DragonBrawl: is moving Thread(this not dead project) locking this Thread

Started by DoctorFlux(Mariodk), March 24, 2011, 07:59:09 PM

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this is a poll

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18 (58.1%)
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13 (41.9%)

Total Members Voted: 31

Quote from: MarioDK on May 27, 2011, 03:49:23 PM
thats boring i think many will agree with me Gotenks should entry with Fusion dance
i though you could do fusion dance on the background like GW imajes and maybe make the gotenks appear when the fusion ended but i guess that may no be possible
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i made this csp for buu saga vegeta, hows it?
http://imageshack.us/photo/my-images/541/menselchrfaceb341.png



also, ill make recolours for vegeta once the vertex comes out
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3DS Friend Code: 5284-2093-8448
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awesoe and also make SSJ Vegeta(SSJ4 will for sure be made one of them who made SSj4 goku will also make SSJ4 vegeta i forgot who will)
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

same pose or different
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3DS Friend Code: 5284-2093-8448
PM if you add?

no i was talking about Vertex/texture
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

okay
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3DS Friend Code: 5284-2093-8448
PM if you add?

Quote from: MarioDK on May 27, 2011, 08:26:26 PM
awesoe and also make SSJ Vegeta(SSJ4 will for sure be made one of them who made SSj4 goku will also make SSJ4 vegeta i forgot who will)
I was gonna make SSJ4 Vegeta.

awesome ;D
i have not made any prograss on Vegeta since last time you have heard i sad something
i am still working on next shadow port but then i will work abit on Vegeta and Kid buu
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: MarioDK on May 26, 2011, 04:40:21 AM
it just too bad i can´t get a Ripped model ;( and that one i found i still dont know how to get in 3ds max
Remember using the DAE to MDL0 program you can convert any format from Rigging the model.

maybe it is not my own project Thread but it is still abit progress:

Sdo0m´s V2 Shadow ported to DK but i had to changes the GFX of that attack on N-B
and after he is done i working again here
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later


next version of ShadowKong is out and that means i can work abit more on vegeta/kid buu(i am close to but Gotenks on request thread ;D while i am doing these too)
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: MarioDK on May 27, 2011, 10:21:40 PM
that means i can work abit more on vegeta/kid buu(i am close to but Gotenks on request thread ;D while i am doing these too)
;D

someone knows whats the distance limit range of lucas pk thunder??

Quote from: Anivernage on May 28, 2011, 02:00:11 AM
someone knows whats the distance limit range of lucas pk thunder??

I'm almost positive you can hex the values in Tabuu or OpenSA for it to be infiniteand then in PSA: until it hits something.
You can make Mario's fireballs last forever by hexing...

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Also: Can we have previews? Or can you PM me a preview download? :)
Also, it's summer vacation(started today for me), so we can start DKCR PSA Project. :)