for the animation. The start animation is Zelda preparing to turn into sheik, and the attack animation is zelda using Nayru's love. Don't really need a holding animation since I'll just animate the graphics.
    I'll get to it. Smiley
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    « Reply #955 on: July 06, 2011, 01:30:10 PM »


    Thanks ^+^
    Also, how do I use the sword glow from the peach psa that has visible hitboxes?
    I know there's a sword glow model involved but I can't seem to get the sword glows to work.

    I tried using links when he normally doesn't use it once but I couldn't make it work ...
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    « Reply #956 on: July 06, 2011, 02:01:11 PM »


    Thanks ^+^
    Also, how do I use the sword glow from the peach psa that has visible hitboxes?
    I know there's a sword glow model involved but I can't seem to get the sword glows to work.

    I tried using links when he normally doesn't use it once but I couldn't make it work ...
    I think there is a tutorial on how to do that.
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    « Reply #957 on: July 06, 2011, 08:26:27 PM »


    Hey, KJ!

    I tested out our BattleToad Hack! You Did An AMAZING Job! The attacks collide well, The Final Smash is awesome, and...IT BLEW MY MIND!

    The only critisms I have are two:

    1) His left arm looks weird. I found out how to fix this (copy the original model and paste it onto the animation in Brawl, or something of that sort of nature...), but when I do this, it goes through the floor of BrawlBox.

    2) The "Black Hole" in the entry is gone. While I appreciate the additional smoke being gone, I asked to keep the  Entrance Smoke. If this had to be done, tell me and I'll see if I can come up with a new stage entry (Maybe digitalizing onto the stage like in BattleManiacs)

    Other than that (and the bugs you told me about privatly), I give your overall job on this hack a 9/10!

    Thanks Again!
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    KingJigglypuff
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    « Reply #958 on: July 06, 2011, 09:32:59 PM »


    Hey, KJ!

    I tested out our BattleToad Hack! You Did An AMAZING Job! The attacks collide well, The Final Smash is awesome, and...IT BLEW MY MIND!

    The only critisms I have are two:

    1) His left arm looks weird. I found out how to fix this (copy the original model and paste it onto the animation in Brawl, or something of that sort of nature...), but when I do this, it goes through the floor of BrawlBox.

    2) The "Black Hole" in the entry is gone. While I appreciate the additional smoke being gone, I asked to keep the  Entrance Smoke. If this had to be done, tell me and I'll see if I can come up with a new stage entry (Maybe digitalizing onto the stage like in BattleManiacs)

    Other than that (and the bugs you told me about privatly), I give your overall job on this hack a 9/10!

    Thanks Again!
    What do you mean his left arm looks weird. I think that is how the vertex goes.
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    « Reply #959 on: July 07, 2011, 10:49:56 AM »


    Hey Kingjigs, is there a model changer code involved in peaches side smash? If so, could you tell me which one is for her golf club?
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