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« Reply #4800 on: November 06, 2012, 08:45:02 PM » |
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Looks sexy! How did it look before now that's the question!
It was tiny and in the main texture. I edited the UV's so it worked with his. @Everyone Final Preview!
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« Reply #4801 on: November 06, 2012, 08:57:04 PM » |
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I needz that....
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #4802 on: November 06, 2012, 09:05:40 PM » |
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well... release it!
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Brawl friend code: 1333-3472-6731. If you want to add me PM me so I know to add you back, thanks! (it would be helpful to include brawl friend code in the message).
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« Reply #4803 on: November 06, 2012, 09:13:59 PM » |
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well... release it! One does not simply tell someone to release something already.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #4804 on: November 06, 2012, 09:24:34 PM » |
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well... release it!
I will when BlackJax finishes his magic.
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« Reply #4805 on: November 06, 2012, 09:35:37 PM » |
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Oh [censored]. Yes. WORK YOUR MAGIC BJ.
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« Reply #4806 on: November 06, 2012, 10:02:32 PM » |
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Holy [censored]! He looks incredible! So much better than the previous vertex hacks.
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« Reply #4807 on: November 06, 2012, 10:18:02 PM » |
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Holy [censored]! He looks incredible! So much better than the previous vertex hacks.
That vertex is outstanding, specially for the mere fact that it is a vertex over Snake. Respect that sir.
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« Reply #4808 on: November 06, 2012, 10:42:43 PM » |
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Don't get me wrong. Beyond's Chief vertex is [censored]ing amazing. With some sexy work, this model will blow it out of the water.
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« Reply #4809 on: November 06, 2012, 11:02:03 PM » |
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That vertex is outstanding, specially for the mere fact that it is a vertex over Snake. Respect that sir.
Never said it wasn't good. Just said that this import is much better. The vertex was good for what it was with the tools available at the time, but it really can't compare with this.
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« Reply #4810 on: November 06, 2012, 11:16:19 PM » |
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I see what you did ShadowSnake good job
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« Reply #4811 on: November 07, 2012, 01:17:46 AM » |
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Never said it wasn't good. Just said that this import is much better. The vertex was good for what it was with the tools available at the time, but it really can't compare with this.
Understandable.
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« Reply #4812 on: November 07, 2012, 03:38:25 AM » |
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nitpick ftw, the legs' texture looks pretty different from the main body, not blaming u, after all u had to get rid of the dirt and moss and blabla, but at least i, can see a clear difference between the editted part and the original, it's mostly those black outlines, they seem too thick
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« Reply #4813 on: November 07, 2012, 07:51:09 AM » |
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nitpick ftw, the legs' texture looks pretty different from the main body, not blaming u, after all u had to get rid of the dirt and moss and blabla, but at least i, can see a clear difference between the editted part and the original, it's mostly those black outlines, they seem too thick
Better? I think it looks a LOT better IMO, but im using the dirt legs myself. keep in mind i had to pretty much texture it from scratch. Either way im done, im sick of texturing him. I have 5 other projects to finish.
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I DONT TAKE REQUESTS.
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« Reply #4814 on: November 07, 2012, 07:53:50 AM » |
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Better? I think it looks a LOT better IMO, but im using the dirt legs myself. keep in mind i had to pretty much texture it from scratch. Either way im done, im sick of texturing him. I have 5 other projects to finish. I'm tempted to take the texture and dirty him up with dirt, lichen, and other manner of [censored]. Just for the hell of it.
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3DS Friend Code: 2895-6640-9302
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