Segtendo's Imported Goods

Started by Segtendo, October 24, 2011, 07:55:41 PM

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You too, lol
Rig it's most hard i have thinking.

I also hate when you have to move vertices to match up to the bones.
That's why I stopped Haggar for now since I was getting frustrated moving vertices to match Ganon's finger bones.
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Quote from: Segtendo on October 29, 2011, 10:28:03 PM
I also hate when you have to move vertices to match up to the bones.
That's why I stopped Haggar for now since I was getting frustrated moving vertices to match Ganon's finger bones.
lol wat i did was scale the model on the X axis to make spiderman match with sheiks bone (also did it with lightning)
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Good news!
SM64 got into BrawlBox successfully! With Mario's bones!

Few quirks though.
[spoiler]
Overall textures aren't showing.


I gotta work on weighting :\
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awesome
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later


Nice job on mario so far.

Oh yeah and seg, how'd you get haggar's model?

If you have them all hit me up with arthurs model >.>

I'm putting off Haggar for now since I hate moving vertices to match the bones >.>
And yea, I can give you Arthur.
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Quote from: Segtendo on October 30, 2011, 06:31:13 PM
I'm putting off Haggar for now since I hate moving vertices to match the bones >.>
And yea, I can give you Arthur.

That'd be great, thanks Segtendo.
Did you rip them yourself or something?

Quote from: Ninka_kiwi on October 30, 2011, 06:38:39 PM
That'd be great, thanks Segtendo.
Did you rip them yourself or something?
I ripped every character ARC and stage ARC from the MvC3 disc.
All I would have to do is convert them into a usable format.
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Quote from: Segtendo on October 30, 2011, 05:46:52 PMOverall textures aren't showing.
They aren't showing because that section of the model used multi-texturing. I think that was being fixed or was fixed recently in Brawl Box?
At some point, you just have to bend down and tie your shoelaces.

What the [censored]??
It looks pretty awesome!!
N64 Mario  :af: :af: :af:
Why is model importing so easy?
He should be over Rob :-P

Quote from: DJ Lowgey on October 31, 2011, 11:11:08 AM
What the [censored]??
It looks pretty awesome!!
N64 Mario  :af: :af: :af:
Why is model importing so easy?
He should be over Rob :-P
You want Mario to move weirdly?
Nah.
It's not as easy as it looks.
The most difficult part is weighting vertices. That's where I'm at right now.
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i can“t wait to see N64 mario in SSBB
and much better if i can get N64 winged cap for SMBZ mario moveset :D
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

November 05, 2011, 03:27:45 PM #44 Last Edit: November 05, 2011, 03:29:10 PM by Segtendo
So yea...
I'm gonna drop SM64 Mario cuz he looks all pointy when he animates in BrawlBox.
And yes, I did weigh.
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