Home Gallery Resources The Team Rules chat Login Register
Pages:  [1] 2
Author Topic: Attack charging found  (Read 7016 times)
0 Members and 1 Guest are viewing this topic.
Untouch
Extreme Kitten
*******
Offline Offline

Posts: 327

  • Awards Tutorial Writer

  • View Profile Awards
    « on: September 08, 2009, 04:29:10 PM »


     Awesome Face
     Awesome Face
     Awesome Face
     Awesome Face
     Awesome Face Awesome Face Awesome Face Awesome Face Awesome Face


    Surprised no ones found this yet.
    Anyways I've found out how to charge attacks.

    You want to use variables.
    Infact, you want to use a random access float variable.

    To add one, put in the event 12060200.
    Leave value where it is.

    Variable set to random access float.
    Add a number 150+ (this'll stop conflicts).

    In the "charge" subaction add the event 12070200.
    Change value to how much will be added.
    Change variable to the previous variable.

    Now.
    If you want the variable to increase damage.
    It's simple.

    Make a hitbox, in damage change value to variable, then add the variable  Awesome Face


    I'm messing around with this right now, I think i've found how to max out the charge.

    ENJOY, I know I will Cheesy



    EDIT: The event set float variable( changing the value to 0) changes the "charge" to 0.
    « Last Edit: September 08, 2009, 06:32:19 PM by Untouch » Logged

    LavaLatte [.Fade]
    .Paradox'd
    Supreme Kitten
    ********
    Offline Offline

    Posts: 565


  • Awards Renowned Hacker Hot Topic Star Hacker Featured

  • View Profile Awards
    « Reply #1 on: September 08, 2009, 04:51:06 PM »


    Wow.
    ...
    Just wow. It really is kinda simple.
    Logged




    Eldiran
    Mega Kitten
    *****
    Offline Offline

    Posts: 148


  • Awards Starstormer Famous Hacker Featured

  • View Profile Awards
    « Reply #2 on: September 08, 2009, 05:40:57 PM »


    Sweet, nice work!  I'll surely use this at some point.
    Logged

    Untouch
    Extreme Kitten
    *******
    Offline Offline

    Posts: 327

  • Awards Tutorial Writer

  • View Profile Awards
    « Reply #3 on: September 08, 2009, 06:25:46 PM »


    <a href="http://www.youtube.com/watch?v=XXcvX1cTihY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=XXcvX1cTihY</a>


    Video.
    Logged

    Eldiran
    Mega Kitten
    *****
    Offline Offline

    Posts: 148


  • Awards Starstormer Famous Hacker Featured

  • View Profile Awards
    « Reply #4 on: September 08, 2009, 06:34:46 PM »


    Is the fire Graphic Effect size also variable-based?  (Is there something new demonstrated in the video?)
    Logged

    Untouch
    Extreme Kitten
    *******
    Offline Offline

    Posts: 327

  • Awards Tutorial Writer

  • View Profile Awards
    « Reply #5 on: September 08, 2009, 07:13:10 PM »


    The fire graphic and the amount of damage are variable based.
    Logged

    nejuer
    Intermediate Kitten
    **
    Offline Offline

    Posts: 19


    Because I can't do this all day


    View Profile WWW Awards
    « Reply #6 on: September 08, 2009, 07:32:39 PM »


    soooooooo.... can you use this in a special?
    Logged

    Eldiran
    Mega Kitten
    *****
    Offline Offline

    Posts: 148


  • Awards Starstormer Famous Hacker Featured

  • View Profile Awards
    « Reply #7 on: September 08, 2009, 08:31:45 PM »


    The fire graphic and the amount of damage are variable based.

    Sweeeet.

    @nejuer: I believe he already is.
    Logged

    alphabayton
    Mega Kitten
    *****
    Offline Offline

    Posts: 128



    View Profile Awards
    « Reply #8 on: September 10, 2009, 10:56:11 PM »


    anyone want to explain this more i dont seem to understand how it works...   Im srs here
    Logged


    azndingaling
    Advanced Kitten
    ***
    Offline Offline

    Posts: 25


    View Profile Awards
    « Reply #9 on: September 11, 2009, 04:30:31 PM »


    when you change the variable in damage do you need to change any other settings?
    Logged

    Segab
    FFFFFF
    Special Access
    *****
    Offline Offline

    Posts: 827


    Meowth that's bass!

  • Awards Super Saiyan Topic Pin Collector Favorite'd Heart Container

  • View Profile WWW Awards
    « Reply #10 on: September 11, 2009, 05:30:26 PM »


    I love you untouch.
    and I love you variables.
    Logged

    alphabayton
    Mega Kitten
    *****
    Offline Offline

    Posts: 128



    View Profile Awards
    « Reply #11 on: September 11, 2009, 06:18:54 PM »


    ughh i cant seem to get this to work!!!
    Logged


    catgowoof
    Extreme Kitten
    *******
    Offline Offline

    Posts: 406


    Meow.

  • Awards Hot Topic Tutorial Writer

  • View Profile Awards
    « Reply #12 on: September 12, 2009, 04:35:30 AM »


    Another awesome find.
    You should really just keep one thread, were you update with everything you find, so you don't have too look at a lot of your threads to find all of this useful information.
    Logged



    Segab
    FFFFFF
    Special Access
    *****
    Offline Offline

    Posts: 827


    Meowth that's bass!

  • Awards Super Saiyan Topic Pin Collector Favorite'd Heart Container

  • View Profile WWW Awards
    « Reply #13 on: September 12, 2009, 09:32:31 AM »


    once I get some free time I can put all his discoveries in the "Essential PSA Information" thread
    Logged

    alphabayton
    Mega Kitten
    *****
    Offline Offline

    Posts: 128



    View Profile Awards
    « Reply #14 on: September 12, 2009, 09:43:06 AM »


    k thx
    Logged


    Pages:  [1] 2
    Print
    Jump to: