|
 |
« Reply #270 on: September 25, 2011, 06:07:49 PM » |
|
yeah....
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #271 on: September 25, 2011, 06:09:56 PM » |
|
But that doesn't mean I should give up. I wish I'd get more animation ideas. 
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #272 on: September 25, 2011, 06:13:35 PM » |
|
oh, I don't know about animations very much....
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #273 on: September 25, 2011, 06:19:31 PM » |
|
I want to continue, but darn this ..... "animator's block" 
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #274 on: September 25, 2011, 06:21:41 PM » |
|
what that "animator's block" means?
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #275 on: September 25, 2011, 06:25:02 PM » |
|
Means I can't come up with ideas for animations. I'm stuck.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #276 on: September 25, 2011, 06:27:38 PM » |
|
oh, out of idea...you have a idea for Up-Smash? (not that I gave you, you use that for Up-tilt.)
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #277 on: September 25, 2011, 06:30:47 PM » |
|
Out of ideas mainly for the non-attack animations. I kept your Up Smash idea as Up Tilt, yes, but I can't think of another Up Smash.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #278 on: September 25, 2011, 06:32:47 PM » |
|
simiar as Donkey Kong? (other attack for Hands attacks)
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #279 on: September 25, 2011, 06:35:23 PM » |
|
I think I'll just have something with his chain... it makes the most sense.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #280 on: September 25, 2011, 06:38:28 PM » |
|
yeah...
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #281 on: September 25, 2011, 06:39:28 PM » |
|
But what? I have no clue.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #282 on: September 25, 2011, 06:42:26 PM » |
|
I still thinking about that...
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #283 on: September 25, 2011, 06:44:05 PM » |
|
Me too.....
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #284 on: September 25, 2011, 06:47:30 PM » |
|
I kept thinking about spinning chain for Up Smash.
|
|
|
Logged
|
|
|
|
|
|