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Author Topic: Blademaster Marth-Animation Swap Moveset! [*V0.2*]  (Read 21075 times)
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Gazoinks
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    « on: October 28, 2009, 01:36:08 PM »


    So, I've recently started playing around with animation swapping with BrawlBox and I decided to make a PSA using a bunch of animations from various characters and assist trophies.  Every move but the second hit of his neutral A and his dash attack has been changed.  See if you can figure out what's from what character. ^^

    Current Version: 0.2 (Playable version!)
    Download

    Legacy Versions:
    0.1 (Rushed release edition!)

    Blademaster Marth

    Normal Attacks


    Neutral Combo
    Jab >  Slash: Marth does a quick jab with his left hand and then slashes upwards.


    Up Tilt
    Crescent Slash: Marth swings his sword in a wide arc over his head.  Not too fast, but fairly powerful.


    Down Tilt
    Low Punch: Marth does a very quick sweep with his left hand.  Extremely weak attack, but fast.

    (No image because of corrupted pic)
    Forward Tilt
    Thrust: Marth does a fast lunge forward.  Pretty long range, pretty fast, pretty strong.  An all around good attack.

    Aerials


    Neutral
    Circular Slash: Marth spins his sword in a circle around his body.  Medium speed, but hits all around you.


    Up Tilt
    Flip Kick: Marth does a dramatic flip while kicking.  This attack is a good launcher and a nice finisher for combos.


    Down Tilt
    Corkscrew Slash: Blademaster Marth's former Up Aerial is now his Down, the hitbox is now on the sword.  It's a good move for disrupting enemies' recovery or poking people, just beware as it lasts fairly long.  Thanks to Eldiran for this idea! Cheesy


    Forward Tilt
    Drop Kick: Marth lifts his leg up very high and kicks downwards.  This attack's pretty slow, but it's powerful and spikes.


    Back Tilt
    Double Kick: Marth kicks twice behind, ending up facing the other way.  Hits twice, but is pretty weak.

    Smash Attacks


    Up Smash
    Hop Stab: Marth jumps into the air and stabs upwards.  This is a great attack.  It has large vertical range, and will launch up any enemies next to him as well.


    Down Smash
    Sweep Kick: Marth does a kick two each side of himself.  This attack does a lot of damage, and can hit twice if you aim it right.


    Forward Smash
    Blade Dance: Marth does two spinning slash kicks forward.  There's a hitbox on both the sword and Marth's foot.

    Specials

    No change so far.

    Final Smash

    No change so far.

    Other Stuff


    Idle Position


    Second Jump (Forward)

    Change Log

    v0.2:
    • Fixed the hitboxes on the up smash.
    • Fixed assorted hitboxes.  I'm pretty sure all the moves work now.
    • Changed Up Aerial.  It's now a flip kick.
    • Changed Down Aerial.  It's now the former up aerial, but with a hitbox on the sword.
    • Fixed the SFX.

    v0.1:
    • Original rushed release edition.
    « Last Edit: October 31, 2009, 11:58:26 AM by Gazoinks » Logged



    Blue
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    « Reply #1 on: October 28, 2009, 01:42:08 PM »


    ...I was told switching animations from other character's was impossible. But you... :O
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    Kirblord23
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    « Reply #2 on: October 28, 2009, 01:43:09 PM »


    PSA has gotten alot farther..........:O
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    Angelglory
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    I'm Ridley feelin' it!

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    « Reply #3 on: October 28, 2009, 01:46:36 PM »


    PSA didn't do this, it was BrawlBox. He's just gonna use PSA to change the hitboxes to match the animations, right?
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    thanyou
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    That guy who did that thing a while ago


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    « Reply #4 on: October 28, 2009, 01:49:12 PM »


    PSA didn't do this, it was BrawlBox. He's just gonna use PSA to change the hitboxes to match the animations, right?

    Yup, which means that we can have all sorts of characters now................ *Dreams of Saki being a playable character*
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    Blue
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    « Reply #5 on: October 28, 2009, 01:51:27 PM »


    ........COMPLETE SHADOW THE HEDGEHOG FTW
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    Gazoinks
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    « Reply #6 on: October 28, 2009, 01:51:49 PM »


    Yeah, what Angelglory said.  

    I actually originally tried to turn Marth into Lin but nothing happened when I replaced the model.  Apparently model swapping doesn't work yet...  Or I just don't know how to. XD
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    RjBigBarti
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    « Reply #7 on: October 28, 2009, 01:59:45 PM »


    Whats Brawl Box?
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    Gazoinks
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    « Reply #8 on: October 28, 2009, 02:02:18 PM »


    It's the newest version of SmashBox, an awesome program that allows you to edit many things that can't be ASHed.  And, as you can see, it can also be used for animation swapping.

    EDIT: Added one more (rather unexciting) picture.  I'm currently working on hitboxes.
    « Last Edit: October 28, 2009, 02:24:04 PM by Gazoinks » Logged



    thanyou
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    « Reply #9 on: October 28, 2009, 02:41:55 PM »


    Dammit, my school's computer blocks images so I can't see anything >.>

    I guess I'll just wait till when I get home T^T
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    Gazoinks
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    « Reply #10 on: October 28, 2009, 03:51:03 PM »


    Oh, btw, thanyou, model swapping is possible!.  You just need to edit both the .pac and the .pcs.  Best of all, it's specific to a single costume.  SakiLinGreyFoxResettiMarth here I come!  I call dibs on Lin!  But first I'm going to finish this.  It'll probably go well with Lin anyway. ^^
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    OverlordLaharl
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    « Reply #11 on: October 28, 2009, 04:04:00 PM »


    PSA didn't do this, it was BrawlBox. He's just gonna use PSA to change the hitboxes to match the animations, right?

    Yup, which means that we can have all sorts of characters now................ *Dreams of Saki being a playable character*

    i think me and you can both agree we need a laharl
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    SKLLedOne
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    « Reply #12 on: October 28, 2009, 04:18:15 PM »


    Model swapping WOOT!!! Helirin Bowser, HERE WE COME!!!
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    Gazoinks
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    « Reply #13 on: October 28, 2009, 04:47:40 PM »


    All of his normal moves are now working (besides his Forward Smash).  his Forward Smash is giving me a lot of trouble. T_T
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    Kirblord23
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    « Reply #14 on: October 28, 2009, 05:02:22 PM »


    I'm looking forward to someone utilizing this knowledge into an actual Shadow(using shadow model of course ^^)
    And a Kung-Fu Nintendog would be nice too  AWESOME 2.0!
    « Last Edit: October 28, 2009, 05:26:30 PM by Kirblord23 » Logged

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