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Author Topic: AGFan's Multi-PSA Thread - Good Bye People!  (Read 262688 times)
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AGFanProduction
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    « Reply #180 on: December 12, 2011, 12:56:25 AM »


    Sorry for double post again but I have good news to everyone! and some bad news also.

    I have started to work in the port, this is what I have done so far, Wait1 is DONE!:

    Sexy isn't it? xP
    I edited the model to make Mewtwo grab items in air (its ported too WaitItem DONE!)

    I just renamed some bones (I didn't disabled anyone!) to make Mewtwo grab items in Air at any animation. x) this Model will be included on the Official (Thanks Pikazz) Mewtwo color pack, expect a release tomorrow!

    time to
    Bad News:
    Yeah the AA como frozes the game with the Import. So if you're using the Vertex PSA version of Mewtwo: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24148
    I don't recommend you to use the AA combo or you will find a freeze, I'll get a rid of this asap.
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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #181 on: December 12, 2011, 01:03:16 AM »


    tonight after  i try the psa maybe i can see if i can fix the AA combo xD
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    « Reply #182 on: December 12, 2011, 01:22:48 AM »


    I have one important question...

    Are you gonna alter the bones like the last version? I hope not. Since that makes any other Lucario hack not work so well... Plus, it's not needed, you can animate the item bones, without changing the bone structure.
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    « Reply #183 on: December 12, 2011, 01:28:16 AM »


    tonight after  i try the psa maybe i can see if i can fix the AA combo xD

    Okay then I haven't edited the PSA yet xD

    Also I'll release Mewtwo Final's Melee Color pack tomorrow, GET HYPE!
    I have tested the textures in-game and it looks EPIC!

    I will not post any pic of them until tomorrow before the release or even in the download itself xD

    I have one important question...

    Are you gonna alter the bones like the last version? I hope not. Since that makes any other Lucario hack not work so well... Plus, it's not needed, you can animate the item bones, without changing the bone structure.


    nope I just turned to *Have* to 2000 to make them grab the items in air, I'll disable them anyways, If I don't disable them while using another Lucario PSA the aura stuff from the hands is going to appear floating randomly in air, that's why I disable it to get a fully rid of the aura from his hands even if he has them removed already by PSA.
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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #184 on: December 12, 2011, 01:31:34 AM »


    The aura? KJP's PSA doesn't have disabled bones, and it doesn't have an aura. ._.

    But yeah... I'd prefer him to be able to be used with other Lucario vertexes, textures, or imports as well.
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    « Reply #185 on: December 12, 2011, 01:32:29 AM »


    did a very quick battle and i noticed  the final smash in the ground need animation and gfx it looks funny lol maybe in ground use the one in melee mewtwo 1.01 and in the air your? it would be diferent xD

    check my pm agfan
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    « Reply #186 on: December 12, 2011, 01:40:21 AM »


    The aura? KJP's PSA doesn't have disabled bones, and it doesn't have an aura. ._.

    But yeah... I'd prefer him to be able to be used with other Lucario vertexes, textures, or imports as well.


    but he cannot grab items in air, that's the difference. He will be usable with another vertexes and stuff the disabled bone only alters the Mewtwo model without messing with the PSA or stuff, I will not disable them for now, If I found some problem while editing the *Stuff* I will take it as an option. But don't worry  Wink

    did a very quick battle and i noticed  the final smash in the ground need animation and gfx it looks funny lol maybe in ground use the one in melee mewtwo 1.01 and in the air your? it would be diferent xD

    check my pm agfan

    Did you keep the B button pressed while doing the FS? cuz if you: do the second *effect* of the final smash will appear and if you don't he will only blast you with Aura  AWESOME 2.0!
    « Last Edit: December 15, 2011, 05:25:59 PM by AGFanProduction » Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #187 on: December 12, 2011, 01:51:39 AM »


    he will be usable with another vertexes and stuff the disabled bone only alters the Mewtwo model without messing with the PSA or stuff, I will not disable them for now, If I found some problem while editing the *Stuff* I will take it as an option. But don't worry  Wink

    Did you keep the B button pressed while doing the FS? cuz if you: do the second *effect* of the final smash will appear and if you don't he will only blast you with Aura  AWESOME 2.0!

    so thats how it happened lol i dont think anyone keeps pressing B during FSs but the animations look alittle wierd if we dont press B since he puts his hands up and them turns to aura explosion it fells wierd atleast while we wait for it to press b or not he should be in a neutral position
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    « Reply #188 on: December 12, 2011, 01:57:28 AM »


    so thats how it happened lol i dont think anyone keeps pressing B during FSs but the animations look alittle wierd if we dont press B since he puts his hands up and them turns to aura explosion it fells wierd atleast while we wait for it to press b or not he should be in a neutral position


    If you keep pressing B in ground in the FS, Rayquaza will appear, fly around the sky and will blast the floor with himself causing a EPIC Explosion, It's instant OK with Mewtwo Intact! (courtesy by BigBadBooya xD)

    I'll re-made animations and PSA for this one. :-p
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    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #189 on: December 12, 2011, 02:08:49 AM »



    If you keep pressing B in ground in the FS, Rayquaza will appear, fly around the sky and will blast the floor with himself causing a EPIC Explosion, It's instant OK with Mewtwo Intact! (courtesy by BigBadBooya xD)

    I'll re-made animations and PSA for this one. :-p

    just tryed rayquaza its a really OP FS even if it gives mewtwo self damage and the problem is the camera doesnt zoom out more so we cant actually see rayquaza very well to make this balanced on the ground rayquaza appeared mewtwo is intangible during  during the all thing  and the explosion should only be where mewtwo is so it doesnt kill everyone on the stage xD and make it be always and not preesing B only also doesnt rayquaza has some texture problems?
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    « Reply #190 on: December 12, 2011, 02:20:19 AM »


    Yeah its kinda OP but is good so far with the Mewtwo Vertex it doesn't works fine, Rayquaza come from the floor and stays on the flow, ya know? that is why I asked you about the lucario model thing, I had planned to replace Rayquaza with lucario and remake the animation so its like Mewtwo kills Lucario xD but I doesn't works I have the animation and everything in the Final and it just shows the blast beam of aura Sad

    I'll do that I'll make the explosion kinda bit more tiny xD

    And no, the texture is okay you can replace them with rayquazas original textures if you wish xD
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    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #191 on: December 12, 2011, 02:27:35 AM »


    Um... Wait... Why would Mewtwo summon Rayquaza?

    I feel that Mewtwo should do the final smash himself. He's not a Pokemon who needs the assistance of others...

    Furthermore, he should have ONE final smash, not two different ones. Mewtwo should FEEL like he was meant for Brawl. Having two final smashes doesn't feel like a normal Brawl character...
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    « Reply #192 on: December 12, 2011, 02:32:45 AM »


    Um... Wait... Why would Mewtwo summon Rayquaza?

    I feel that Mewtwo should do the final smash himself. He's not a Pokemon who needs the assistance of others...

    Furthermore, he should have ONE final smash, not two different ones. Mewtwo should FEEL like he was meant for Brawl. Having two final smashes doesn't feel like a normal Brawl character...

    but thats why this is brawl hacking website so we can make it diferent xD 

    but i agree mewtwo shouldnt need rayquaza assistance Tongue altough using deoxys vertex to sumon rayquaza would be freaking epic xD
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    « Reply #193 on: December 12, 2011, 02:36:12 AM »


    but thats why this is brawl hacking website so we can make it diferent xD 

    but i agree mewtwo shouldnt need rayquaza assistance Tongue altough using deoxys vertex to sumon rayquaza would be freaking epic xD
    Some other PSAs can... But, Mewtwo should be made like what Sakurai's team would have. That's more difficult then most PSAs in a way, since most of them have no rules to follow... I feel Mewtwo, as well as many lost Melee characters should follow these. Thany's Roy does pretty well, other then the landing lag thing. But he was made for Brawl+... Waluigi also follows these rules well.

    Mewtwo should really stick to Brawl's rules as much as possible. He should feel like a missing part of the game... Since he is.
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    « Reply #194 on: December 12, 2011, 11:53:15 AM »


    Some other PSAs can... But, Mewtwo should be made like what Sakurai's team would have. That's more difficult then most PSAs in a way, since most of them have no rules to follow... I feel Mewtwo, as well as many lost Melee characters should follow these. Thany's Roy does pretty well, other then the landing lag thing. But he was made for Brawl+... Waluigi also follows these rules well.

    Mewtwo should really stick to Brawl's rules as much as possible. He should feel like a missing part of the game... Since he is.



    Okay I'll do what you say, Melee Mewtwo isn't my only Mewtwo PSA I'm going to make, so Melee Mewtwo will *follow* those rules.

    which final Smash you recommend me to make to him? to work on Air and Ground.
    I had an Idea while playing Melee:

    *Mewtwo uses final Smash jumps up for a bit and then he smash everyone with Electric Shockwaves.* I mean exactly like pokemon Zapdos in Melee.

    Yeah I should make a cool animation for this one Wink

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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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