Fonon Project - Model Imports [Current - ?]

Started by ramonM64, October 08, 2011, 01:43:51 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Can't decide on which import to focus on.. what do you think?

Dont change focus.. finish Genis Sage!
finish Squall over Link
finish Vyse over Pit
finish Cream and Cheese over Sonic
start on Yuna (FFX) over Zelda
start on Genis/Presea over Ice Climbers
start on Lloyd/Colette over Ice Climbers
How about you update an old Import? (post suggestion)
Hey, you ever thought about making.. (post suggestion)
I think you think i can think for you

Quote from: Albafika on July 08, 2012, 07:31:32 PM
Needs it? Maybe for the PSA, not for the model. ._.
I still have the size mod you made for the original vertex.
[white]: SW-2632-7270-6724[/white]


Quote from: ItalianStallion on July 08, 2012, 06:39:44 AM
No problem. You more than welcome to use that screenshot bro! No credit needed at all.

I'd love to do some more collaborations with ya on the future. Look how great Megaman X turned out.

Speaking of that, when are you gonna add the shine materials, like you did for Metal Sonic?
yeh     i actually thought you didnt want to since you didnt reply to that one PM awhile ago. we'll see who it will be

about X, i was going to redo him at some point. he would have these material effects and the other things he is missing. thats the PSA version in those screens though, he has extra bones and stuff that Team Hero and Team Jiggy needed (like the 2nd hand). i dont know how to make a size mod, someone else would have to do that.. uh-

Quote from: Seggy on July 08, 2012, 08:49:33 PM
I still have the size mod you made for the original vertex.
-didnt see that there     would it work on my X import?  (still dont know exactly how these things work)

Quote from: ramonM64 on July 08, 2012, 10:28:39 PM
-didnt see that there     would it work on my X import?  (still dont know exactly how these things work)
Just rename the needed bone for the import to work with the size mod.
[white]: SW-2632-7270-6724[/white]



This doesn't look right. :srs:
NNID: Cha0sKnight     3DS FC: 4768-7680-2509

July 10, 2012, 04:02:59 AM #696 Last Edit: July 10, 2012, 04:05:25 AM by Alfadibika
Quote from: chaos_knight9000 on July 10, 2012, 02:12:35 AM
This doesn't look right. :srs:

Do what Segtendo suggested, download this then rename the bone needed (YRot to YRotNMegaman) of ramon's import.

hey there. it's been awhile hasn't it?

so i've been working on some brawl hack projects.. a lot actually. too many that it can kinda be intimidating whenever i think about working on a hack. so i thought to break away from those for a moment, to work on something a little less test-consuming (which turned out to take nearly the same amount of testing anyway) and then hoping it "snowballs" my drive into finishing my other stuff.

a preview of what i got almost ready for release..
Sorry but you are not allowed to view spoiler contents.

Ramon!
You're back!
And awesome Chibi Samus :af:
[white]: SW-2632-7270-6724[/white]



You're back!
:af:

I hope you don't mind, but I updated your Megaman X import with spec maps and fixed normals.

I may release it tomorrow.

Welcome back frm the dead! And yay Chibi Samus. :af:

Quote from: Nanobuds on March 16, 2013, 06:30:25 AM
I may release it tomorrow.
:happy:
NNID: Cha0sKnight     3DS FC: 4768-7680-2509

that chibi samus is [censored]ing awesome!

Quote from: Chaos_Knight on March 16, 2013, 02:32:50 PM
Welcome back from the dead!
Ramon was never dead, I saw him most of the times online in the "Users Online" list :P

By the way, that Chibi Samus looks funny and awesome lol.

And good to see you're back with hacks o:

Ramon was definitely not dead, considering me and him are working on some super hype [censored] right now.