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<a href="http://www.youtube.com/watch?v=SXxg_BgBmWo&amp;list=PLBF05582E8BD28C14" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=SXxg_BgBmWo&amp;list=PLBF05582E8BD28C14</a>
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Author Topic: Projects of the Unknown ~ Aaaaaand we're back, KHats shall be made!  (Read 154242 times)
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    « Reply #360 on: April 27, 2012, 10:14:08 PM »


    nice PSA, the animations look pretty good. but some of them look a little off. When he's using his AAA, it looks like hes attacking in the air.
    I realize this with things like the upsmash and >air, and aerial specials. I'll work on that. but the up smash was to test the concept (in the end I'll use an animation like the thunder finisher)
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    hyo
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    so i herd you liek Mizugorou's.

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    « Reply #361 on: April 27, 2012, 10:23:06 PM »


    Cool. I support this 100%! ^^

    Also, does ur avatar have something to do with a future project?....idk just curious.
    « Last Edit: April 27, 2012, 10:24:24 PM by jordanice42 » Logged

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    « Reply #362 on: April 27, 2012, 10:32:00 PM »


    Nope. I just put it there because it makes sense.
    Hooded man = ???
    Anonymous = ???
    And I like the kingdom hearts series. so no, the avvy has nothing to do with what I plan to do next (especially since I don't even know what that'll be.)
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    Kazan
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    « Reply #363 on: April 30, 2012, 06:56:42 PM »


    I realize this with things like the upsmash and >air, and aerial specials. I'll work on that. but the up smash was to test the concept (in the end I'll use an animation like the thunder finisher)
    i also find my brothers statement to be true. I'm a huge Sora fan, and I think that maybe for the psa, whenever sora hits someone or something, you should make stars come out (like in the real game). Cheesy
    oh yea, and the walking looks a little awkward.
    « Last Edit: April 30, 2012, 07:06:34 PM by jonasyoon » Logged

    AnImAiNe
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    « Reply #364 on: April 30, 2012, 07:08:01 PM »


    why dont you use jonasyoon sora model?
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    hyo
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    so i herd you liek Mizugorou's.

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    « Reply #365 on: April 30, 2012, 07:10:39 PM »


    ^agreed. It's the Kingdom Hearts 2:Final Mix Highpoly Sora Model.
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    Hero ©
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    « Reply #366 on: April 30, 2012, 07:27:02 PM »


    I think he is using the model from looking at the video.

    i also find my brothers statement to be true. I'm a huge Sora fan, and I think that maybe for the psa, whenever sora hits someone or something, you should make stars come out (like in the real game). Cheesy
    oh yea, and the walking looks a little awkward.
    Its a good idea but that should be done wayyy later.

    But you know what i really like from E.Y's Sora PSA? That you can do a combo with him in the air with Forward+A  that hits 3 times, and it connects really well too.

    Maybe you can try implementing that in one of his moves?
    « Last Edit: April 30, 2012, 07:31:03 PM by -Hero- » Logged


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    « Reply #367 on: April 30, 2012, 07:37:53 PM »


    why dont you use jonasyoon sora model?
    Because that model hates my PSA, and the legs look detached from the hip. It also lacks the limit form model Tongue. I just made my own.
    i also find my brothers statement to be true. I'm a huge Sora fan, and I think that maybe for the psa, whenever sora hits someone or something, you should make stars come out (like in the real game). Cheesy
    oh yea, and the walking looks a little awkward.

    Quite aware of the walking actually. It's just a place holder for now. If you read the description, it says I'm working on landing, walking, and other animations like this. As for the stars... that doesn't happen with the Kingdom key.... and it's too graphical, and would take an if statement in every attack. so, probably not.

    I think he is using the model from looking at the video.
    Its a good idea but that should be done wayyy later.

    But you know what i really like from E.Y's Sora PSA? That you can do a combo with him in the air with Forward+A  that hits 3 times, and it connects really well too.

    Maybe you can try implementing that in one of his moves?
    His neutral air already does, however it's flow needs some work.
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    Inu Kazane
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    Back for hacking :D


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    « Reply #368 on: May 01, 2012, 01:09:22 PM »


    Can u fix the dash? When Dora does the dash he makes Marth's dash and the wait needs to be a bit faster
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    « Reply #369 on: May 01, 2012, 03:58:12 PM »


    Can u fix the dash? When Dora does the dash he makes Marth's dash and the wait needs to be a bit faster
    The dash has already been fixed  Im srs here And I'm not messing up BigBadBooya's animation. It's fine the way it is.

    Edit: Thunder poll is over. I'm blending the two with a  charge. Also, I'm thinking about using quake as the vSmash...
    « Last Edit: May 01, 2012, 04:00:09 PM by Anonymous » Logged


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    « Reply #370 on: May 01, 2012, 04:06:22 PM »


    Which one is quake?
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    « Reply #371 on: May 01, 2012, 04:16:50 PM »


    It's a slieght from KH re: chain of memories.
    KH re : CoM - Sleight Exhibition Movie

    Skip to around 7:00
    The reason I'm not using Stun Impact anymore is because the way it's intended to be would cover sora's entire body. So naturally, it'll be used for limit form.
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    « Reply #372 on: May 01, 2012, 05:09:20 PM »


    Ohh i see. I thats a good idea, go for it!
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    hyo
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    so i herd you liek Mizugorou's.

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    « Reply #373 on: May 01, 2012, 05:17:45 PM »


    Yep. I'm just glad ur making a PSA for Sora lol
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    Wurmi321
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    if you want me to make a BRSTM then send me a PM.


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    « Reply #374 on: May 04, 2012, 09:03:45 AM »


    I really wanna use this *new*Sora. btw how bout u use the teenage Sora Sawndz? i think its for the Pit Sora.but maybe u could change it so that you could use it for youre Marth Sora?  i hope i could help...
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