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Question: Can't decide on which import to focus on.. what do you think?
Dont change focus.. finish Genis Sage!
finish Squall over Link
finish Vyse over Pit
finish Cream and Cheese over Sonic
start on Yuna (FFX) over Zelda
start on Genis/Presea over Ice Climbers
start on Lloyd/Colette over Ice Climbers
How about you update an old Import? (post suggestion)
Hey, you ever thought about making.. (post suggestion)
I think you think i can think for you

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Author Topic: Fonon Project - Model Imports [Current - ?]  (Read 220818 times)
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Albafika
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    « Reply #690 on: July 08, 2012, 01:31:32 PM »


    X also needs metal and a size mod.
    Needs it? Maybe for the PSA, not for the model. ._.
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    Segtendo
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    « Reply #691 on: July 08, 2012, 02:49:33 PM »


    Needs it? Maybe for the PSA, not for the model. ._.
    I still have the size mod you made for the original vertex.
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    ramonM64
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    « Reply #692 on: July 08, 2012, 04:28:39 PM »


    No problem. You more than welcome to use that screenshot bro! No credit needed at all.

    I'd love to do some more collaborations with ya on the future. Look how great Megaman X turned out.

    Speaking of that, when are you gonna add the shine materials, like you did for Metal Sonic?
    yeh     i actually thought you didnt want to since you didnt reply to that one PM awhile ago. we'll see who it will be

    about X, i was going to redo him at some point. he would have these material effects and the other things he is missing. thats the PSA version in those screens though, he has extra bones and stuff that Team Hero and Team Jiggy needed (like the 2nd hand). i dont know how to make a size mod, someone else would have to do that.. uh-

    I still have the size mod you made for the original vertex.
    -didnt see that there     would it work on my X import?  (still dont know exactly how these things work)
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    Segtendo
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    « Reply #693 on: July 08, 2012, 04:33:44 PM »


    -didnt see that there     would it work on my X import?  (still dont know exactly how these things work)
    Just rename the needed bone for the import to work with the size mod.
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    Albafika
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    « Reply #694 on: July 08, 2012, 07:42:59 PM »


    Just rename the needed bone for the import to work with the size mod.
    Exactly. Tongue
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    Chaos_Knight
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    « Reply #695 on: July 09, 2012, 08:12:35 PM »


    This doesn't look right. Im srs here
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    NNID: Cha0sKnight     3DS FC: 4768-7680-2509

    Albafika
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    « Reply #696 on: July 09, 2012, 10:02:59 PM »


    This doesn't look right. Im srs here

    Do what Segtendo suggested, download this then rename the bone needed (YRot to YRotNMegaman) of ramon's import.
    « Last Edit: July 09, 2012, 10:05:25 PM by Alfadibika » Logged


    ramonM64
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    « Reply #697 on: March 15, 2013, 11:59:51 PM »


    hey there. it's been awhile hasn't it?

    so i've been working on some brawl hack projects.. a lot actually. too many that it can kinda be intimidating whenever i think about working on a hack. so i thought to break away from those for a moment, to work on something a little less test-consuming (which turned out to take nearly the same amount of testing anyway) and then hoping it "snowballs" my drive into finishing my other stuff.

    a preview of what i got almost ready for release..


    probably something you weren't expecting or wanting, huh? i'm surprised this guy worked. it's nearly the same file size as Waffle's Olimar/Samus.

    (this is a old screen by the way, he didn't even have his Metroids here. those other ones there are from StarWaffle's Olimar. ALL rigging is done, just playing with Materials now)

    here is a .Gif of him. sadly, i don't know why it won't export in 60FPS..


    this screen/model is also old.
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    Segtendo
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    « Reply #698 on: March 16, 2013, 12:07:25 AM »


    Ramon!
    You're back!
    And awesome Chibi Samus Awesome Face
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    Gamma Ridley
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    « Reply #699 on: March 16, 2013, 12:13:59 AM »


    Hey baby

    Where have you been all my life
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    nanobuds
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    « Reply #700 on: March 16, 2013, 12:30:25 AM »


    You're back!
    Awesome Face

    I hope you don't mind, but I updated your Megaman X import with spec maps and fixed normals.

    I may release it tomorrow.
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    Chaos_Knight
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    « Reply #701 on: March 16, 2013, 08:32:50 AM »


    Welcome back frm the dead! And yay Chibi Samus. Awesome Face

    I may release it tomorrow.
    Happy Face
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    NNID: Cha0sKnight     3DS FC: 4768-7680-2509

    BlueBrain
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    « Reply #702 on: March 16, 2013, 10:23:57 AM »


    that chibi samus is [censored]ing awesome!
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    Hero ©
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    « Reply #703 on: March 16, 2013, 11:32:13 AM »


    Welcome back from the dead!
    Ramon was never dead, I saw him most of the times online in the "Users Online" list Tongue

    By the way, that Chibi Samus looks funny and awesome lol.

    And good to see you're back with hacks o:
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    Ninka_kiwi
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    « Reply #704 on: March 16, 2013, 01:23:29 PM »


    Ramon was definitely not dead, considering me and him are working on some super hype [censored] right now.
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