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Question: does geno work for you?
it works perfect no bugs/freezes(but that geno gets eated by wario) - 28 (75.7%)
Geno freeze then i select a stage or use a attack - 5 (13.5%)
geno got weird bugs like GFXs is all wrong,textures is messed up,attacks makes geno die - 4 (10.8%)
Total Voters: 37

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Author Topic: Project: Geno The WoodDoll from Super Mario RPG: Released(remember its a Beta)  (Read 167840 times)
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DoctorFlux(Mariodk)
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    « on: December 01, 2011, 10:45:37 AM »


    Project Geno:


    Moveset:
       Stats:
      unsure right now it is same as R.o.B´s

    "A" Attacks:
    -AAA combo(not done):(if not AA cuz rob can only do 2xA):
    -DashAttack: not sure yet but right now Vbrawl Mario´s dashattack over Geno any ideas will be good Cheesy or it will stay mario´s Dash attack
    -Side Tilt(Done):
    -Down Tilt(Done):
    -Up Tilt(Done):
    -Side Smash(done):
    -Down Smash(done):
    -up Smash(needs revamp): i just ported Samus´s up-smash right now for this
    -N Air(done):
    -F Air(done):
    -Back Air(done):
    -Down Air(done maybe needs a revamp): /

     Specials:
    -N-B: geno Beam(done but needs alot better revamp):
    and one star for each charge level :
    works alot like the kamehameha on Goku moveset but  no multi hits only one single hit: 7%/14%/21% dmg
    -Side-B Geno Whirl(almost done):

    if you press "B" right before the Geno whirl hits someone it will do 2x so much dmg
    10/20% dmg
    -up-B: Geno rocket(Done):


    a good recovery move you can control it to go Right+upwards/Left+upwards or just upwards
    you wont go in 100% helpless mod after this move but you is not able to do "B" attacks until land
    -Down-B: Geno Blast(not done):

    again a charge up move with 6x change up levels each level is +1% more dmg each hit but its a attack with multi hits so it is more then just 1%
    -FS: geno Flash(not done and not got the model for canon):

    will fire a shoot infont of the canon:

    will try to get it look like this but not sure i can if not then just a normal big explodsion
    -Down-taunt: Geno Boost(done but needs a revamp):
    this Taunt will boost yours Damage % on yours attacks or boost Def.
    it will be random what you will get boosted  in attack or defense and low chance for both
    the taunt will take long time to use
    if you got boosted in attack
    the 4 next "A" attacks( no smashes)/next 2 Smashes/next 1 "B" attack(geno blast/Geno beam/geno whirl up-B/FS does not work with this taunt)
    the dmg will be 2x so much the normal
    if you got boosted in def
    next time you got hit by something you can´t be knocked back (if possible) if not possible i will do so next time you got hit you will heal 15% dmg back

    the Team:
    MarioDK(PSAer,Animation maker,model)
    KTH (Animation,recolours/texture,CSP/BPs)
    southcraft(port Geno to R.o.B)
    « Last Edit: March 11, 2012, 09:58:00 AM by Mariodk » Logged

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    « Reply #1 on: December 01, 2011, 12:43:45 PM »


    Why ROB? He has less to work with then Toon Link even. Further more, if you want real projectiles... Why not use Lucas? Or Ness? Yes. I know they already have PSAs on them, but still. If you want a character like Geno to feel more real, he needs real projectiles, rather then one real one, then a bunch of fake ones...
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    « Reply #2 on: December 01, 2011, 12:48:58 PM »


    Why ROB? He has less to work with then Toon Link even. Further more, if you want real projectiles... Why not use Lucas? Or Ness? Yes. I know they already have PSAs on them, but still. If you want a character like Geno to feel more real, he needs real projectiles, rather then one real one, then a bunch of fake ones...

    Incorrect

    1) ROB has a real projectile.  Infact, he has two.  The laser N-B and the Gyro Down B (although granted it's a rather obscure projectile).  Not to mention, the Gyro is a costume specific projectile meaning it can be customised much like Ike's 2nd sword. 

    2) ROB has the most external graphic models out of every character in the game.  In his FitRobot.pac there are I believe 18 different graphic models to use (something like that).  Geno seems like a very graphic heavy character, so being able to give him loads of unique graphics would work really nicely.

    3) ROB has very little as far as worthwhile replacements go.  Toon Link doesn't have much either, but he has more than ROB. 
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    « Reply #3 on: December 01, 2011, 01:38:08 PM »


    Incorrect

    1) ROB has a real projectile.  Infact, he has two.  The laser N-B and the Gyro Down B (although granted it's a rather obscure projectile).  Not to mention, the Gyro is a costume specific projectile meaning it can be customised much like Ike's 2nd sword. 

    2) ROB has the most external graphic models out of every character in the game.  In his FitRobot.pac there are I believe 18 different graphic models to use (something like that).  Geno seems like a very graphic heavy character, so being able to give him loads of unique graphics would work really nicely.

    3) ROB has very little as far as worthwhile replacements go.  Toon Link doesn't have much either, but he has more than ROB. 
    I thought the Gyro counted as an item though?

    Okay, you got me on 2.

    Well... True... But honestly, Toon Link has little replacements too. Other then glitchy ports, or Skull Kid (who's pretty broken mind you) or past Geno PSAs... He doesn't have hardly any either...
    Plus I just plain don't want a PSA I might be interested in replacing a main of mine... One who gets enough hate as is.
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    DoctorFlux(Mariodk)
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    « Reply #4 on: December 01, 2011, 01:57:28 PM »


    the moveset list will possible be up tomorrow
    i also said first he will be over toonlink then maybe R.o.B
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    « Reply #5 on: December 02, 2011, 06:41:10 AM »


    use the model from smahboards
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    « Reply #6 on: December 02, 2011, 06:44:05 AM »


    use the model from smahboards
    i got the model and i will possible rig it after i am done with goku over pit PSA if not someone else will do it as i prefer someone who is good at rigging can do it
    after Goku over pit/Waluigi over DDD
    we will start this project but needing more
    the moveset list is not done yet
    but anyway i think ppl can already guess what "B" attacks Geno will get here is my ideas for it:
    N-B: Geno Beam(will use a edited GFX model of Goku´s kamehameha)
    Side-B: Geno While
    Down-B: Geno Blast
    up-B: Geno Boost(alot like the one from Figher Geno PSA)
    FS: Geno Flash

    ppl can still come up with some ideas(needing ideas for Airs and Throws right now)
    good i already got afew animations done
    « Last Edit: December 02, 2011, 06:52:47 AM by Mariodk » Logged

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    « Reply #7 on: January 29, 2012, 05:50:42 PM »


    Well as being a big geno fan so this is what I think his texture should be over and the main moves

    Texture over toon link

    N B smash-geno whirl
    Like how link has the boomerang, it would be the same

    Up B smash-geno beam
    Geno uses this and faces it down to give him a boost

    Side B smash-geno flash
    He turns into a cannon and shoots a ball of energy and can also be charged(like lucario or samus)

    Final smash-geno boost
    Powers himself up and fires a insta kill geno whirl(like Zelda/Shieks'final smash)
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    « Reply #8 on: January 29, 2012, 11:11:45 PM »


    Well as being a big geno fan so this is what I think his texture should be over and the main moves Texture over toon link N B smash-geno whirl Like how link has the boomerang, it would be the same Up B smash-geno beam Geno uses this and faces it down to give him a boost Side B smash-geno flash He turns into a cannon and shoots a ball of energy and can also be charged(like lucario or samus) Final smash-geno boost Powers himself up and fires a insta kill geno whirl(like Zelda/Shieks'final smash)
    i mean more for "A" attacks like Airs or Throw cuz Geno dont use Air attack or throws in SMRPG
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    « Reply #9 on: February 01, 2012, 01:59:24 PM »


    Hey i was thinking! Why not let me port geno over marth when he is done? Cuz i know that its not possible to port models over rob, but marth can be REL ported both pal and Ntsc. And does geno really needs a sfx?
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    « Reply #10 on: February 01, 2012, 02:45:13 PM »


    Hey i was thinking! Why not let me port geno over marth when he is done? Cuz i know that its not possible to port models over rob, but marth can be REL ported both pal and Ntsc. And does geno really needs a sfx?
    Geno´s models will be rigged over R.o.B´s boneset but a R.o.B boneset that is edited so much so it looks more like Mario´s (he will be same size as mario) so .rel porting not needed
    the only thing that is needed is hex R.o.B´s haveN bone to a other ID for Geno´s boneset and get that red light effect on R.o.B´s head removed
    thats also reminds me
    geno basely just needing his model and PSAing cuz i found my old animations back then i started on him Cheesy
    and there is for almost all "A" ground attack+all "B" attacks
    so just Airs and throws(in beta it will just be Mario´s)
    jump/fall/run will be mario´s too since these animations fits for many mario char.


    and taunts/wins/entry/wait1 is base what needed to be made for beta and ofc PSA anything and the model for Geno
    « Last Edit: February 01, 2012, 02:55:31 PM by Mariodk » Logged

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    « Reply #11 on: February 01, 2012, 03:58:42 PM »


    If this is offically over ROB, i can help animate. if its over TL, forget it.
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    « Reply #12 on: February 02, 2012, 07:53:24 AM »


    If this is offically over ROB, i can help animate. if its over TL, forget it.
    its over R.o.B
    im making boneset out of R.o.B´s boneset
    but not sure it will work
    since im possible needing R.o.B´s N-B laser for Geno beam

    will try to get Geno about same size as Mario so i can use mario´s Landing/hurt/cliff animations
    « Last Edit: February 02, 2012, 07:56:49 AM by Mariodk » Logged

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    « Reply #13 on: February 02, 2012, 03:56:47 PM »


    ok then i will help Cheesy
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    « Reply #14 on: February 02, 2012, 06:00:43 PM »


    I willl help. Need something to get me from my addicting of trying to rig Umbreon for my fighting game I'm going to make.

    Oh and I'll animate.
    « Last Edit: February 02, 2012, 06:02:50 PM by Volt_Storm_7 » Logged

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