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Question: Can't decide on which import to focus on.. what do you think?
Dont change focus.. finish Genis Sage!
finish Squall over Link
finish Vyse over Pit
finish Cream and Cheese over Sonic
start on Yuna (FFX) over Zelda
start on Genis/Presea over Ice Climbers
start on Lloyd/Colette over Ice Climbers
How about you update an old Import? (post suggestion)
Hey, you ever thought about making.. (post suggestion)
I think you think i can think for you

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Author Topic: Fonon Project - Model Imports [Current - ?]  (Read 259398 times)
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agent-s
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    « Reply #285 on: January 12, 2012, 05:45:03 PM »


    really amazing previews of cloud and others dude ouah Smiley

    and your tidus is incredible  Happy Face AWESOME 2.0!
    « Last Edit: January 12, 2012, 05:46:41 PM by agent-s » Logged

    xZedkiel
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    « Reply #286 on: January 13, 2012, 01:32:16 AM »


    Man those screen shots are great!You sure  had a lot of work lately!And the shadow he's over who?
    I think he's over Link, maybe not.
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    Ultraxwing
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    « Reply #287 on: January 13, 2012, 05:54:22 PM »


    It better be over Link =3

    he's pretty beast
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    SiLeNtDo0m
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    « Reply #288 on: January 13, 2012, 06:01:09 PM »


    It's not on Link.  Tidus is right handed here, Link is left handed
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    Ultraxwing
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    « Reply #289 on: January 13, 2012, 06:14:05 PM »


    We weren't talking about Tidus.. The shadow knight model.
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    xZedkiel
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    « Reply #290 on: January 13, 2012, 07:35:59 PM »


    It's not on Link.  Tidus is right handed here, Link is left handed
    We weren't talking about Tidus.. The shadow knight model.
    ^This. Look at the post I quoted, SDo0m. o:
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    ramonM64
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    moving past the feeling

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    « Reply #291 on: January 13, 2012, 08:03:03 PM »


    yuuuup    to make it clear, shadow is over link. you cant see it in still screens but i liked how it was possible to rig his spikes to some of link's hair bones. so the spikes jiggle.

    some sad news, stallion is too busy to make a gritty-er retexture for cloud. im gonna attempt it myself. last night i got all the moogle related stuff done. i think all thats left is to make more .pacs with other swords.
    « Last Edit: January 13, 2012, 08:09:08 PM by ramonM64 » Logged


    SiLeNtDo0m
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    « Reply #292 on: January 14, 2012, 01:18:09 AM »


    Lol, wasn't reading.  It was late and I was tired X3
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    xZedkiel
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    « Reply #293 on: January 14, 2012, 01:27:07 AM »


    Lol, wasn't reading.  It was late and I was tired X3
    It's okay bro ^_^ lol It'd be awesome to use that Shadow with the Zero PSA XD or yours when it comes out O,o in the fuuuuutuuuuure.

    I have two recolors in mind for that Shadow..
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    ramonM64
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    « Reply #294 on: January 14, 2012, 04:39:39 AM »


    get some sleep sdoom, i remember when reading yer PSA help thread thing a long time ago you mentioned sleep is important. lay back for awhile.. otherwise you'll find yerself running into walls and tripping over stuff

    i think i coulda had cloud ready for release tonight but this distracted me all night..
    http://forums.kc-mm.com/index.php?topic=39650.msg803425#msg803425
    i didnt think it was possible to rip from that game..

    anyway i took some screens. i think these will be the last until i get something released.. i slack off and end up playin too long

    ^ thats what sdoom needs to do for awhile

    genis will eventualy need his lighting fixed, hes way too bright sometimes



    cloud's lighting is alot better than genis' but still needs work (dunno when ill fix that)










    sorry, no tidus screens this time (i noticed the spike of votes for him though)

    still need to prepare all of the .pacs for cloud.. this is the annoying part. rigging was the funner part.. this part gives me a freakin headache

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    SiLeNtDo0m
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    « Reply #295 on: January 14, 2012, 04:44:59 AM »


    get some sleep sdoom, i remember when reading yer PSA help thread thing a long time ago you mentioned sleep is important. lay back for awhile.. otherwise you'll find yerself running into walls and tripping over stuff

    i think i coulda had cloud ready for release tonight but this distracted me all night..
    http://forums.kc-mm.com/index.php?topic=39650.msg803425#msg803425
    i didnt think it was possible to rip from that game..

    anyway i took some screens. i think these will be the last until i get something released.. i slack off and end up playin too long

    ^ thats what sdoom needs to do for awhile

    genis will eventualy need his lighting fixed, hes way too bright sometimes



    cloud's lighting is alot better than genis' but still needs work (dunno when ill fix that)










    sorry, no tidus screens this time (i noticed the spike of votes for him though)

    still need to prepare all of the .pacs for cloud.. this is the annoying part. rigging was the funner part.. this part gives me a freakin headache



    Oh right, I meant I was tired when I posted that comment.  I'm rested up now Smiley

    As for Cloud, I really appreciate how much time you spend on making him as good as possible.  A lot of people probably wouldn't even notice these small lighting flaws, but it's really good when the creator of a mod notices these small problems that no one else would really notice and tries to fit them up well.  It just improves the overall presentation of the mod. 

    The Megaman X import you did was a real testament to this too.  It's just overall really clean and well presented. 
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    Kanine
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    « Reply #296 on: January 14, 2012, 05:21:39 PM »


    What i wana see is a megaman (prob x8 or somethin) psa for once lol, and that luke looks amazing, i wish someone made a psa for him also xD
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    Albafika
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    « Reply #297 on: January 14, 2012, 08:25:25 PM »


    Looking forward that Cloud and Genis, ramon!
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    ramonM64
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    « Reply #298 on: January 14, 2012, 10:06:05 PM »


    im annoyed that i know the problems.. because if i dont find a fix to the problems, ill be thinkin of how to fix it all day at work and stuff.. i appreciate yer work on the cloud PSA, its the reason i hacked my wii and the motivation to get this import done already


    heres my attempt at the gritty texture, its probaly not the best but i couldnt go with the release without it

    i noticed that in da new brawlbox the textures look sharper and pixel-e


    i used this for reference

    i really like how he looks in the reference photo..
    the texture i did though was a cheap n' simple brightness/contrast and saturation/hue change to specific areas of the texture. a expert texturer should try to do lil details like the scratches on the shoulder pad


    What i wana see is a megaman (prob x8 or somethin) psa for once lol, and that luke looks amazing, i wish someone made a psa for him also xD
    i wanna make a V2 of him, he has some shader problems and sword bone visibility problems. i know how to fix his problems now.

    just to let ya know, i know of 2 planned PSAs for him. one by the dudes from here-> http://forums.kc-mm.com/index.php?topic=33921.0 and one by Psycho Philia

    dunno when they'll be started though


    Looking forward that Cloud and Genis, ramon!
    theres not much else left to fix, i just need to stop being lazy with fixing the .pac files and everythin that'll be in the download link..
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    Vitinho
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    « Reply #299 on: January 14, 2012, 10:15:39 PM »


    Your cloud is turning out epic!You sure have been working on him a lot!Looking forward to when he's done and hey another thing...you've been working on this too hard(i think),so don't forget sometimes to relax a little, working all the time (on any of your awesome imports) may be tiring  Grin
    « Last Edit: January 14, 2012, 10:17:22 PM by Vitinho » Logged

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