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« Reply #270 on: November 04, 2011, 12:29:10 AM » |
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Damn! another machine at work lol but really, stuff man Quick question, though..sometimes when I play your hacks the texture in-game appear's bright and other times they're normal, that is a normal thing right? I'm just trying to make sure its not me. i myself has experienced that on Tekkaman Blade at times... not sure if thats normal or not... but it might be the shaders, not sure tho. just wake up to the moring and check vault and my dreams has come true thanks haha ur welcome
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« Reply #271 on: November 04, 2011, 12:35:01 AM » |
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ok i got alittle problem with Gotenks he is really bright and his Fingers is alittle messed up: the animation is meant to only one of his Fingers but whole hand hope you can fix it
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« Reply #272 on: November 04, 2011, 12:37:00 AM » |
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ok i got alittle problem with Gotenks he is really bright and his Fingers is alittle messed up: the animation is meant to only one of his Fingers but whole hand hope you can fix it ah... the brightness.... dang shader (used snakes shader... so use mario's Shader0 shader if u like).. as for that hand... i TRIED my best to get those fingers working.. but the hand wasnt all spread out like other models i have, so it was hard to do the weights fine on em..
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« Reply #273 on: November 04, 2011, 12:38:26 AM » |
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i myself has experienced that on Tekkaman Blade at times... not sure if thats normal or not... but it might be the shaders, not sure tho.
Ah, okay...just wanted to make sure it wasn't just me. Either way, keep up the great work with the imports
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« Reply #274 on: November 04, 2011, 12:48:29 AM » |
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ah... the brightness.... dang shader (used snakes shader... so use mario's Shader0 shader if u like).. as for that hand... i TRIED my best to get those fingers working.. but the hand wasnt all spread out like other models i have, so it was hard to do the weights fine on em.. ohh well i hope someone can fix it cuz there is afew animations where he only use one finger as for the shader it dont worked for recolours ppl dont needed to make since i will make it but brawlstyled if not me so i know two who will make gotenks brawlstyled
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« Last Edit: November 04, 2011, 12:52:16 AM by Mariodk »
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« Reply #275 on: November 04, 2011, 12:52:20 AM » |
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ohh well i hope someone can fix it cuz there is afew animations where he only use one finger as for the shader it dont worked
hmm really? thats odd... ill try out a few 2morrow and one i find a good 1, i'll update the pack
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« Reply #276 on: November 04, 2011, 12:54:59 AM » |
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ok i also hope you can do SSJ3 Gotenks since i got a idea how the hair dont needing bones just do so the hair follow the body but dont do it if it looks too messed up
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« Reply #277 on: November 04, 2011, 01:01:57 AM » |
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ok i also hope you can do SSJ3 Gotenks since i got a idea how the hair dont needing bones just do so the hair follow the body but dont do it if it looks too messed up i usually have the hair following the head and the neck (if its long).. or if its a chick on some1 with a cape, i put the hair on 1 strand of bones
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« Reply #278 on: November 04, 2011, 01:15:41 AM » |
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Recolours done now for Gotenks Blue/green/Red/Kid Gogeta but not brawlstyled texture yet
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« Reply #279 on: November 04, 2011, 01:15:41 AM » |
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...Uh...HUH?
I thought you said you were importing DISSIDIA models dude. It even says so under your avy. o_o
Pretty sure that when people said KH1 Cloud, they meant the outfit of him in Dissidia 012, not the ACTUAL KH1 Cloud. At the very least, that was what I was expecting and specified. x.x
Not saying that it isn't good. You did a great job, but...Why the KH1 model when the Dissidia KH Cloud looks so much better? o_o'
Also, why doesn't his right hand bend? O.o'
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« Last Edit: November 04, 2011, 01:17:55 AM by Wave Kusanagi »
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« Reply #280 on: November 04, 2011, 01:17:46 AM » |
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...Uh...HUH?
I thought you said you were importing DISSIDIA models dude. It even says so under your avy. o_o
Pretty sure that when people said KH1 Cloud, they meant the outfit of him in Dissidia 012, not the ACTUAL KH1 Cloud. At the very least, that was what I was expecting and specified. x.x
Not saying that it isn't good. You did a great job, but...Why the KH1 model when the Dissidia KH Cloud looks so much better? o_o'
well to be honest.. the 1 on dissidia 012 didnt have fingers, so thats my reason y i used KH1 model... there was like only 2 models i found of cloud in a 2-pose in dissidia 012, and the KH1 has a better detail to it.. so ya
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« Reply #281 on: November 04, 2011, 01:21:14 AM » |
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well to be honest.. the 1 on dissidia 012 didnt have fingers, so thats my reason y i used KH1 model... there was like only 2 models i found of cloud in a 2-pose in dissidia 012, and the KH1 has a better detail to it.. so ya
The amount of detail in the Dissidia one is CLEARLY superior to that of the original model. -.o
And everyone keeps saying that the Dissidia ones don't have fingers, but they move and bend all the time during gameplay and attacks, and even Lightning and Tifa were imported and their fingers bend and move, so what're you people talking about? It looks like there are bones for fingers to me.
Meh, but whatever. I guess this will do. Nice work.
Though once again, what's wrong with his right hand? It's just...flat.
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« Reply #282 on: November 04, 2011, 01:27:19 AM » |
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The amount of detail in the Dissidia one is CLEARLY superior to that of the original model. -.o
And everyone keeps saying that the Dissidia ones don't have fingers, but they move and bend all the time during gameplay and attacks, and even Lightning and Tifa were imported and their fingers bend and move, so what're you people talking about? It looks like there are bones for fingers to me.
Meh, but whatever. I guess this will do. Nice work.
Though once again, what's wrong with his right hand? It's just...flat.
ike had no bones in his right hand at all, so thats y its like that... i vertexed those fingers to have some kind of bending to it, but as i said, im not good with vertexing and the models i found of cloud and lightning has no fingers... just a thumb, index finger, then the middle to pinkey is just 1 solid object
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« Reply #283 on: November 04, 2011, 01:36:53 AM » |
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fixed the shaders used Sonic´s Shade2 : now just fix fingers,SSj3,brawlstyled texture
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« Reply #284 on: November 04, 2011, 01:39:00 AM » |
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fixed the shaders used Sonic´s Shade2 : now just fix fingers,SSj3,brawlstyled texture Oh really? haha nice then (btw there was 1 more object in the model, but it didnt look good with it, which was his black outline)
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