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« Reply #8460 on: July 30, 2013, 01:23:00 AM » |
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i really want to see pokefloats finished xD and you should have rigged slowpoke taill for it to bend like on the original ssbm but maybe thats something to do when everything is finished
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« Reply #8461 on: July 30, 2013, 01:28:30 AM » |
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i really want to see pokefloats finished xD and you should have rigged slowpoke taill for it to bend like on the original ssbm but maybe thats something to do when everything is finished
ill be doing all the other bones when all the animating is all done. edit: is there a way i can rip the shader/material data from melee models? ._. well here's some new pics... tried my best to get the sky right.. fog polygon added, but the normals arnt being added into BB :/
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« Last Edit: July 30, 2013, 07:06:03 AM by DSX8-sama »
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« Reply #8462 on: July 31, 2013, 09:44:05 AM » |
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Good to see you're finally finishing it... Did Squitle ever return?
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Currently Waiting For: Super Smash Bros. 4 A Link Between Worlds Super Mario 3D World Mario Kart 8 Zelda U
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« Reply #8463 on: July 31, 2013, 11:25:21 AM » |
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Good to see you're finally finishing it... Did Squitle ever return?
sadly no... i think its cause of the chr0.. after doing snorlax he vanished
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« Reply #8464 on: July 31, 2013, 11:45:47 AM » |
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Lol. Good luck on fixing it... (I don't have a clue how so I presume it's hard to do)
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Currently Waiting For: Super Smash Bros. 4 A Link Between Worlds Super Mario 3D World Mario Kart 8 Zelda U
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« Reply #8465 on: July 31, 2013, 11:56:09 AM » |
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Lol. Good luck on fixing it... (I don't have a clue how so I presume it's hard to do)
lol nope, easy.. got him working now
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« Reply #8466 on: July 31, 2013, 03:18:16 PM » |
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look squirtle is happy to return xD
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« Reply #8467 on: July 31, 2013, 04:13:09 PM » |
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Yay. Also, is there any way to make the sky change colors like the original? The sky seems to fade into a Dark Purple after the second round of Sudowoodo, I think.
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Currently Waiting For: Super Smash Bros. 4 A Link Between Worlds Super Mario 3D World Mario Kart 8 Zelda U
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« Reply #8468 on: July 31, 2013, 04:38:09 PM » |
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Yay. Also, is there any way to make the sky change colors like the original? The sky seems to fade into a Dark Purple after the second round of Sudowoodo, I think.
yeah, right now i have that polygon not showing since i've noticed that it changes from like tellow... to purple.. and a blue then vanishes. look squirtle is happy to return xD
xD that he is!! right now im using him to get the cell shading to work.. no luck so far
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« Reply #8469 on: July 31, 2013, 04:52:12 PM » |
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i remenber when you stopped the background dint look like that why dont you go back using the older bb's if thats whats causing it? dont think cell shaded is a must right now lol i would realy like to see it full animated first then slowpoke and pokemons that move rigged and animated and only then the cell shade
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« Reply #8470 on: July 31, 2013, 04:59:21 PM » |
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i remenber when you stopped the background dint look like that why dont you go back using the older bb's if thats whats causing it? dont think cell shaded is a must right now lol i would realy like to see it full animated first then slowpoke and pokemons that move rigged and animated and only then the cell shade the reason y the sky looks different now is cause i noticed that it actually uses color nodes, and a cloud like texture thats like all wavey looking (via shader effect which i was able to pull off)
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« Reply #8471 on: August 01, 2013, 06:33:10 AM » |
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xD that he is!! right now im using him to get the cell shading to work.. no luck so far Maybe if you import it as a character? I'm not sure now, but I guess I once noticed that effects like metal or cell-shading don't work if you import as stage (unless it's a singlebind part of the stage).
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« Reply #8472 on: August 02, 2013, 07:57:54 AM » |
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Maybe if you import it as a character? I'm not sure now, but I guess I once noticed that effects like metal or cell-shading don't work if you import as stage (unless it's a singlebind part of the stage).
mmm as a character... i might as well try that edit: might as well finish off this stage since it was close to being finished.. xD also.. i dont know y inferal chaos isnt being animated.. used the animation exporter script for 3ds max, and it plays in BB, just not in game ._.
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« Reply #8473 on: August 02, 2013, 09:30:43 AM » |
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so you already stopped working on pokefloats lol this time it was very fast
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« Reply #8474 on: August 02, 2013, 09:35:10 AM » |
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so you already stopped working on pokefloats lol this time it was very fast *ahem* So Feral Chaos is part of the stage? There's going to be a version without him right?
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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