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Author Topic: DragonBrawl: is moving Thread(this not dead project) locking this Thread  (Read 232583 times)
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DoctorFlux(Mariodk)
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    « Reply #840 on: June 05, 2011, 12:19:47 PM »


    sry for 2x posts but i just saying up-Smash is almost done Cheesy (Fixed Animation from SMBZ Mario´s up-Smash to Goku but still abit edited)
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    slayermarth101
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    « Reply #841 on: June 05, 2011, 12:43:04 PM »


    i am thinking on port the vertex/Animations over:
    Metaknight or Marth

    well that'll suck bcuz both of those are my mains..ive made psa's for both of them
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    DoctorFlux(Mariodk)
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    « Reply #842 on: June 05, 2011, 12:45:24 PM »


    anyway i am still not sure over who Cheesy since i will use marth for Sasuke or Luffy (that moveset that will come first)
    and for MetaKnight i only saying becoz he got alot of filesize/GFX but still not sure
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    « Reply #843 on: June 05, 2011, 01:14:03 PM »


    metaknigh is one of the most hated char in brawl so if you port something do it over him since he can now be rel ported too like marth xD
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    DoctorFlux(Mariodk)
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    « Reply #844 on: June 05, 2011, 01:17:12 PM »


    i am also thinking on that but still not sure(thinking about how many bugs and remove multi jumps + only aa combo)
    maybe zelda/Shiek  AWESOME 2.0!

    SSJ mode
    « Last Edit: June 05, 2011, 01:19:25 PM by MarioDK » Logged

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    « Reply #845 on: June 05, 2011, 01:44:37 PM »


    well yes go ahead and port him over metaknight..since i just ported meaknight over D3 so im ok with that now..i just have to put my moveset on dedede and im good with that..
    « Last Edit: June 05, 2011, 01:58:10 PM by slayermarth101 » Logged


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    « Reply #846 on: June 05, 2011, 02:17:19 PM »


    are you going to include "the" recolours in the next version of goku?
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    « Reply #847 on: June 05, 2011, 02:48:40 PM »


    <a href="http://www.youtube.com/watch?v=xn9zi_E5ANs&feature=channel_video_title" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=xn9zi_E5ANs&feature=channel_video_title</a>
    omg
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    SmashClash
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    « Reply #848 on: June 05, 2011, 06:59:29 PM »



    lolwtf Im srs here
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    DoctorFlux(Mariodk)
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    « Reply #849 on: June 05, 2011, 09:57:42 PM »


    are you going to include "the" recolours in the next version of goku?
    there is already recolours Cheesy

    and why linking a random video?
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    « Reply #850 on: June 06, 2011, 01:48:43 AM »


    you know there is a sasuke being made over link? it should get a beta next month or so in smashboards and it looks like someone ported shadow over jigglypuff and the only freezing glitch was multijump wich i think you guys can fix if you ported over MK.
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    DoctorFlux(Mariodk)
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    « Reply #851 on: June 06, 2011, 07:16:55 AM »


    that port is just renamed Files nothing else (the port of mine port)
    the sasuke over link i will make the Animations over Marth then PSa it (i think i put him on my Project thread then i update it) so the vertex is not wasted

    EDIT: up-Smash is almost done
    needing ideas for a better AAA combo and better Side-Smash to goku
    « Last Edit: June 06, 2011, 07:42:51 AM by MarioDK » Logged

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    « Reply #852 on: June 06, 2011, 08:22:32 AM »


    http://dragonball.wikia.com/wiki/List_of_techniques_used_by_Goku
    here are many ideas.
    also, the project im working on is project omega shenron
    im making the vertex but i need a good texturer.
    and later i will make the psa.
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    DoctorFlux(Mariodk)
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    « Reply #853 on: June 06, 2011, 08:23:39 AM »


    yeah that helps really much Cheesy goku got so many attacks Cheesy
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    Herculeswill22
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    « Reply #854 on: June 06, 2011, 08:27:47 AM »


    Maybe change the third attack in the AAA combo to something like Fox's loop A? Like what all the other Goku characters in all non-DBZ games do Tongue

    For the side smash, how about a short series of rapid punches with little knockback (if anyone uses the Lloyd over Wolf hack, think sword rain without the sword) , then final punch with horizontal knockback.
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