So if you haven't noticed, I've been trying to gather needed info and resources from Castlevania Judgement so I can make a Simon Belmont PSA when summer is over or after I update my other PSAs. Who he will be over is currently a mystery. Let's get started on what I need before I can properly decide on that.
Scaling the Model
I need it 11 times it's size.
As this image demonstrates, Fortwaffles' tool isn't the best option as it messes up the face.
IT ALSO CAUSES ERRORS WITH THE MODEL RIGGING.Using keyframes to scale doesn't work as some as some animations/actions will malfunction if they get scaled. The one slot size method won't work as the model will revert to it's normal size when grabbed,Flame choked, Monkey humped, etc. and considering it's size, it will instantly break the grab.
I need a way to scale the model to 11x it's old size without using keyframes or that tool.
I need to use the Judgement model since it has the Vampire Killer whip built in the model, unlike the Vertex on Snake.
ANIMATIONSCastlevania Judgement uses Chr0 for everything EXCEPT for characters.
Every character has a .mot file instead which judging by file size, could contain all the character's animations. :/
Looking in a hex editor, the .mot file has no bone names for Simon's mdl0...................... or names of any kind.
Sound EffectsRipping_mama helped me rip the voice clips I need.
His LookWhine all you want about his costume in Judgement. You guys can vertex the more traditional looks on him.
Like Ayami Kojima's look for him.
Or his look from Simon's Quest(Which I think is a costume in DMTV)
Or his classic look based off of the box art of the games,
Or even this.
Help would be greatly appreciated and you will be credited in BV when I make the PSA.