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« Reply #105 on: October 26, 2009, 03:38:58 PM » |
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Up tilt doesn´t reflect all the time it´s used. I will fix that soon.
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« Reply #106 on: October 26, 2009, 09:18:34 PM » |
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love the new titls but the down tilt sometime doesn't refelect also would mould making it so the the flame sheild can be used in the air too. also when switching elements in the air their is more lag time then on the ground i dont know if you did this on purpose or not but it throws me off sometimes.
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« Last Edit: October 27, 2009, 10:18:29 AM by OverlordLaharl »
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« Reply #107 on: October 27, 2009, 10:39:46 AM » |
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The elements switch in air as soon as you push the D-pad. Only the graphics are too slow. I couldn't fix that. I think I wil do the Fire Shield in air, too. I have to think of a good graphic.
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« Reply #108 on: October 27, 2009, 04:47:28 PM » |
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The elements switch in air as soon as you push the D-pad. Only the graphics are too slow. I couldn't fix that. I think I wil do the Fire Shield in air, too. I have to think of a good graphic.
oh i see so thats why its seem laggy. also i pretty sure you wont but do you plan on changing the throwing animations. i mean nothings wrong with them but i think if you plan on making soren being a master sage all your attacks should be backed by magic. but its ok if you dont change it this is just my opinion
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« Last Edit: October 27, 2009, 08:33:17 PM by OverlordLaharl »
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« Reply #109 on: October 28, 2009, 01:35:46 PM » |
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Fire shield Graphic= Sharp Point of flame in the center, not directly on his hand, with flames going towards his hand while spreading out like a shield spreads out. Hope I helped 
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« Last Edit: October 28, 2009, 01:36:55 PM by Blue »
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Screw signature's, I have the number 42.
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« Reply #110 on: October 28, 2009, 03:24:54 PM » |
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I love Soren he's awesome in fact to help you I made 3 vids. Yes there's a black line but there's commentary and it shows Soren being used in SSE, Classic, and showing his moves off in training. You can use these vids for demonstration if you want(Kinda why I made them)
His moves in training mode(Forgot to show his Final Smash sorry)
Classic Mode run
And finally the SSE Run Again sorry for the black line. I just want to help. Yes I'm a noob here but I linked this topic in the description. So if you want use the videos for a demo. Thanks for the awesome character!
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 Click here to level up my card!Working on Project Chocolate Sub Space Emmisary Easily answer as to why Sora can breath perfectly in Atlantica without merman transformation.....He forgot to remember that humans can't breath underwater.
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« Reply #111 on: October 28, 2009, 04:00:06 PM » |
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I love Soren he's awesome in fact to help you I made 3 vids. Yes there's a black line but there's commentary and it shows Soren being used in SSE, Classic, and showing his moves off in training. You can use these vids for demonstration if you want(Kinda why I made them) http://www.youtube.com/watch?v=fVLhdwkBvhY His moves in training mode(Forgot to show his Final Smash sorry) http://www.youtube.com/watch?v=lZA79UxJZGM Classic Mode run http://www.youtube.com/watch?v=96tQEIcm-zo And finally the SSE Run Again sorry for the black line. I just want to help. Yes I'm a noob here but I linked this topic in the description. So if you want use the videos for a demo. Thanks for the awesome character! do mind the line you did good
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« Reply #112 on: October 28, 2009, 04:07:42 PM » |
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Thanks for the compliment, I try my best to have fun. Sometimes that means either being stupid or being skillful mostly being stupid XD
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 Click here to level up my card!Working on Project Chocolate Sub Space Emmisary Easily answer as to why Sora can breath perfectly in Atlantica without merman transformation.....He forgot to remember that humans can't breath underwater.
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« Reply #113 on: October 28, 2009, 04:13:55 PM » |
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Thanks for the compliment, I try my best to have fun. Sometimes that means either being stupid or being skillful mostly being stupid XD
^I like him already!
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You will DIE! 
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« Reply #114 on: October 28, 2009, 04:20:13 PM » |
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i have a couple of replays but i dont know how to convert them from my SD card can anyone tell me
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« Reply #115 on: October 28, 2009, 04:23:01 PM » |
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Replays only save movement, If there was a replay converter it would use Brawl's normal physic engine and normal Marth moves. I wish it wasn't true but it sadly is.
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 Click here to level up my card!Working on Project Chocolate Sub Space Emmisary Easily answer as to why Sora can breath perfectly in Atlantica without merman transformation.....He forgot to remember that humans can't breath underwater.
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« Reply #116 on: October 28, 2009, 04:24:32 PM » |
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Replays only save movement, If there was a replay converter it would use Brawl's normal physic engine and normal Marth moves. I wish it wasn't true but it sadly is.
darn that sucks
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« Reply #117 on: October 28, 2009, 04:25:42 PM » |
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I know it does. I think I know too much about Brawl and yet I'm such a noob XD!
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 Click here to level up my card!Working on Project Chocolate Sub Space Emmisary Easily answer as to why Sora can breath perfectly in Atlantica without merman transformation.....He forgot to remember that humans can't breath underwater.
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« Reply #118 on: October 28, 2009, 04:28:33 PM » |
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man i need a camera of some sort
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« Reply #119 on: October 28, 2009, 05:08:34 PM » |
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I was able to test this out yesterday, and it's definately better than the older version I tried before. I'm assuming at this point that the Up+Tilt for Fire/Electricity will have different effects rather than putting them to sleep? Because it only makes more sense to have it on Air, so that it wouldnt be repetitive, and air is of course the weakest element Soren has.
But what's bothering me the most at this point is how bright Neutral A-Air [Fire] is. It can somewhat hurt the eyes if you use it quite a bit.
Great job though, this is definately a big improvement from your first release!
I havent had the chance to test it too much because I was in a rush at that time, but i've gone through a good amount of testing with it (not fighting though). I'll be leaving him in my SD Card for now and see how my friends like it. The Up+Down Tilts give it more of a mage-like feel, so that's a good thing =]
EDIT: Ohh, so down tilt is a reflecting barrier? It's kind of hard to tell without reading it. Maybe you could all a shield-like animation along with the animation you already have, or something, i'm not sure. But people who first attempt to use this character probably wont know what it does.
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« Last Edit: October 28, 2009, 05:14:07 PM by freezinboi280 »
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