DragonBrawl: is moving Thread(this not dead project) locking this Thread

Started by DoctorFlux(Mariodk), March 24, 2011, 07:59:09 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

this is a poll

-
18 (58.1%)
-
13 (41.9%)

Total Members Voted: 31

Quote from: Anivernage on June 02, 2011, 10:48:54 PM
Sorry but you are not allowed to view spoiler contents.

there are many, idk how to extract them...
Oh, good, you have the .iso
Do you how to extract the models from the game?

i got the .iso too and have tried anything for rip the models :(
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later


that not working (i have tried)
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

maybe we need help of import hackers like randomtbush

June 03, 2011, 02:51:49 AM #830 Last Edit: June 03, 2011, 03:02:37 AM by Velen Z. Draufgänger
I just saw the B-Attacks demonstration Video...

Galick Gun needs a different graphic. The current one just doesn't look good, and moves too slowly.

I personally found Explosion Wave to be visually impressive, but lacking. I think you should consider saving it for a Super Saiyan / Super Vegeta moveset and make it a little stronger. There is another move he can use I think would be more fitting...I just don't know exactly what.

Personally, I think Vegeta's moveset should be based around the idea of using strategy against your opponents with his attacks. Vegeta has been shown to be a cunning individual, so why not make a moveset based less around strength and more around tactics?

3DS Friend Code: 2895-6640-9302

^This
It'll allow for a fresher style of gameplay that would be fun yet interesting.

June 03, 2011, 06:29:45 AM #832 Last Edit: June 03, 2011, 06:58:05 AM by MarioDK
for Galick Gun it has to be this GFX for now(only thing i got)
for rest lets just say i tried to get anything to work and not so much thinked about the moveset but still get it to look good on Vegeta
but i willl think about this also for my Goku then i get him done
make them more fair and i also got a idea for Goku´s Down-B Air
anyway i got afew good news i think i can abit work on movesets again :D i still dont got as much time as before until summer
so i am in mod to work on the lastest things on Goku now
then Goku is done i will make 2 versions more
1. there is overpowered SSJ1,2,3 moveset
2. Red kamehameha for SSJ4 moveset(also overpowered)
the FS will be changed to Super kamehameha since we near never see Goku use spirit bomb as SSj1,2,3,4
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: Anivernage on June 03, 2011, 01:45:15 AM
maybe we need help of import hackers like randomtbush
bad news

Quote from: RandomTBush;12808176Which is what I'm gonna try doing once I've got the game. If it's not in a memory dump, then it definitely doesn't have MDL0.

(EDIT: Nope. It doesn't have MDL0. Just went through a memory dump of the game, and it came up with nothing. So it was a false positive, unlike Okami which surprisingly wasn't.)

Quote from: Anivernage on June 03, 2011, 04:03:50 PM
bad news

But you can convert .??? file to mdl0?
Guess we have to wait for DAE to MDL0 program.

June 05, 2011, 03:40:06 PM #835 Last Edit: June 05, 2011, 03:41:44 PM by MarioDK
ok i got abit time for work on movesets again but i am not in mod to work on Vegeta/kid buu/new movesets so i will try to finish Goku :D
(anyone up for help me with that :D)
i will revamp N-B/Down-B so it is abit more fair for Brawl :D

Down-B both ground/air can only be used if someone is near you

N-B i am not sure 100% how to make that fair for Brawl yet
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: MarioDK on June 05, 2011, 03:40:06 PM
ok i got abit time for work on movesets again but i am not in mod to work on Vegeta/kid buu/new movesets so i will try to finish Goku :D
(anyone up for help me with that :D)
i will revamp N-B/Down-B so it is abit more fair for Brawl :D

Down-B both ground/air can only be used if someone is near you

N-B i am not sure 100% how to make that fair for Brawl yet
For N-B, all that needs to be done IMO is make it only 1 -use in air, and maybe shrink the hitboxes slightly.
If there is evil in this world
it lurks in the hearts of men.
-Edward D. Morrison

i was more thinking to revamp the Codes for N-B :D
so it is still multi hits but always will get 10-20-30% dmg and i think i know how but maybe i will nerf the dmg abit so it is 5% lower dmg
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

do you want me to send you the wolf animations..The "A attacks"??

June 05, 2011, 04:00:40 PM #839 Last Edit: June 05, 2011, 05:06:51 PM by MarioDK
not yet :D
since i am cleaning up on my PMs :D
after that i will update the first post here /my own Project Thread :D
all these Dragonball Moveset i making i put on my own thread too :D
also the next version of Goku will mainly be Revamps and get Goku ready for a SFX pack someone can make
and Spirit Bomb at end will  get a good explosion GFX
(please make a English Voice SFX pack since i grow up with DBZ on English  :af2: )

also i am thinking on port Goku since Cp. falcon is not really Goku PSA friendly with the low Filesize
i am thinking on port the vertex/Animations over:
Metaknight or Marth
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later